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Red Dragon Inn 9: The Undercity
You and your heroic companions have celebrated, brawled, and spent your hard earned gold night after night at Greyport\'s legendary tavern. But what of those daring souls who make their lives beneath the cobblestone roads that take you to The Red Dragon Inn? Let\'s take a trip down below, and visit the Undercity
Arkham Horror: Lovecraft Letter
Step into the eerie town of Arkham with Arkham Horror: Lovecraft Letter, a chilling twist on the classic deduction card game. Delve into the madness of the Lovecraftian universe as you face eldritch horrors and uncover allies tainted with madness in this gripping battle of wits. Can you maintain your sanity and outwit Cthulhu, or will you succumb to the creeping darkness that lurks within?
Carcassonne: Expansion 9 – Hills & Sheep
Carcassonne: Hills & Sheep is the ninth numbered expansion for the Carcassonne base game, and now players get to be shepherds on the hills in addition to the usual thieves, knights, monks and farmers. By placing the tiles in this expansion, players build hills and vineyards, trying to plan ahead to claim the sweetest meadows for points — bringing sheep and shepherds while keeping watch for the wolf that waits to be drawn among the tiles...
Carcassonne: Expansion 8 – Bridges, Castles and Bazaars
The eighth expansion for Carcassonne, Brücken, Burgen und Basare (English: Bridges, Castles & Bazaars) allows players three new options while playing
The Red Dragon Inn: Allies – Melvyn vs. Marah
The Greyport Mages\' Collegium is the premiere school of magic in all the land. But what happens when one of its professors goes rogue? Well, then, it\'s up to our heroes to stop her!
Nights of Fire: Battle for Budapest
Nights of Fire: Battle for Budapest
Nights of Fire: Battle for Budapest is the second game in a duology adapting the events of the 1956 Hungarian Revolution for modern board game form. Following the Hungarian success in part one, this game starts as the Red Army arrives at the edge of the capital and pushes into the heart of the city, bent on retribution, destruction, and ruthless pursuit of control. For the players in charge of the Hungarian defense, there is no time left for organizing and sedition. This is a hopeless war of survival, plain and simple.
Carcassonne: Expansion 4 – The Tower
The Tower is the fourth major expansion for the Carcassonne game. Tower segments are added to the game, as well as some new actions. Instead of placing a Meeple as usual on their turns, players can now either place a tower segment on a tile with a space for a tower, add a tower segment to a tower already standing, or place a Meeple on top of a tower (which "finishes" it).
Roll Player Adventures
Your Roll Player characters have been called to adventure! In Monsters & Minions, you went to war against Dragul invaders. In Fiends & Familiars, you befriended wild beasts and dispelled cruel spirits. Now your fully formed, battle-hardened heroes must defend the kingdom of Nalos and uncover a mystery that lies at the heart of the Abandoned Lands.
Roll Player Adventures: Nefras's Judgement
Throughout your journey to defend the kingdom of Nalos and uncover a mystery in Roll Player Adventures, your characters become aware of Nefras, the snake-faced goddess of judgement. Nefras assesses the hearts of your heroes, empowers them with appropriate gifts, and will ultimately judge each character based on the choices they make. Uncover your backstory and choose your alignment!
Roll Player Adventures: Gulpax's Secret
Embark on a heroic journey as you join the Heroes Guild, leading you on an epic adventure deep into Ulos\' past! Two thousand years before the events of Roll Player Adventures, Queen Gimnax establishes the nation of Nalos to unify Ulos under a single banner. Others band together, forming the Dragul Alliance to resist the Gnomish queen. Meanwhile, Ulos’ greatest inventor, Gulpax the Crafter, builds a mysterious device of tremendous power deep within the Frozen Expanse. The peace enjoyed across Ulos threatens to come undone.
Dawn Of Ulos
For untold eons, the mortal races lived in separate planes, unaware of other worlds beyond their own. But now the dragon god Azema forges a new world by opening rifts to other planes…
Hamlet: The Village Building Game
When you think of a Village builder you sometimes think of card tableaux or static hex tile grids.
My First Carcassonne
Develop the landscape of a medieval fortress city one tile at a time in this all-time classic strategy game! Grapple with tough decisions on every turn as you place Meeples on a rapidly evolving board in search of the most points.
Carcassonne
Develop the landscape of a medieval fortress city one tile at a time in this all-time classic strategy game! Grapple with tough decisions on every turn as you place Meeples on a rapidly evolving board in search of the most points.
Cartographers Map Pack 6: Hornhelm – Wasteland Market
Deep in the barren wastes lies the famed Saurian market at Hornhelm, where merchants from across Ulos gather to hawk their wares. On display are fine fabrics, aromatic spices, and a variety of impressively crafted goods. Of particular interest to you are the merchants selling specialized gear that can increase the speed of your labour and the accuracy of your maps. Improve your tradecraft by equipping yourself with items from the wasteland market.
Onirim
Navigate a mysterious labyrinth and avoid its slithering nightmares as you search for the door that will set you free in this solo or cooperative card game
The Red Dragon Inn: Allies – Piper vs. Ripsnarl
One is a skilled hunter, the eagle-eyed sniper who never misses a shot. The other is a fearsome werewolf, who is both a formidable villain and a literal party animal.
The Red Dragon Inn: Allies – Adonis vs the Lich King
This bard’s pretentious title (self-given, of course) makes him the envy of other bards… Okay, not really, but he can carry a tune and he’s good in a fight. He uses his three preferred instruments, the flute, the lyre and the drum, to cast bardic magic or just bash bad guys over the head!
The Red Dragon Inn 8: The Pub Crawl
A new standalone expansion to the award-winning series! Our illustrious heroes have spent many an hour (and many a coin!) at Greyport\'s legendary tavern, the Red Dragon Inn. But even the most loyal customers want a change in scenery once in a while...So what do our heroes do when the same four tavern walls are getting a little dull? Pub crawl!
The Red Dragon Inn: Allies - Evil Pooky
A late-night "research" session has opened a portal to unknown realms. From that portal leaps Pooky\'s evil doppelganger, ready to wreak havoc in our heroes\' beloved tavern!
The Red Dragon Inn: Allies - Ohava vs Murgath
One is a senior grand cleric in the service of the Great Divines (the good Gods), and the other is a brash, self-absorbed, ruthless warlord who literally cannot put down his blessed blade. The two clash in the next set to join the infamous party at our beloved tavern.
The Red Dragon Inn 6: Villains
You’ve spent all day dealing with meddlesome adventurers slaying your monsters and taking your stuff. Now it’s high time you kicked back for an evening at the Black Dragon Depths, the Undercity’s counterpart to The Red Dragon Inn. And wouldn’t you know it, your wicked “arch-colleagues” have had the same idea!
The Red Dragon Inn: Allies - Keet And Nitrel
The Red Dragon Inn: Allies – Keet and Nitrel is a pair of characters for use in any standalone Red Dragon Inn game, with this expansion including larger character boards and separator cards as introduced in Red Dragon Inn 5.
The Red Dragon Inn: Allies - Halden The Unhinged
Halden is a totem-summoning shaman with an undying amount of work to do – his ghostly clientele provides him with plenty of unusual quests. Adventuring for the dead will take its toll on anyone. After all, wouldn’t you be a little off-kilter if you had to listen to restless spirits with unfinished business?