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Everbloom
In Everbloom, lead one of six pollinating factions: Bats, Bees, Butterflies, Hummingbirds, Lemurs, and Lizards to create an abundant habitat full of hybrid beings. Each round you\'ll send pollinators from your faction into the wilderness to landmarks in the hopes of attract hybrid beings to your habitat, eventually pollinating their flora in exchange for nectar and points. Along the way, you’ll complete blooms and gather nectar cards to make sure your habitat flourishes. After the final round, you will gain points for the nectar you\'ve collected in each biome as well as your progress on the bloom track, the faction with the most points wins!
Everbloom: Deluxe Faction Chips
Everbloom is a unique blend of area control, resource management, and set collection, taking place in a magical world of flora & fauna.
The Deluxe faction chips include 25 premium poker style chips (24.55mm) for featuriong custom colour and artwork for the factions in the game.
Everbloom: Deluxe Wooden Insert
Everbloom is a unique blend of area control, resource management, and set collection, taking place in a magical world of flora & fauna.
The deluxe wooden insert is custom designed with laser engraved decor, and removable faction storage trays.
[DAMAGED] Kingdom Rush: Elemental Uprising
Kingdom Rush: Elemental Uprising is a fully co-operative standalone board game for 1 to 4 players that offers the ultimate tower-defense experience for the tabletop.
Root - A Game of Woodland Might & Right
Root A Game of Woodland Might & Right
Root is a game of adventure and war in which 2 to 4 (1 to 6 with the \'Riverfolk\' expansion) players battle for control of a vast wilderness.
Root: Landmarks Pack
Bring the Root Woodland to life with landmarks! Landmarks add unique powers to their clearings and can be added to games with any player count.
Root: The Clockwork Expansion 2
Root: The Clockwork Expansion 2 adds four new automated opponents. Compete against the:
Lizard Cult.
Riverfolk Company.
Corvid Conspiracy.
Underground Duchy.
Also, it contains new trait cards to spice up the factions from the first Clockwork expansion. To use this product, you must have the Underworld and/or Riverfolk Expansions.
Mice and Mystics
Transformed into mice by the nefarious Vanestra, players must work together to save an imperiled kingdom. Face adversaries such as spiders, cockroaches and of course the greatest horror of all, the castle\'s housecat! Explore an ever-changing, interactive environment and contribute to a rich storyline that players develop over the course of a game.
Viscounts of the West Kingdom
Viscounts of the West Kingdom is set at a time when the King’s reign began to decline, circa 980 AD. Choosing peace over prosperity, our once strong King began offering our enemies gold and land to lay down their axes. But peace is a tenuous affair. As poverty spread, many people lost faith in his ability to lead and sought independence from the crown. Since finding favour in his courts, our future has also become uncertain. As viscounts, we must be wise and decisive. Loyalty is to be upheld, but gaining favour among the people must be our priority, should there be a sudden shift in power.