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Queen By Midnight
The Midnight Queen is dead… As her kingdom weeps, the Queen’s dying command was to invoke the Rule By Midnight: a trial of combat and guile, where the Princesses of the Twelve Lands meet in secret to battle and scheme against one another. At the stroke of midnight, the most powerful Princess left standing will be crowned the new Midnight Queen!
Anomia
Anomia: [uh-NO-mee-uh] – Noun –
1) A problem with word finding or recall.
2) Chaos.
3) The game where common knowledge becomes uncommonly fun!
Anomia 2.0
Welcome to Anomia 2.0! Introducing two brand new decks into the world of Anomia. Race to find matches, call out categories and test your brain among the chaos.
The game where common knowledge is STILL uncommonly fun!
Tomatomato
Using the 4 card types (Tomato, Mato, Ma, To), turn over and line up the cards one by one. Once lined up, you must read the entire line of cards from start to finish.
Inkling
Splashes of dark ink on a blank page, the characters illegible - or are they? The line that seemed like a scribble, could it perhaps be the letter N, or is it a Z on its side? And that circle, is it an O or a Q, or maybe part of a B? You can\'t know for sure, but you might have an inkling…
Decrypto
Communicate safely! Join the greatest Encryptor team in the world!
Your mission: transmit secret codes to your teammates without letting the opposing team intercept.
Decrypto is a “scramble communication” game: you must give clues to your teammates that are precise enough so they can understand you, but vague enough to make sure your opponents don’t get the message…
Spartacus: A Game of Blood and Treachery
In Spartacus: A Game of Blood & Treachery, an exciting game of twisted schemes and bloody combats inspired by the hit STARZ Original series, each player takes on the role of Dominus, head of a rising house in the ancient Roman city of Capua. Each house is competing for Influence to gain the favour of Rome. Through a combination of political schemes and glorious battles on the arena sands your house will rise in fame and stature. As Dominus, you have a variety of resources at your disposal. Guards protect you from schemes launched by rivals. Slaves run your household and earn gold. Gladiators compete to bring glory to themselves and influence to their Dominus. Will you be the honourable player whose word is their bond or the treacherous schemer whose alliances change with the wind?
Bang! The Dice Game
The popular card game of spaghetti-western shootouts becomes a press-your-luck dice game, retaining all the hidden-role hilarity of the original!
Just One
A party game of creative word association! Every round, each player secretly writes a one-word clue to the mystery word on one player\'s card, then that player will guess the mystery word. The twist: if two or more players write down the same clue, it can\'t be shown to the guesser!
Crossed Words
This is Crossed Words, the brain-bending party game of crazy categories and wackier words! At the start of the game, the board is populated with three column categories and three-row categories.
Feelinks
Feelinks is a family friendly party game. Gameplay is as simple as picking how you feel about a given situation and guessing how someone else feels about that same situation. It also helps to connect with emotions, and even helps teach empathy.
So Clover!
Play as a team to get the highest score in this cooperative word-association game! Get Keywords and secretly write their common features on your Clover board; these are your Clues. Then work together to try to figure out each player’s Keywords. At the end of the game, add up your score according to how many Keywords you found and write it in the Record of Legends. Try to beat your high score each game!
Camel Up 2nd Edition
In Camel Up, up to eight players bet on five racing camels, trying to suss out which ones will place first and second in a quick race around a pyramid. The earlier you place your bet, the more you can win — should you guess correctly, of course. Camels don\'t run neatly, however, sometimes landing on top of another one and being carried toward the finish line. Who\'s going to run when? That all depends on how the dice come out of the pyramid dice shaker, which releases one die at a time when players pause from their bets long enough to see who\'s actually moving!