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Ered Mithrin Hero Expansion - The Lord of the Rings: The Card Game
Wave 3: Masters of the Universe Faction - Masters of the Universe Battleground
Clank! Legacy: Acquisitions Incorporated 2: Darkest Magic
CLANK! Legacy returns with an epic sequel — Clank! Legacy 2: Acquisitions Incorporated - Darkest Magic Play co-operatively and competitively in the world of Penny Arcade\'s Acquisitions Incorporated!
Terraforming Mars: Utopia & Cimmeria
A double-sided game board presenting two new maps for Terraforming Mars, each with new milestones and awards:
Terra Cimmeria - Terraform the cratered highland region of Mars.
Utopia Planitia - Terraform the northern lava plain of Mars.
Everdell Duo
In Everdell Duo, you either compete against your single opponent or play co-operatively with another player to earn the most points. You accomplish this by placing workers to gather resources, then use those resources to play cards face up in front of you, creating your own woodland city.
Black Forest
In Black Forest, you start out with a small domain in need of new buildings and livestock. You’ll travel from village to village, to enlist the aid of the best specialists. Exploiting the abilities of these specialists lets you collect resources, lay out new landscape tiles (e.g. ponds and fields), and build a variety of buildings, which come in four types. Choose the right buildings, place landscapes, fire up your glass production, and expand your domain.
Terraforming Mars: Amazonis And Vastitas
A double-sided game board presenting two new maps for Terraforming Mars, each with new milestones and awards:
- Amazonis Planitia - An expanded board with 30 additional hex spaces on Mars, 2 extra ocean tiles and longer terraforming tracks to support massive 5 player games.
- Vastitas Borealis - Terraform the northern waste of Mars.
Terraforming Mars: Automa
Terraforming Mars: Automa provides a new solo experience when playing Terraforming Mars. Instead of racing against the clock, the Automa lets you compete against corporations run by algorithms and special cards, and makes it possible for you to add any expansions to create the challenge you are looking for.
Terraforming Mars: Milestones and Awards
Gives Players a chance to randomize or customize their setup of Milestones & Awards. Rules include a complete index of all Milestones & Awards and explanations.
Terraforming Mars: Prelude 2
Terraforming Mars: Prelude 2, the sixth expansion for Terraforming Mars, focuses on cross-expansion effects, prelude cards with ongoing effects and actions, and more project cards for your tableau...not to mention five new corporations.
Most of the cards are specifically connected to other expansions of Terraforming Mars (Venus, Colonies, Turmoil), but the 5 Corporations and 15 of the Prelude cards are playable without any of these other expansions.
Side Quest: Frostpunk
You signed up for this mission knowing that many have failed before. You\'re leading, what, the umpteenth group of scouts in search of a place to call home? Each day is the same out here — white snow and unbearable cold — but it\'s the grim and desperate faces of your team that keep you from sleeping. After who knows how long trekking through snow, you finally spot something in the distance, an abandoned generator. You\'re almost out of provisions, almost out of time. You have six days to make this ruin inhabitable before you have to turn back and report on what you\'ve accomplished. Will this be yet another false light on the horizon, or a new beginning for your people?
Thorgal: The Board Game (Gamefound Edition)
Thorgal: The Board Game is a cooperative storybook adventure game for 1-4 players aged 14+ designed by Joanna Kijanka, Jan Maurycy, and Rafał Szyma. Players take on the roles of Thorgal, his wife Aaricia, their son Jolan, and Kriss—a deadly female warrior—, and go on a series of adventures.
The game consists of 7 stand-alone scenarios, each taking roughly 90-120 minutes of play. Scenarios do not form a campaign nor have any legacy features, so they can be played by different playgroups and over an extended period of time.
Planta Nubo
In Planta Nubo players grow energy-rich flowers and plants in cloudy gardens – the treetops of the Arbors. Deliver them to bee-like airships which transport them to the biomass converters to be transformed into green energy. Sow woods on the freshly harvested soil. Energize helpful modules while your woods, your bots and the Arbor produce desperately needed oxygen. Make good use of your tools to perform actions and use your garden bot to help you grow flowers. Supply your platform bot with energy to use modules and operate Oxyfarms. Turn your Arbor into the best oxygen production facility! If you produce the most oxygen by the end of the game you win!
