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EXiT: Kids - Riddles in Monsterville
Cookie monsters are everywhere, and they are very hungry! They have stolen ten cookie tins from your neighborhood and taken them to their monster land.
Bravely follow them home in Exit: The Game – Kids: Riddles in Monsterville. Once there, they\'ll pose you tricky riddles to help you get the cookie tins back! This game can be played multiple times.
7 Wonders 2nd Edition: Leaders
Recruit leaders to further your civilization in this expansion to 7 Wonders.
EXiT: The Hunt Through Amsterdam
A letter with a clue to a lost painting by Vincent van Gogh turns up. The team must hurry to solve the riddle as you are followed through the streets and canals of Amsterdam...
Exit: The Game – The Hunt Through Amsterdam is a puzzle game modeled after escape rooms, and it includes components meant to be folded, written upon, or torn, so it\'s marketed as a single-use game.
Roar and Write
Roar and Write is a competitive press-your-luck game about impressing different council members on the selection committee, garnering favor throughout the five kingdoms, and completing your own personal objectives to rise to the top of the selection committee’s choices for the new ruler of the Animal Kingdoms.
Flourish (Signature Edition)
Flourish is a beautiful, card-drafting, garden-building game where players plan and build the garden of their dreams throughout the growing season.
Song Saga
Rock out with your cards out! Every card in this box is designed to spark a memory of the moments and music that make you who you are. Get ready to discover new tunes, new things about your friends, and maybe even win a gold award or two. Singing, dancing, and air guitar are optional, but probable.
EXiT: Kids - Jungle of Riddles
Either working alone or in teams, in each round of Exit: The Game – Kids: Jungle of Riddles players are presented with a different type of puzzle, which are shown on 36 large-format picture cards that are combined in new ways. Answer the riddles to open treasure chests.
EXiT: The Disappearance of Sherlock
Sherlock Holmes needs help! The famous detective is said to have murdered the writer Ignatius Loyde and had to go into hiding. How did he become the prime suspect in this murder case? And what role does Moriarty play? The 1-4 players, ages 12 and up, support Dr. Watson and looking for evidence. In this EXIT® - The game they follow tracks together and approach riddle after riddle of the solution. Will they be able to solve the case?
EXiT: The Professor's Last Riddle
Around the world with EXIT! The world-famous professor Ian Jones recently passed away. The archaeologist loved puzzles! His travels took him to all parts of the world. He tirelessly searched for treasures believed to be lost, deciphered codes and translated secret writings
EXiT: The Game – Advent Calendar: The Hunt for the Golden Book
Oh, no! Something terrible has happened: Santa Claus’ golden book has disappeared! It contained a complete list of all the Christmas wishes. If the book isn’t found by Christmas Eve there will be nothing but sad faces around the tree on Christmas morning.
Gnoming A Round
Rowan was a restless gnome, bored of the everyday gnome life of garden tilling, bee-conversing, and acorn collecting. He fancied himself an adventurer and often rode saddled atop his turtle through the Great Wood to spy on the big folk, bringing back to the village tales both strange and wonderful.
Scythe: Encounters
Scythe Encounters is a boxed set of 32 brand-new promo encounter cards. These cards feature a number of innovations in the encounter system. You can play with them on their own for a few games to learn these new mechanisms; after that you can shuffle them into the regular encounter deck.
7 Wonders Architects
In 7 Wonders: Architects, 2-7 players race to become a leader of the ancient world by completing an architectural wonder that will last through the ages.
Players receive an unconstructed wonder at the beginning of the game and must collect resources to build their society, develop military might to navigate conflicts, oversee resource management, research science improvements, and collect civil victory points as they race to leave their mark on world history.
Kontour
One person is selected to draw, and everyone else guesses. Guess correctly, and both you and the person drawing score points! Over 500 items to draw, with more difficult items double scoring for the artist!
Secrets & Lies - Mysterium
Not only does this second expansion for Mysterium add new suspects, locations and objects, but now you can increase the challenge with new Story cards that hint at what led to the ghost\'s demise!
Hidden Signs - Mysterium
The first expansion to the smash-hit deduction game adds new suspects, places, objects and vision cards as the ghost reveals new clues about the mystery at Warwick mansion!
Mysterium
A team of psychics gather in a haunted house as they attempt to decipher a restless spirit\'s cryptic visions about the nature of their untimely demise! Time is short; you\'ll have to work together to figure out what one of the players is trying to tell you.
Bang! - 4th Edition
Recreate an old-fashioned spaghetti western shoot-out, with each player receiving a Character card to determine special abilities and a Role card to determine their goal. Outlaws must kill the Sheriff, Deputies must protect him, the Renegade needs to be the last person standing and the Sheriff must kill all Outlaws and Renegades! Who will be left standing once the bullets are fired?
Just One
A party game of creative word association! Every round, each player secretly writes a one-word clue to the mystery word on one player\'s card, then that player will guess the mystery word. The twist: if two or more players write down the same clue, it can\'t be shown to the guesser!
Colt Super Express
The spirit of the original, award-winning Colt Express condensed into a fast-paced, survive-to-win format that players can easily take anywhere! Each round, the last train car is removedà don\'t be left on it when that happens.
7 Wonders: Architects - Medals
7 Wonders: Architects – Medals brings new elements to the table for the 7 Wonders: Architects base game, without adding anything to the game\'s playing time.
Deep Dive - Roar and Write
Let’s take to the depths of the ocean with the expansion of Roar and Write. The Deep Dive sheet pack gives you a new way to play Roar and Write, with new scoring opportunities and new council members to impress. Can you impress the council so that they choose you to rule the Kingdoms of the Deep?
No Thanks!
No Thanks! is a card game designed to be as simple as it is engaging.
The rules are simple. Each turn, players have two options:
play one of their chips to avoid picking up the current face-up card
pick up the face-up card (along with any chips that have already been played on that card) and turn over the next card
Cartographers Map Pack 4: Frozen Expanse
Chill winds howl across the Frozen Expanse, where the Kaiika make their home and fearsome Frost Giants lumber through the snow. Queen Gimnax sent you to this cursed place with the fruits of a past expedition: the torn scraps of a map, partially finished by another cartographer who did not survive the journey. Now it’s up to you to finish mapping the Frozen Expanse with the work of an ill-fated guildfellow to guide your way.