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Expeditions: Around the World
Based on Wolfgang Kramer\'s earlier effort Wildlife Adventure, Expedition — which is on the market as Expeditions: Around the World since 2023 — is a game about moving three commonly held expeditions around the world in search of various archaeological sites. The board shows a map of the world with many different branching paths, and players advance the expeditions by placing plastic arrows. When an expedition arrives at a location that matches one of your private site cards or one of the public site cards, you score that card. Certain spaces on the board allow you to play again immediately, and other spaces allow you to pick up a bonus action card that you can play at any time on one of your turns.
The Battle of Versailles
"The Battle of Versailles" was a fashion show held in 1973 in Versailles, France that pitted five American designers against five French designers. The American designers, including Anne Klein, Halston, Oscar de la Renta, Stephen Burrows, and Bill Blass, were considered to be more innovative and less traditional than the French designers: Yves Saint Laurent, Hubert de Givenchy, Emanuel Ungaro, Pierre Cardin, and Christian Dior. The American designers ended up winning the competition and solidifying their place in the fashion world. The event was widely covered in the media, and is considered a turning point in the history of fashion.
Kids Chronicles: The Old Oak Prophecy
Kids Chronicles: The Old Oak Prophecy is a co-operative family game of adventure and mystery investigation.
Mech A Dream
Can robot dream too ? With your workshop, take part in the wonderful MECH A DREAM project.
Saboteur 2
In Saboteur, each player takes on the role of a gold-digging dwarf or a saboteur who wants to hinder exploration of the gold mines — but each player knows only his own role, so the digging may or may not go as planned!
Saboteur is required to use this expansion.
Tiny Epic Western
The West is growing day by day, and you’re looking to stake your claim. To win, you have to gamble your relationships with the most powerful bosses in town to win influence. This influence comes in many forms: Law, Money and Force. If you’re clever enough, you’ll be able to take claim over the buildings in the evergrowing boomtowns and gain powerful abilities. At the end of the day, the boss who has the best combination of wit and bluff will become the most powerful tycoon in the Wild Wild West.
The River
The River
In The River, you and the other mayoral players each struggle to create the best pioneer settlement by developing land along a river bed in your town, collecting resources from the area, and constructing buildings. As you explore and build up the untouched frontier, your workers will settle down along the way, meaning that your other workers will shoulder more of the burden to do what you want to do, which includes making nicely organized landscapes to please the aestheticians in town.
Cartaventura Lhassa
LHASSA Spring 1916. You are a war journalist, and you have just fled the hell of the trenches. Traumatised by your experiences you travel to gentler climes as a reporter. Captivated by a book of Alexandra David-Neel\'s about the Buddhism they practise in the East, you decide that your journey will follow hers. Sri Lanka, India, Tibet... who knows, maybe you will even be able to enlighten your readers about the mysterious city of Lhasa. Discover a region of the world which flickers between colonial realities and eastern wisdom...
Cartaventura Vinland
Each scenario transports you into different eras, to discover famous personalities. Experience a new kind of adventure, according to your own choices, your own desires, your own instincts. Cartaventura presents you with simple but original gameplay, allowing you to make a unique experience out of each and every scenario In the first volume we play a journalist following Alexandra David-Neel on her way to Tibet. In the second we play the son of Eric the Red. The 3rd one will follow the first black sheriff in the US. Developed in partnership with historians/specialist for each adventure. Includes a 6 pages historic minibooklet.
Wayfinders
Engines purring, goggles down — the seaplane is set for take-off! Welcome to the whimsical world of Wayfinders in which intrepid explorers race to chart new paths through the skies.
Tiny Epic Galaxies: Beyond the Black
Your galaxies have expanded to the extent of known space. You overlap with your rivals and fight tooth and nail for fertile planets. Now it is time to extend the horizons. Now it is time to upgrade your ships to the limits of today’s technology, and ready them with the brave pilots. Now it is time to go beyond the deep blackness of space into the truly unknown universe.
Karak
Choose your hero and travel down into the dungeon! Valuable treasures and countless dangers lurk deep beneath the crumbling walls of Karak Castle. Explore the dark labyrinth, arm yourself with powerful weapons and spells, and defeat dangerous monsters in epic dice battles. But only those who collect the most treasures will become the true master of Karak.
The Guild of Merchant Explorers
The Queen has sent out a call to The Guild of Merchant Explorers, asking brave adventurers to voyage to all corners of the kingdom of Tigomé. While the kingdom is flourishing, its maps have not been updated in some time and its great cities have lost contact with one another. With your team of explorers, you will journey over rough seas, majestic mountains, vast deserts, and lush grasslands to establish trade routes between cities, climb far-seeing discovery towers, and visit new villages that have emerged.
Treasure Island
Treasure Island
Long John Silver\'s crew has committed mutiny and has him cornered and tied up! Round after round, they question him about the location of his treasure and explore the island following his directions — or perhaps his misdirections? Who knows... The old sea dog is surely planning an escape, after all, after which he will definitely try to get his treasure back.