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  • Average game length: 3 h
  • Average game length: 40 min
  • Mechanism: Dice Rolling

Age of Muskets Volume I: Tomb for an Empire

£51.95
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Age of Muskets is a rule set that covers the campaigns from the late XVII century to the first half of the XIX. It emphasizes Command and Control as well as the uncertainty and friction of any military operation. Players take command of an army of the period, represented by their headquarters, and control their attached units, their men and equipment. The purpose is to re-create all the relevant factors of war at the operational level in the pre-industrial age.

Availability: In stock
The A.R.T. Project
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The A.R.T. Project

£30.36 £37.95
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You are part of the Art Rescue Team, with the aim of fighting against "The White Hand", an organization responsible for many thefts of priceless works across the planet. Your team of specialists, the best in their field, will travel from Japan to Rio de Janeiro via Scandinavia in order to recover stolen works of art. Will you manage to gather, together, enough clues in the allotted time to stop this cultural looting?

Availability: In stock
Tanks, but no thanks!
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Tanks, but no thanks!

£25.17 £35.95
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Tanks, But No Thanks! is set on a gridded battlefield where each player controls their own tank battalion firing at other battalions while trying to avoid enemy fire. At the beginning of the game each player is given a secret early victory mission card. On their turn, players can choose between aiming and firing at the enemy or move to evade the enemy. There are also enhancements in the form of the special bonus power cards and early victory mission cards. The winner is either the player who has the last battalion standing or the first player to complete their early victory mission, whichever happens first. 

Availability: Last items in stock
Moon Adventure
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Moon Adventure

£19.96 £24.95
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OXYGEN LEVELS FALLING!

You are trapped on the moon due to a massive magnetic storm originating from the sun and all of the supplies have been scattered about the surface. 

Availability: In stock
Punic Island: Campaign...
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Punic Island: Campaign Commander Volume III

£23.97 £39.95
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“Punic Island” is the third volume in the Campaign Commander series and simulates the campaign for Sicily and North Africa during the First Punic War. The system takes away from Second World War and goes to Ancients. In 264 Roma was summoned to Messina by Mamertines mercenaries to help in their quarrel with Cartage, the main power in Sicily. Carthaginians count on Hiero the Tirant of Syracuse to help defeating the Mamertines. Here begins the First Punic War.
Romans and Carthaginians fought for 22 year over Sicily and in North Africa. Rome emerged victorious and Cartage was obliged to quit his long standing presence in Sicily.
Availability: Last items in stock
King of New York King of New York
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King of New York

£26.60 £36.95
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New city, new rules, new monsters – same fight, to be the king! There are buildings to stomp, vengeful military units to be destroyed and six brand new monsters! Every roll of the dice might mean that your monster feels the OUCH, as military units open fire. There’s always something happening in the city that never sleeps.

Availability: In stock
Sagrada: Passion
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Sagrada: Passion

£14.36 £19.95
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 Sagrada: The Great Facades – Passion

Named after the Sagrada-Familia facades, Sagrada: The Great Facades is a series of expansions to be released in three parts: Passion, Life, and Glory. Each part of the expansion contains modules of content that players can add individually or together to their games of Sagrada.

Availability: In stock
Twilight Imperium 4th Ed.
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Twilight Imperium 4th Ed.

£123.71 £164.95
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Twilight Imperium 4th Ed. 

For two decades, Twilight Imperium has thrilled gamers with its grand storytelling and tactical strategy. Now players can explore the next step in the Twilight Imperium Legacy with Twilight Imperium Fourth Edition, an epic game of galactic conquest for three to six players.

Availability: Out of Stock
Deadwood 1876
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Deadwood 1876

£17.47 £24.95
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There’s gold in the Black Hills of South Dakota, and you’ve come to find (or steal) your share. You’re staying at one of the three major establishments in Deadwood where you and your associates are working together to steal some of the gold-filled safes floating around town. But you suspect that the “friends” you’re working with are secretly plotting to keep all the gold for themselves. Will you be ready to turn on them before they shoot you in the back?

Availability: Out of Stock