No products in the cart.
Active filters
7 Wonders 2nd Edition: Leaders
Recruit leaders to further your civilization in this expansion to 7 Wonders.
Paris: La Cité de la Lumière
Paris: La Cité de la Lumière is a two-player board game, designed by José Antonio Abascal, infused with Parisian aesthetics by the artist, Oriol Hernández. The game is set in late 19th century Paris during the 1889 “Exposition Universelle”, when public electricity was a hot topic. Electricity spread throughout the city, creating today’s beautiful nocturnal Parisian streets and coining Paris’s nickname “La Cité de la Lumiére”, the City of Lights. The most well-lit buildings are admired highly by passers-by.
Imperium: Horizons
Formidable adversaries are arrayed against you. Your people stand ready. History beckons.
In your hands lies the destiny of one of the most storied peoples of history. Under constant threat of attack, you must conquer new lands, oversee dramatic scientific and cultural advances, and lead your people into the era of empire. Expand too rapidly and unrest will bring your civilisation to its knees; build up too slowly, however, and you might find yourself a mere footnote of history. As one of fourteen radically asymmetric civilisations, you will compete to become the most dominant empire the world has ever seen.
Scholars of the South Tigris
Scholars of the South Tigris is set during the height of the Abbasid Caliphate, circa 830 AD. The Caliph has called upon the keenest minds to acquire scientific manuscripts from all over the known world. Players will need to increase their influence in the House of Wisdom, and hire skilled linguists to translate the foreign scrolls into Arabic. In this Golden Age of wisdom and knowledge, be mindful not to neglect one in pursuit of the other.
Challengers! Beach Cup
Challengers! Beach Cup is an interactive deck-management game for 1-8 players that plays in about 45 minutes independent of player count. With the tournament gameplay style, you meet another opponent every round.
Rome in a Day
The once thriving Roman Empire fell apart. Who can resist the temptation to claim some of the lands for themselves? Do you prefer vineyards or quarries? Or maybe you want a little bit of everything with some olive groves and an oil mill on top? All you need is to make a good trade: offer a beautiful antique theater in exchange or add a few precious diamonds… Divide and swap lands, outguess and bribe your opponents! Create a prosperous domain from the lots of Rome!
Spirit Island: Premium Token Pack 2
A set of 201 custom wooden silkscreened tokens including Incarna, Deeps, Vitality, Quake, Element, and even some extra Stife, Badlands, 1-Energy, and Fear tokens! This set of tokens comes packaged in a full-color box roughly the size of the Branch & Claw expansion.
Medieval Academy
In Medieval Academy, a "family+" game, each player takes the role of a squire who wants to outdo the others in the different training categories to score Chivalry Points. To achieve this goal, during the six turns of the game, the players must wisely draft the cards that are the most useful to them and play them at the right time to move their discs up the training tracks.
Franky
One of the typical classes in the subject of Monsters is to create a Frankenstein. In order to do that, we just have to find the suitable body parts and sew them following the correct pattern.
Queen By Midnight
The Midnight Queen is dead… As her kingdom weeps, the Queen’s dying command was to invoke the Rule By Midnight: a trial of combat and guile, where the Princesses of the Twelve Lands meet in secret to battle and scheme against one another. At the stroke of midnight, the most powerful Princess left standing will be crowned the new Midnight Queen!
Expeditions
The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory.
Glory Islands
Glory Islands is played over a series of rounds in which players simultaneously play sailing cards from their hands. The card values define the turn order, how far ships can move on the board, and where a player’s pirates may be placed on the board. Depending on where they are placed, pirates may receive glory, treasure tokens, or barrels. The cards may also provide bonus actions that players can use to gain an advantage over their opponents. When pirates occupy all of the spaces on an island, the player with the most pirates on that island will gain the most glory.
Diamant: Caution and Betrayal
This expansion for Diamond contains 8 Warning tiles and 8 Betrayal cards. This expansion is definitely full of surprises! Steal your opponent\'s rubies with the Betrayal Module and deploy the Warning Module to taste the real danger with each new round!
La Granja Deluxe Master Set: La Granda Expansion
The La Granda Box for La Granja is filled with colossal components. Boards, building and player markers, dice, and more! Play your games of La Granja in a truly Epic Scale!
After Us
2083. Humankind died out decades ago, leaving behind mere vestiges of its time on Earth. As time went by, nature reclaimed land all over. In this resurgent world, apes have kept evolving. They\'ve been gathering in tribes, growing, mastering human items, and advancing in their quest for knowledge. As the leader of such a tribe, you need to guide it towards collective intelligence.
Aeon's End: Past and Future
Two interconnected storylines take players back in time, and hundreds of years into the future, in an exciting new expansion for Aeon\'s End!
Books of Time
The history of humankind has been written down for thousands of years. Our technological achievements, geographical discoveries, and the will to prosper are woven into intricate threads spread throughout books that tell the story of our time on Earth. Now you have the chance to shape this story.
The Witcher: Old World - Skellige Expansion
Inhabited by different Clans, Islands on the Great Sea breed traders, warriors, and leaders. One might see the Islands as an opportunity for political connections, but a witcher or a mage would rather travel there to train, hunt monsters, and seek an adventure. It may be of great benefit to visit Skellige Islands, as well as other, unexplored ones, but such travels rarely come without a cost.
The Witcher: Old World - Legendary Hunt Expansion
Witchers train, hunt monsters, and strive to prepare for a final enemy. Killing a Legendary Monster is the only way to win the game.
The Witcher: Old World - Mages Expansion
So mages and witchers can compete in the Old World, but they train and fight in their own style.
The Witcher: Old World
In The Witcher: Old World, you become a witcher — a professional monster slayer — and immerse yourself in the legendary universe of The Witcher franchise.
Skytear: Taulot
You can use these contents to challenge a friend with the starter box. Or you can freely mix and combine these heroes and cards with your existing Skytear collection.
The heroes of Taulot strike from the tunnels of their home, their innate hivemind.
Aventuria: Inn of the Black Boar
Escape the Grasp of the Evil Count!
Inn of the Black Boar is a Dungeon Escape adventure expansion for the Aventuria The Adventure Card Game. The heroes are relieved of their equipment and forced to flee from the henchmen of the Count of Gratenfels. They search for an exit from the cellars and vaults under the Inn of the Black Boar and fend off their enemies with rusty daggers, shovels, and other improvised weapons.
Aventuria: Arsenal of Heroes
Arbosh had driven Carolan into a corner and gotten ready to take him out with a huge blow of his Ox-Herd when he realized to his surprise that he wasnt holding the weapon in his hand. Are you looking for this? said Carolan, triumphantly raising the stolen weapon over his head.