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General Orders: World War II
General Orders: World War II pits competing commanders against each other in a tug of war for control over a crucial Second World War battlefield, either in the mountains of Italy or the islands of the Pacific. Players strive to seize crucial strategic assets that unlock special abilities, and prevent their opponents doing the same. Balance the desire to gain these advantages with the need to secure supply lines, ward off aerial assault and artillery barrages, and protect your vulnerable headquarters in this compact and elegant two-player game.
Rulebenders
A theme-traveling adventure with pirates, zombies, dinosaurs, wizards, and more!
Embark on a fascinating adventure through multiple themes like pirates, sci-fi, fantasy, prehistoric, zombies, and more in Rulebenders, a theme-traveling game that twists the rules of the game (literally and figuratively) and will create a unique game experience every time you play!
Argoat
The legendary paradise of Eden is hidden somewhere in the darkness, and if you can find eight hidden pieces of knowledge, you can learn its location and return to this land.
Living Forest: Kodama
The dreadful Onibi has never been more dangerous… He has set foot in the Circle of Spirits and is ferociously attacking the Sacred Tree, while his flames threaten all living things in the forest. But the Spirits of Nature aren’t fighting alone: Sanki has sent small beings of light, the Kodama, to help them face this growing threat.
Cult of the Deep
A hidden role dice game for 4-8 players and a play time of 45-60 minutes. You are a cultist trying to establish your faction’s rise to power.
Hippocrates
In Hippocrates, you travel back to Greece in 371 BCE on the island of Kos. Hippocrates is growing old and knows he cannot continue his medical practice forever.