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Cartaventura: D-Day
Cartaventura is a pocket-sized collection of historical adventures in the style of a "book in which you are the hero". With the help of cards offering different options, travel, explore and make the right encounters to provide the best possible ending for the hero you play. Each scenario takes place in a different time and place in history.
Roll Player Adventures
Your Roll Player characters have been called to adventure! In Monsters & Minions, you went to war against Dragul invaders. In Fiends & Familiars, you befriended wild beasts and dispelled cruel spirits. Now your fully formed, battle-hardened heroes must defend the kingdom of Nalos and uncover a mystery that lies at the heart of the Abandoned Lands.
Roll Player Adventures: Nefras's Judgement
Throughout your journey to defend the kingdom of Nalos and uncover a mystery in Roll Player Adventures, your characters become aware of Nefras, the snake-faced goddess of judgement. Nefras assesses the hearts of your heroes, empowers them with appropriate gifts, and will ultimately judge each character based on the choices they make. Uncover your backstory and choose your alignment!
Roll Player Adventures: Gulpax's Secret
Embark on a heroic journey as you join the Heroes Guild, leading you on an epic adventure deep into Ulos\' past! Two thousand years before the events of Roll Player Adventures, Queen Gimnax establishes the nation of Nalos to unify Ulos under a single banner. Others band together, forming the Dragul Alliance to resist the Gnomish queen. Meanwhile, Ulos’ greatest inventor, Gulpax the Crafter, builds a mysterious device of tremendous power deep within the Frozen Expanse. The peace enjoyed across Ulos threatens to come undone.
Cartaventura: Versailles
1687: Versailles, France. You are Julie d\'Aubigny.
Your marriage is already arranged and everything is set: you will be a lady of the Court. Escape the shenanigans of Louis XIV\'s Versailles and all those who want to rule your fate to embrace a life full of love and adventure!
Cartaventura: Hollywood
1920: Ohio, USA. You are Jim Tully, a factory worker weary of a life far removed from his dreams of making it into the movies. Leave all behind and, from train to train, cross the country in the hope of meeting the most famous of all tramps: Charlie Chaplin!
Cartaventura: Caravanes
1331, Tangier. You have traveled a thousand times around your province in the wake of your merchant father. Your cousin Mohamed, explores the vast world; his letters make you dream of marvelous countries and legendary sultans. When his father falls ill, you decide to go in search of him.
Rome & Roll
Rome & Roll
Rome & Roll is a heavy roll-and-write board game by Dávid Turczi and Nick Shaw in which 1-4 players compete to craft an empire. Draft from a pool of custom dice to collect resources, construct the town, and organize armies. Political alliances, the colonies, and even the Gods all have a part to play. Imperii Gloria!
Roll Player
Roll Player
Mighty heroes don’t just appear out of thin air -- you must create them! Race, class, alignment, skills, traits, and equipment are all elements of the perfect hero, who is ready to take on all opposition in the quest for glory and riches.
Roll Player: Fiends & Familiars
Roll Player: Fiends & Familiars
In Roll Player: Fiends & Familiars, players can add more depth to their hero by adding a familiar to their character. These creatures add more options during character creation and help each player explore the mechanics of the game in new and different ways.
Rorschach
Rorschach, named after the Swiss psychiatrist Hermann Rorschach, uses some of his famous inkblot images (and many new ones) to put two teams to the test. The teams earn points by correctly guessing how their members paired randomly selected words with these inkblot images.