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The Witcher: Path of Destiny - Deluxe Edition
Become one of the characters taking part in the iconic stories of The Witcher saga.
The Witcher: Path of Destiny is a competitive 1-5 player tableau-building card game where you become one of the characters taking part in the most iconic stories from the Witcher universe.
Take on the role of Geralt, Yennyfer, Ciri,Vesemir or Dandelion and retell the iconic stories from the saga.
Use your unique abilities and follow the path of destiny or completely change its course. The actions taken by the group will determine how the story ends - but only one of you will be remember as a hero...
The Witcher: Path of Destiny
The Witcher: Path of Destiny is a competitive tableau-building card game where you become one of the characters taking part in the most iconic stories from the Witcher universe. Take on the role of Geralt, Yennefer, Ciri, Vesemir, or Dandelion and retell the 3 iconic stories from the saga: Striga, Edge of the world and Lesser evil. Use your unique abilities and follow the path of destiny or completely change its course. The actions taken by the group will determine how the story ends - but only one of you will be remembered as a hero.
The Witcher: Path of Destiny - Legendary Monsters
Will Leshen, Aguara, Hym, and Katakan fall under your sword?
Thankfully, you\'re not alone in this fight. Join forces with other characters and companions, and together walk out of this fight victorious.
And most importantly - alive.
The Witcher: Path of Destiny - Wild Hunt
It\'s not only a new Story, but also a completely new type of gameplay, focused on prediction and cross-plotting, capturing the feeling of pursuit and anxiety. The semi-cooperative game mode allows players to stand on two sides of the conflict - one of you will take on the role of Eredin himself, commanding a group of wraith-like Wild Hunt Generals, while the other will lead Ciri and her companions. The solo mode is also included, in which you will try to face the Wild Hunt alone!
Introduces a new playable character for use only in this variant - Eredin, representing the Wild Hunt.
The Witcher: Path of Destiny - Triss & A Grain of Truth
A dear friend of Geralt, Yennefer and Ciri. She’s a powerful sorceress wielding elemental magic, an alchemy expert who is also allergic to potions. Her teleportation abilities can become handy when luck in cards abandons you during your turn.
In the dark corners of the Witcher world, not everything is what it seems. Delve into the mysteries of Nivellen and see how you manage when the rules of the game change!
Strato
In Strato, you play together as a team to overcome the game\'s increasingly complex challenges. Juggle the elements to meet the given conditions before you run out of cards.
In more detail, you take turns placing a card on the table and activating its respective effect. You can move the cards that are already present to place them in the right location, but if you don\'t have the elements under control, the effects can backfire.
One Card Wonder
One Card Wonder is a family game of collecting resources and racing to complete a wonder that will be the envy of the world! Designer Nat Levan, who also designed New Bedford and Nantucket, has created a fast-paced, asymetrical resource collection game where you can learn about these true wonders while competing to build Supports and deploy influential Leaders as you collect the resources you need to achieve your wondrous goal.
Expeditions: Around the World
Based on Wolfgang Kramer\'s earlier effort Wildlife Adventure, Expedition — which is on the market as Expeditions: Around the World since 2023 — is a game about moving three commonly held expeditions around the world in search of various archaeological sites. The board shows a map of the world with many different branching paths, and players advance the expeditions by placing plastic arrows. When an expedition arrives at a location that matches one of your private site cards or one of the public site cards, you score that card. Certain spaces on the board allow you to play again immediately, and other spaces allow you to pick up a bonus action card that you can play at any time on one of your turns.
Odin
In Odin, you want to empty your hand as quickly as possible, sending all your Vikings out into the world.
The game lasts several hands, with each hand consisting of one or more rounds. The deck contains cards in six suits, each numbered 1-9, and each player starts with a hand of nine cards.
Namiji: Aquamarine
In Namiji, you are two to five fishermen of yesteryear who are about to take a journey of discovery of beautiful and wild marine life. You will need to have a fruitful day at sea to win the game. To do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colourful fish and haul in your crustaceans traps.
Hiroba
Win the game of Hiroba by shrewdly placing your numbered pebbles so you can take control of the most gardens. As in Sudoku, you must never have two pebbles of identical value in the same garden, row or column. Beat your opponents by thinking strategically, but don’t neglect the highly coveted Koi, which can earn you precious points.
Into the Blue
In INTO THE BLUE you take on the role of a team of divers who are seeking mysterious treasures hidden underwater. But you are not the only one who wants to grab these sunken wonders…
Explore the depths and try to bring back the most precious items to the surface. Mark your presence in the different areas to control them and claim their riches.
Tucano
Will you be the most gourmet bird? The forest is full of tasty fruits but be careful: some may not actually be that good for you… Harvest the best fruits and use toucan cards wisely to protect your collection… or to steal from your opponents!
Bandido
The game where cooperation and intuition catch the bad guy.A prisoner is trying to escape through tunnels starting underneath his cell. Will you be able to join forces and cards to stop him?
Monumental Classic: African Empires
In Lost Kingdoms, each civilization comes with its own deck of cards including cultural policies, Knowledge and Buildings as well as new very specific Provinces per civilization: pyramids for the Aztecs, desert for the Mughals, jungle for the Amazons and islands for the Atlanteans