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  • Average game length: 45 min
  • Mechanism: Catch the Leader
  • Mechanism: I Cut, You Choose
Bequest
  • -50%
  • -50%

Bequest

£24.98 £49.95
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Each round, every player gets a hand of five cards that they’ll need to split with their neighbor, representing some of Dr. Schism’s assets. It could be Treasure, Gadgets, the deeds to Hideouts, or even Evidence of his misdeeds! You’ll decide how to split the 5 cards, but split them wisely, as your neighbor will choose who gets which pile! Will you tempt them with the Gadget they’re collecting, hoping they’ll take some damning Evidence with it? Will you offer them 4 of the 5 cards, pushing them to leave you with the one item you really need?

Availability: Last items in stock
Marabunta
  • -16%
  • -16%

Marabunta

£15.92 £18.95
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Each player controls a colony of ants in Marabunta. On a turn, the active player rolls the six dice, then splits them into two groups. The opponent chooses and uses the dice in one of the groups, then the active player uses the remaining dice.

Availability: Out of Stock
The Quacks of Quedlinburg The Quacks of Quedlinburg
  • -23%
  • -23%

The Quacks of Quedlinburg

£33.84 £43.95
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The best quack surgeons from across the land gather to brew their concoctions against smelly feet, homesickness and hiccups. To brew your potions, draw ingredients from the shared supply bag. Take care with what you draw, as too many peas could spoil the mixture. Do you stop early to improve your chances of making a better potion later, or do you risk a big setback to get more money and fame now?

Availability: Out of Stock
Flamme Rouge
  • -15%
  • -15%

Flamme Rouge

£32.26 £37.95
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Flamme Rouge

The excitement in the air is electric as the leaders round the last corner and head for the finish line. Each team has used cunning and skill to position their sprinter for this moment, but only one has done enough to pull off the win!

Availability: Out of Stock