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Profiteers
Its 1861. The US is wracked by Civil War. Great issues are at stake: Slavery, States Rights, the preservation of the Union
Inside Job
Strange things are happening here! Someone is trying to disrupt the agents\' joint missions. But who is "The Insider"?
Lockup: Breakout
Everyone in Kulbak has heard rumor of secret passages that run beneath the prison. Ages ago, the catacombs carved into these mountains were used to house fallen heroes. Queen Gimnax built a prison over this sacred site during the Great War, enclosing those ghosts and their treasure behind its walls.
Pandemic: On the Brink
"Raise the stakes and increase the challenge in this expansion for Pandemic. Introduces new event cards, new roles, rules for five players and three new challenges as you deal with Virulent Strains, strange Mutations and one player turning against the others as a Bio-Terrorist!"
Nemesis: Terrain Expansion
This expansion adds 12 plastic doors, eight plastic eggs, four plastic escape pods and five plastic dead bodies to boost your Nemesis game experience.
Nemesis: Space Cats
Four plastic models and corresponding art cards allow you to take on the roles of daring space cats on your tense sci-fi adventures
Lockup: A Roll Player Tale
During the Dragul Invasion of Nalos, King Taron’s loyal soldiers throw captured minions into Kulbak Prison, where enchanted gates and Construct guards make escape all but impossible. Once each year, Taron releases the toughest gang of war prisoners into the royal Colosseum.
Dead of Winter
Lead a faction of survivors in a world where most of humanity are either dead or diseased, flesh-craving zombies! Make critical decisions over your characters\' fates with thrilling Crossroads cards and work to achieve group and individual objectives - but one of your number may be a betrayer waiting to undo everything you\'ve worked for...
Dice Pack - Mansions of Madness: Second Edition
Immerse yourself even deeper in the horrors of Mansions of Madness Second Edition with an extra set of dice to keep the game flowing.
Ghost Chase
One player is the ghost and the others the ghost chasers. The chasers try to capture the ghost and the ghost tries to elude capture in this exciting game. The chasers can cooperate, but only one can win by capturing the ghost. If the ghost eludes capture until the end of the game, he wins!
Felicity: The Cat in the Sack
Cats have very different personalities: Some adorable and sweet, and some…not so much…
Double Agents - City of Spies
New spies arrive to town and with new abilities. Besides Estoril, players will also fight in Lisbon, where they will find new ways to create the best network of spies.
Nemesis: Lockdown - Stretch Goals
Nemesis: Lockdown - Stretch Goals contains all of the Kickstarter Stretch Goals from the Nemesis: Lockdown Kickstarter.
Nemesis: Lockdown
Nemesis Lockdown builds on the tense, cinematic experience Nemesis is known for, adding even more opportunities for emergent, dramatic gameplay.
Medieval Realms
Medieval Realms es un eurogame de 2 a 5 jugadores de temática medieval de unos 90 minutos de duración. Con mecánicas de colocación de trabajadores oculta, administración de recursos y subastas.
Nemesis
As malevolent aliens board your spaceship, you\'ll have to work together to fight them off and escape - but each of you has a secret agenda that could change everything.
Treasure Island
Treasure Island
Long John Silver\'s crew has committed mutiny and has him cornered and tied up! Round after round, they question him about the location of his treasure and explore the island following his directions — or perhaps his misdirections? Who knows... The old sea dog is surely planning an escape, after all, after which he will definitely try to get his treasure back.
Dead of Winter: The Long Night
Shepherd a colony of survivors through a zombie apolcapyse while uncovering the mysteries of Raxxon Pharmaceutical in this standalone expansion for Dead of Winter! Play on its own or combine with the original game for even more thrilling games of tension and betrayal as you fight off bandits from another colony even while you nurture paranoia among your own friends.