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[DAMAGED] Machina Arcana
The 3rd edition Core box of Machina Arcana.
On The Underground: Obstruction
Setup: Before setting up the game, randomly draw three destination cards and place an obstruction tile in each of the stations they show. Shuffle those cards back into the deck.
Gameplay: A player must pay 2 branch tiles to connect a line to a station with an obstruction tile. That player then scores three points and removes the obstruction tile from the game.
On The Underground: Engineering Crew
Setup: Place on engineering crew tile per player next to the board and return the extras to the box.
Gameplay: A player may spend one of their actions to take an engineering crew tile. Each player may hold at most 1 of these tiles. It may be spend to take a branch tile or place a track token. Doing so does not cost an action.
On The Underground: Street Fair
Setup: Before setting up the game, randomly draw 3 Destination cards, and place a Street Fair tile in each of the stations they show. Shuffle those cards back in the deck.
Gameplay: When placing Track tokens, a player scores 2 points whenever they connect a station with a Street Fair tile with the Passenger start station using the same line.
The Underground Challenge: London / Berlin
In The Underground Challenge, you will compete against real Underground lines. The map starts with multiple lines already built, and you must try to beat the Underground\'s score.
On the Underground: Paris / New York
In On the Underground: Paris/New York, players build the Paris Métro lines or the New York City Subway lines. Each player controls 2-4 different lines, depending on the number of players.
Dwellings Of Eldervale - Wooden Tokens
UPGRADED Wooden Treasure and Trove tokens for Dwellings!
These wooden treasure and trove tokens are approximately 2.6mm thick and will fit in both the Gametrayz Dungeon trays and the Player board trays, use these in place of the cardboard tokens.
Castles by the Sea
Castles by the Sea is a puzzly sandcastle-building game for 1-4 players. As a group of tiny folk called "shorelings," your goal is to build and populate a seaside kingdom.
Each turn, you\'ll place blocks and meeples on the map to earn victory points. The core gameplay is similar to abstract strategy games like Santorini, in that players must optimize three-dimensional placement on a shared grid.
Call to Adventure: High Fantasy Art Deck
The High Fantasy Art Deck contains 100 tarot-sized cards illustrated by some of the world\'s greatest fantasy artists. From heroes and villains to locations and challenges, each card depicts a scene that\'s sure to spark your imagination. The back of each card includes story prompts and room for notes. The perfect accessory for writers and tabletop RPG players, these cards can be used as visual aids to build characters, plan encounters, and inspire your next great story!
The Cupcake Deck
The Cupcake Deck
Each of these 54 casino quality playing cards features a beautifully intricate and visually scrumptious image of a unique cupcake. This custom playing card deck is the perfect gift idea for any woman with delicate and refined tastes!
Suddenly Stoned
Suddenly Stoned
"Take turns drawing cards that have simple tasks to complete but become increasingly difficult the higher the player is, such as "Correctly guess what time it is!" or "Call a family member!" Suddenly Stoned creates interesting conversations and delightful situations that will have you and your squishy-brained friends rolling around the floor in laughter."
Suddenly Drunk: Gross Expansion
Suddenly Drunk: Gross Expansion
Expansions add a whole new set of cards you can use in conjunction with your base Suddenly Drunk deck. This Expansion introduces a whole new set of rules and games that will introduce some classic Kings Cup rules! Be careful not to play this without the base set or you will probably wont be able to finish the game out of pure shame.
Suddenly Drunk: Hardcore Expansion
Suddenly Drunk Hardcore Expansion
Expansions add a whole new set of cards you can use in conjunction with your base Suddenly Drunk deck. This Expansion introduces a whole new set of rules and games that raise the drinking to an entirely new level! Be careful not to play this without the base set or you will probably die of alcohol poisoning.
Suddenly Drunk: Sexy Expansion
Suddenly Drunk : Sexy Expansion
Expansions add a whole new set of cards you can use in conjunction with your base Suddenly Drunk deck.
Call to Adventure: The Stormlight Archive
Call to Adventure: Stormlight is a 120-card standalone game containing everything you need to play. Based on the works of Brandon Sanderson, this expansion, and others to follow, add new challenges, new destinies, and new paths to follow.
Call to Adventure: Name of the Wind
Call to Adventure: Name of the Wind
Call to Adventure: Name of the Wind is a 75-card expansion for Call to Adventure based on The Kingkiller Chronicles by Patrick Rothfuss. This expansion and others to follow, adds new challenges, new destinies, and mechanisms unique to the author\'s world to the base game.
Call to Adventure
Call to Adventure
Make your fate! Inspired by character-driven fantasy storytelling, Call to Adventure challenges 2-4 players to create the hero with the greatest destiny by acquiring traits, facing challenges, and overcoming adversaries.
Parking
Parking
In ParKing each player will have to play one card per turn, either vehicle or action, to fill the parking spaces on their ticket.
Shadowrun: Sprawl Ops
Shadowrun: Sprawl Ops is a competitive game for 2 to 4 players that can be played in 60 to 90 minutes. In this cyber-punk worker-placement game, each player controls a team of Shadow Runners that they can send on missions, loan to other players (for a fee, of course), and upgrade with new tech and equipment. Missions are resolved by rolling combinations of custom dice.
Shadowrun Sixth World Edition
A slimmer, faster entry into the dystopian urban fantasy world of Shadowrun. This rulebook has been slimmed down to a sleek 320 pages with amazing new art.
Jihad - BattleTech: Technical Readout
November 3067 saw the culmination of work two centuries in the making, work begun by Primus Conrad Toyama of ComStar, successor to Jerome Blake and the man responsible for single-handedly turning ComStar into a pseudo-religious organization with a vision: to lead mankind to the light.
Battletech Interstellar Operations
BattleTech: Interstellar Operations is the fifth core rulebook in the BattleTech Total Warfare line. It enables players to scale the action up beyond a single solar system.
Advanced Units & Equipment - Battletech: Tactical Operations
Take your warfare to a whole new level of excitement! Deploy new forces and surprise your enemy with cutting-edge, prototype technologies! A daring commander can take advantage of any or all of these….if he’s brave enough to seize the moment!