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Décorum: Movin' Out
You and your partner have mastered moving in together. You’re totally fulfilled! But wait... Now you have to move out!? How will your relationship hold up when the moving van runs out of room for all your precious curios?! When your smart car can’t carry your boxes, your partner will surely pack them for you... right?? Onto the next adventure - Decorum: Movin’ Out. Let’s get movin’!
Side Quest: Frostpunk
You signed up for this mission knowing that many have failed before. You\'re leading, what, the umpteenth group of scouts in search of a place to call home? Each day is the same out here — white snow and unbearable cold — but it\'s the grim and desperate faces of your team that keep you from sleeping. After who knows how long trekking through snow, you finally spot something in the distance, an abandoned generator. You\'re almost out of provisions, almost out of time. You have six days to make this ruin inhabitable before you have to turn back and report on what you\'ve accomplished. Will this be yet another false light on the horizon, or a new beginning for your people?
Side Quest: Nemesis
Captain Jessica Kowalski\'s crew has been offered another offer from the Corporation. Apparently, a ship carrying a precious load vanished a few weeks ago. The mission was simple: locate the ship, assess the situation and make sure the cargo reaches Earth. However, the last log entry was rather unsettling. She recorded: the AI of the ship detected alien lifeforms, labelled Intruders, aboard. Silence is scarier than usual…
Legends of Hellas
Legends of Hellas is a cooperative game in which players act as heroes trying to defeat mythological monsters. Unlike many other cooperative games, players cannot see each other’s cards. On top, they are not allowed to communicate with each other to provide hints about the cards they hold. Over the course of 1 to 12 missions, between 1 and 5 players will fight a series of terrifying monsters. Each mission requires the player(s) to defeat 7 monsters without running out of cards; their fate is in your hands!
After Us
2083. Humankind died out decades ago, leaving behind mere vestiges of its time on Earth. As time went by, nature reclaimed land all over. In this resurgent world, apes have kept evolving. They\'ve been gathering in tribes, growing, mastering human items, and advancing in their quest for knowledge. As the leader of such a tribe, you need to guide it towards collective intelligence.