Cuba: The Splendid Little War
Cuba: The Splendid Little War, from designer Javier Garcia de Gabiola, is a two-player simulation of the third War of Cuban Independence, which lasted from 1895 to 1898. (This was the last of the three liberation wars fought between Cuba and Spain; the previous wars were the Ten Years\' War (1868-1878) and the Little War (1879-1880). One player controls the forces of the Spanish colonial government, fighting to retain Cuba; the other player controls the Cuban rebels fighting for their independence.
Heroscape: Master Set – Age of Annihilation
Heroscape: Age of Annihilation Master Set contains a generous amount of content, including 20 new highly detailed, fully assembled unpainted miniatures. Players will be able to draft their armies and play through scenarios that take place during the Battle of All Time. The Heroscape: Age of Annihilation Master Set is for both newcomers and players of yesteryear. It is also compatible with previous and upcoming Heroscape content.
Wandering Towers: Mini-Spell Expansion 3
This expansion includes 2 New Magic Spells for Wandering Towers. New Spells included are Fill a Potion Bottle and Extra Die Roll.
FILL A POTION BOTTLE: If you use this magic spell, you may flip one of your own empty magic potion flask to the full side.
EXTRA DIE ROLL: If you use this magic spell, you may roll a new movement value with the die after a movement card is played, instead of moving the value indicated on the card. If the movement card shows a die or dice, you may roll the die again. In both cases you have to move the result of the roll.
Weirdwood Manor
Weirdwood Manor is a cooperative board game that marries great adventure gameplay with some euro-inspired underpinnings, as you and your group of valiant companions battle to protect Weirdwood Manor and its enigmatic ruler, Lady Weirdwood, from an invading Fae Monster and his Clockwork Scarab minions.
Windmill Valley
It’s the late 19th century, and more than 9000 windmills dot the landscape of the Netherlands, some of them purpose-built to dry the lowlands, called polders. In the polders between these windmills are fields filled with colorful tulips—the flower that once was a part of the turbulent history of the first financial bubble but is now simply a quintessential part of the Dutch landscape, especially on the famous Bloemen Route (or “Flower Route”).
Molehill Meadows
In Molehill Meadows you play as Mika the Mole, an intrepid adventurer with an affinity for shiny things, a hunger for juicy worms and an innate desire to dig. And dig you will by using polyomino shapes to strategically tunnel paths across flower filled fields, ever expanding your molehill home whilst being careful not to compromise existing pathways.
Pacifica
The sunken city of Pacifica is coming back to life — and two people get to determine what the city will look like in the future. To do this, they collect art treasures, build paths, and promote inventions. Whoever gains the upper hand in a discipline receives an idol.
Who can advance the construction of the underwater city in Pacifica as quickly as possible? Who will have the right strategy...along with a bit of luck?
Darwin's Journey: Fireland Expansion
The Fireland Expansion includes a new map and alternative board layout with new mechanisms and additional content.
Ered Mithrin Hero Expansion - The Lord of the Rings: The Card Game
In the time since the dragon Smaug’s defeat, the city of Dale has become a prosperous trade hub. The merchants are well-equipped to conduct their business, but when a new enemy rears its head, they must join forces with heroes of Wilderland to defend their countryfolk from this terrible threat.
Saboteur 20th Anniversary Edition
Saboteur: 20 Jahre-Edition, a twentieth anniversary edition of Saboteur, includes the base game; the Saboteur 2 expansion; the special cards from the 2016-2023 World Championships; the mini-expansions Road Customs, Clothes Room, and Stollen Festival; two new mini-expansions: New Goals and Treasure Chests and two new game variants.
Wave 3: Evil Warriors Faction - Masters of the Universe Battleground
Something is coming. You can smell it, but you wish you couldn\'t. You can hear the mighty tail whips and hope they won\'t get any louder. New Evil Warriors are entering the battleground, and defeat is not an option this time! These villains will stop at nothing to achieve victory. They are even willing to use the smelliest substances in the universe to daze their opponents!
Wave 3: Masters of the Universe Faction - Masters of the Universe Battleground
The most heroic of the spies joins forces with the most mysterious warrior. Is there anything that such a duo cannot achieve? There is only one way to find out – on the battleground, facing armies of the evilest villains to walk Eternia! It\'s good that our heroes bring a new weapon strong enough to turn walls into smoking craters.
Wave 1: Evil Warriors Faction - Masters of the Universe Battleground
Skeletor appears on the battlefield and summons the terror-awakening evil ghost, Scareglow, from the dimension of Infinita along with his trusted henchman, the wild Beast Man. He will provide his allies with teleports to facilitate movement around the arena.