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Critters at War: Flies, Lies & Supplies
Gather your forces and face off in the air, land, and sea! Outsmart and outplay your opponent to claim your victory! It won’t be easy, but it will be glorious!!!
*Does not require the original Critters At War game to play
Skytear Horde
Hordes of monsters are attacking the world of Skytear and the legendary heroes from all four realms have forged an alliance to repel the common threat.
Air, Land, & Sea: Spies, Lies, & Supplies
Standalone, Just play with the 3 new theaters provided: Intelligence, Diplomacy, Economics
Air, Land, & Sea
In Air, Land, & Sea, two players participate in a series of Battles, with the objective to control two of the three Theaters of war after both players have played all of their Battle cards, or convince your opponent to withdraw!
Troika
In a not so distant future, scientists find very special stones on another planet. If you collect three matching stones, you can turn them into an extremely valuable gem or into fuel. After hearing about the stones, you decide to travel to this new planet to become rich. You arrive safely, but after having some troubles on the way, your spacecraft is now out of fuel. What a dilemma! You want to make valuable gems, but you also need fuel to get back to Earth. You\'re also not the only person with this idea. Can you collect more gems than the others and still escape from the planet?
Moneybags
A group of thugs stole a bunch gold from the corrupt crime lord in the next town over. Tonight is the secret meeting to decide how the gold is split. At this meeting, each thief has their own sturdy moneybag. If someone thinks the gold distribution is unfair, they can call out another fellow thief they believe has more gold coins and move some of those coins from the other thief\'s bag to their own. However, they must be very careful! If the thief steals too much gold and gets caught, they must give all of their coins to the other thief as punishment. This is an unusual game where you need to gauge how many coins the other players have by judging the weight of their moneybags and bravely accusing them of taking too much gold.
Musical Chairs
Musical Chairs is a whimsical card game for 2-4 players that sends the players back to their youth!
Timing is everything with card play simulating the crescendo of the music. Moving around the game board, players battle for the best chair cushions in order to plump up their scoring. The remaining cards in their hands can make spots even more lucrative. If multiple players end the round on the same spot, they battle “cheek-to-cheek” to see who gets the chair and who ends up on their derrière!
The March Of Progress
Your goal in The March of Progress is to control countries through the playing of action cards so that you generate victory points (VPs) during scoring. Whoever has the most VPs at the end of the game wins.
Critters at War: Air, Land, and Sea
In Air, Land & Sea: Critters at War, two players vie for control over each theater of war by playing cards and strategically utilizing their special abilities to win battles. Whoever gains the most victory points over several battles wins the war!
Oriflamme
In the middle of a medieval feud over the French crown, players use their influential families to scheme their way to the throne! A quick-playing but absorbing card game of bluffing and shrewd tactics