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Summoner Wars (Second Edition): Deepwood Groaks Faction Deck
From the waterlogged forests comes the witch-frog, Hekateia and her Deepwood Groaks. Brew your foul potions and toss them to your warriors as needed, so that they might cheat your foes of any advantage. Enhance your maneuverability and strength, or poison the enemy and watch them wither before your amphibian superiority!
Summoner Wars (Second Edition): Crimson Order Faction Deck
Embrace entropy with the ever-hungry Crimson Order. Baron Daemar and his children know that death and decay will lay claim to aught. They feast upon those who oppose them, then grant unlife with their vampiric blood. Frustrate your foe with an enemy that grinds their forces down, all while healing their own!
Summoner Wars (Second Edition): Mountain Vargath Faction Deck
Bring the uncaring harshness of the mountain to the battlefield! General Sunderved and his army of goat-folk apply brute force to every problem, smashing, ramming, and shoving any who get in their way. Reshape the battlefield as you see fit, then dominate it with the Mountain Vargath!
Oath: Chronicles of Empire and Exile
Oath: Chronicles of Empire and Exile is a one to six player strategy board game where players will guide the course of history in an ancient land. They might attempt to bolster the power of the Chancellor or scheme to bring the kingdom to ruin. The consequences of one game will ripple through those that follow, changing what resources and actions future players may have at their disposal and even altering the game\'s core victory condition.
Root - A Game of Woodland Might & Right
Root A Game of Woodland Might & Right
Root is a game of adventure and war in which 2 to 4 (1 to 6 with the \'Riverfolk\' expansion) players battle for control of a vast wilderness.
Ashes Reborn: Red Rains - The Frostwild Scourge
Phoenixborn and Chimera Expansion Decks! The Phoenixborn Rin, Lulu, Aradel and Koji return to battle, this time teamed up against the mighty Chimera; The Frostwild Scourge! Each of these returning Phoenixborn come equipped with a new signature card, and ANY of them can be used with the ALL NEW natural-magic preconstructed deck included.
Summoner Wars (Second Edition): Swamp Orcs Faction Deck
The lowly followers of Mugglug will not hesitate to sacrifice everything to boost the strength and staying power of their betters! Feed your vitality to Mugglug, and bear witness as she becomes an unstoppable juggernaut in battle!
Bamboo
For generations, harvesting bamboo has brought prosperity to your home. Work, perseverance, balance and prayer have made a small town flourish that has grown at the expense of the cane fields. Today, various clans live in harmony with nature.
Summoner Wars (Second Edition): Obsidian Dwarves Faction Deck
The Obsidian Dwarves are a mighty faction of warriors led by the explosively erratic Balzar. Balzar will become enraged through combat, scaling up and down in power throughout the fight. Watch him charge up and exhaust his boost meter to fuel the strongest abilities this faction has to offer. Equip your warriors with fiery weapons forged in hell and let the heat of battle determine their fate!
Root: Landmarks Pack
Bring the Root Woodland to life with landmarks! Landmarks add unique powers to their clearings and can be added to games with any player count.
Root: The Clockwork Expansion 2
Root: The Clockwork Expansion 2 adds four new automated opponents. Compete against the:
Lizard Cult.
Riverfolk Company.
Corvid Conspiracy.
Underground Duchy.
Also, it contains new trait cards to spice up the factions from the first Clockwork expansion. To use this product, you must have the Underworld and/or Riverfolk Expansions.
Cult of the Deep
A hidden role dice game for 4-8 players and a play time of 45-60 minutes. You are a cultist trying to establish your faction’s rise to power.
Mice and Mystics
Transformed into mice by the nefarious Vanestra, players must work together to save an imperiled kingdom. Face adversaries such as spiders, cockroaches and of course the greatest horror of all, the castle\'s housecat! Explore an ever-changing, interactive environment and contribute to a rich storyline that players develop over the course of a game.
Root: The Exiles And Partisans Deck
Mix things up with an alternative deck of cards. This deck replaces the old deck and contains a fresh roster of special powers for players to craft, many based on the factions themselves. Frustrated by the Woodland Alliance\'s guerrilla tactics? Develop the ability to fight in the shadows yourself! But, be careful, many new powers come with new vulnerabilities.
Root: The Underworld Expansion
Delve deeper into the world of root with the Underworld Expansion, which adds two new factions and a new board.
Spin Monkeys
Spin Monkeys is a fun family game for 2-8 players.
You are a monkey in the jungle when one day a wayward carnival makes a stop. You and your fellow monkeys jump in the bumper cars and away you go. You have no idea why there is fruit all over the arena floor, but you aim to grab as much of it for yourself as possible.
Power Grid: The First Sparks
Power Grid: First Sparks is a standalone game in the Power Grid family for 2-6 players.
As clan leader you are responsible for the well-being of your clan during the Stone Age. You need to develop new hunting technologies and get new knowledge, to successfully hunt food or to learn to control fire. With help of these skills you will harvest enough food to feed your clan and to spread it far enough to reach new hunting areas.
Zooloretto Boss
Good coworkers and charitable donations make life easier for the zoo director. If he uses the donations skillfully, he will acquire additional animals and vending stalls.
Zoowaboo
Every year, the animals go on a rafting tour on the wild river, and nobody wants to miss out on the fun — but will there be enough room for all?
Those Pesky Garden Gnomes
This is a trick-taking cards game with a twist or two!
The game uses standard trick-taking rules and is played over several hands.
Krysis
The economy was clearly on the wrong track and created a civilization on shaky grounds. It is a world full of chaos and panic. The old values were all gone. After all the resources had been exhausted, magic was mortgaged and technical developments were forgotten. The people of the real and the fantasy worlds struggled to survive in caves.
Change Horses
Do you have trouble winning at racing games? Well, this game is for the losers out there. Yes, to “win” the game, you have to pick the horse which comes in last. Sounds simple, but, of course, the other players are trying to lose as well.
By Golly!
A children\'s memory game. A hand of colorful cards depicting birds, worms, etc are dealt to every player, and around 20 cards that match the cards in the player\'s hands are scattered face down around the table. Players must match cards from their hand with cards on the table to clear out their hand. First to do this wins.
Formidable Foes
Formidable Foes is an exploration game for 2-6 players. The players are heroes who are exploring the dungeon, battling monsters and making gold. The player who amasses the most gold by the end of the game is the winner.