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Traitors Aboard
Traitors Aboard is a hidden role party game that combines strategy, bluffing, and social interactions.
Human Punishment: The Beginning
Human Punishment: The Beginning is a stand alone game and the Prequel of Human Punishment: Social Deduction 2.0 and it is a semi-cooperate, social deduction & pick-up and deliver hybrid! 3-6 players try to avoid the secret Machine revolution, but Machine spies are everywhere and they try to corrupt the Human players.
Human Punishment: The Beginning - Deluxe Upgrade
This Multilingual Deluxe Upgrade is a « quality of life » addon for Human Punishment : The Beginning. Replace the Core Tokens with gorgeous metal core poker chips.
Bang! The Bullet!
"The deluxe version of the hit card game of sheriff, deputies and outlaws! This bullet-shaped box contains the game and three expansions plus two new High Noon cards, three new characters, two blank cards and a silver sheriff badge."
Anomaly
The goal of each team is to eliminate the other by depleting their health pool. Students share a collective health pool. All students and the Anomaly execute their movement behind a player screen, so it\'s rare to know exactly where another player is. Students will try to signal their location to the other students using location hint cards, and the Anomaly in turn will use these cards to triangulate the students\' positions.
Guild Master
Trouble is on the rise. And for adventuring guilds this spells opportunity.
Fast Forward: Fear
Do you fear ghosts? Or are you confronting the danger and scaring your opponents?
Unfathomable: From the Abyss
In From the Abyss, a new expansion for Unfathomable, the SS Atlantica and its journey to Boston are submerged in even deeper peril. New, horrifying monsters emerge from the depths of the Atlantic Ocean to assail the ship, and the waters of the ocean itself have grown violent enough to sweep the passengers overboard. New treacheries are here to sabotage the ship, and with the mythos deck doubling in size, fresh dangers will threaten the Atlantica at every turn.
Coup: Reformation
Coup: Reformation, an expansion for the original version of Coup: City State from La Mame Games, adds new cards to the game and rules for factions and team play that increases tension in the early stages for four or more players and (thanks to 15 additional character cards) allows Coup to be better played with up to ten players.
Hidden Leaders
During his long reign, Emperor Keralon had united the island of Oshra and defeated the horrid Undead. With his sudden death, old conflicts are escalating. The Hill Tribes and the Imperial Army are at the brink of civil war. Only the peaceful Water Folk desperately try to maintain balance. In the shadow of this conflict the Undead arise to throw the land into chaos. All eyes are turned at the six children of the Emperor. They want to follow on the throne of Oshra. Each of them has sympathies for two of the four factions. Who will support the right faction and become the new Emperor?
Dead of Winter
Lead a faction of survivors in a world where most of humanity are either dead or diseased, flesh-craving zombies! Make critical decisions over your characters\' fates with thrilling Crossroads cards and work to achieve group and individual objectives - but one of your number may be a betrayer waiting to undo everything you\'ve worked for...
Unfathomable
The year is 1913. The steamship SS Atlantica is two days out from port on its voyage across the Atlantic Ocean. Its unsuspecting passengers fully anticipated a calm journey to Boston, Massachusetts, with nothing out of the ordinary to look forward to. However, strange nightmares plague the minds of the people aboard the ship every night; rumors circulate of dark shapes following closely behind the ship just beneath the waves; and tensions rise when a body is discovered in the ship’s chapel, signs of a strange ritual littered around the corpse. This voyage began like any other, but now it seems that the Atlantica may never reach its destination.
Bang! - 4th Edition
Recreate an old-fashioned spaghetti western shoot-out, with each player receiving a Character card to determine special abilities and a Role card to determine their goal. Outlaws must kill the Sheriff, Deputies must protect him, the Renegade needs to be the last person standing and the Sheriff must kill all Outlaws and Renegades! Who will be left standing once the bullets are fired?
Good Cop Bad Cop 3rd Edition
Good Cop Bad Cop® is a hidden identity, bluffing, and deduction game about a corrupted police district for 4-8 players that plays in about 30 minutes.