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Exploding Pigeon
Exploding Pigeon is a little like Pictionary, a little like Charades, a little like a hot potato, and a LOT of chaotic fun! Exploding Pigeon is the rapid-fire challenge passing family game that\'ll change your parties forever. Shake the Pigeon to reveal your hilarious challenge -- it could be drawing, miming, or a quick round of rock, paper, scissors. Hurry and do it before passing the Pigeon to the other team! Scramble to complete as many challenges as you can, just don\'t get caught with the Pigeon when the timer runs out!
How to play:
Start the timer.
Act, draw, or battle … but whatever you do, DO IT FAST!
Pass the pigeon before it explodes!
Exploding Kittens: The Board Game
FLIP THE BOARD, BLOW UP YOUR FRIENDS.
One of the best-selling card games of all time, now a board game.
But I\'ve never seen a board like this before.
Flip the 3D board to sabotage other players!
Set traps, outsmart your opponents, and try not to explode.
Play cards, overtake others, and cross the finish line first.
The squares change as you play!
Cuba: The Splendid Little War
Cuba: The Splendid Little War, from designer Javier Garcia de Gabiola, is a two-player simulation of the third War of Cuban Independence, which lasted from 1895 to 1898. (This was the last of the three liberation wars fought between Cuba and Spain; the previous wars were the Ten Years\' War (1868-1878) and the Little War (1879-1880). One player controls the forces of the Spanish colonial government, fighting to retain Cuba; the other player controls the Cuban rebels fighting for their independence.
Without Fail
Without Fail is a party game of seemingly easy challenges that are made horribly difficult by the other players.
Secret Box 1st Edition - Oathsworn: Into The Deepwood
Large 150x150x110mm Secret Box with unknown content (non-gameplay related).
Includes:
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You Lying Sack
In You Lying Sack, you want to be the final player in the game, with everyone else having been removed because they were terrible liars.
Block Block Burrito
An expansion set to Throw Throw Burrito and Throw Throw Avocado.Practice your defense! Block Block Burrito introduces Tortilla Shields which add a whole new dynamic to the game. Players are now able to defend themselves against flying Burritos and Avocados! Features 6 NEW BATTLES!
I'm a Little Crabby
I’m A Little Crabby is a game of secret hand signals, suspicious friends, and hidden identities. Pick a partner and establish a secret signal, then collect a set of four matching cards. Once you get a matching set, try to tell your partner by using your secret signal. Be careful - if your opponents intercept your signal first, you lose a point. Hide everything and suspect everyone in this game of secret signals.
Lofoten
Now considered to be one the most beautiful archipelagos in the world, Lofoten was an important Viking territory. Knowing how to adapt to various situations, Vikings were not only peaceful settlers and builders, but invaders and skilled merchants, as well. With your fleet of longships, you are determined to make the most of the 4 essential goods.
13 Words
13 Words is a co-operative idea-association party game in which the team aims for the highest score possible.
Hand To Hand Wombat
A social deduction game for people who aren’t into social deduction games”. Players are secretly assigned roles, either ‘Good Wombat’ or ‘Bad Wombat’ (wombats are known for their binary systems of morality), whereupon Good Wombats must construct towers together, while Bad Wombats try to disrupt the process.
Zombie Kittens
Zombie Kittens is still the highly strategic, kitty-powered version of Russian Roulette that you love, but it introduces a brand new deck of cards so that your game doesn’t end just because you blow up.
Exploding Kittens: Original Edition
In this quick-playing and hilarious kitty-powered version of Russian Roulette - the most backed game in Kickstarter history - players draw cards until someone draws an exploding kitten and loses the game, while playing cards to avoid being caught in a feline explosion.
Season of Prophecy Pack - Twilight of the Gods
New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation!
Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.
Season of Apocalypse Pack - Twilight of the Gods
New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation!
Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.
Season of Epiphany Pack - Twilight of the Gods
New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation!
Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.
Darkest Night: Miniatures Set
Darkest Night: Second Edition brings a unique fantasy world to your table through its story and theme. With the miniatures set, you can add some extra flair to your Darkest Night board game or use the Darkest Night characters with any of your other games.
I Say, Holmes! 2nd Edition
I Say, Holmes! 2nd Edition
Don your deerstalker hat and cape for I Say, Holmes!, a card-driven romp through Victorian England that has you trying to come out on top of a Sherlock Holmes investigatio.
Twilight of the Gods: Age of Revelation
You and your friends each become a different deity from one of numerous pantheons and civilizations in an epic battle to the death. Utilize human armies, mystical beasts, and heroes of renown from both past and future alongside your god’s particular method of strategy – Aggression, Negotiation, Mysticism, or Sanctuary – to influence how your battle plays out. But remember: every deity possesses a special once-per-game power that can turn the tide of battle or come back from what seemed like overwhelming defeat, so never count an opponent out until they draw their last card!