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Joyride: Unleashed
Joyride: Unleashed expands both Joyride: Survival of the Fastest & Joyride Duel: Next Gen.
Unleashed includes the Safari 4x4, the Gum Trap item and the Beetle-Gator mutant beast.
Joyride Duel: Next Gen
JOYRIDE DUEL: Next Gen is an stand-alone two-player game of electric head-to-head racing. Tactically plan your route, push your luck to take corners at speed. and crash into your rival to knock them off course. This is the full Joyride experience in a smaller footprint.
Next Gen includes 2 unique cars, 4 powerful items, and 12 tracks across 2 maps, all of which are compatible with any other Joyride game. Tracks in this version can accommodate 3 players with the addition of a car from any other set.
Joyride: High Seas
We’ve been so pleased with the format of Joyride: Downtown that we’ve put together two mini-expansions, Joyride: High Seas (featuring the Pirate Van) and Joyride: Unleashed (featuring the Safari 4×4). High Seas will release alongside Survival of the Fastest (Aug 2024), and Unleashed will release alongside Next Gen (Feb 2025).
Joyride: Survival of the Fastest
Joyride: Survival of the Fastest is an explosively fun board game of loud, fast, high-interaction racing for two to four players. Tactically plan your route, push your luck to take corners at speed, and crash into your rivals to knock them off course.
Choose a car with unique abilities that change the way you race. Do you want the reliability of Auto-Pilot, the precision of Handbrake Turn or the chaos of Donut? Manipulate dice on your dashboard, pushing your luck to pull ahead. Will you lock in your results for maximum control, or risk rolling them to gain an extra inch?
Quest
In Quest, all will show their true colors as Good and Evil struggle for the future of civilization. Hidden amongst King Arthur’s loyal servants are Mordred’s unscrupulous minions. These forces of Evil are few in number, but if they go unknown, they can sabotage Arthur’s great quests.
Cult of the Deep
A hidden role dice game for 4-8 players and a play time of 45-60 minutes. You are a cultist trying to establish your faction’s rise to power.
Human Punishment: The Beginning
Human Punishment: The Beginning is a stand alone game and the Prequel of Human Punishment: Social Deduction 2.0 and it is a semi-cooperate, social deduction & pick-up and deliver hybrid! 3-6 players try to avoid the secret Machine revolution, but Machine spies are everywhere and they try to corrupt the Human players.
Human Punishment: The Beginning - Deluxe Upgrade
This Multilingual Deluxe Upgrade is a « quality of life » addon for Human Punishment : The Beginning. Replace the Core Tokens with gorgeous metal core poker chips.
Tramways: Paris / New York
A mounted board with the rules A4 in English and French. Bridges and Fly boats to stay happy in two of the nicest city in the world!
Iberian Rails
Iberian Rails
Iberian Rails is a share-holding train game in which players employ services of characters, some more reputable than others.
Each round, the players select their characters using an original character-row mechanism, then the railway companies take their turns. The player with the most share/s in a railway company (the CEO) controls said company, directing the company to do one of the following on its turn: build track/s; openly sell a share, and then trigger its dividend payout; and secretly sell a share, and then trigger its dividend payout.
Undercover - Good Cop Bad Cop
The Undercover expansion to Good Cop Bad Cop® provides each player with an undercover assignment, offering new opportunities to hide Integrity cards and to take special actions. New Equipment cards will help you identify the sneakiest of Kingpins and eliminate even the most resilient Agent. Your Cover protects one of your Integrity cards from investigation and gives you a unique ability that only you can use. Hand out some guns as the Arms Dealer! Protect your teammates as the Bodyguard! Set your sights on your enemies with as the Sniper!
Unfathomable: From the Abyss
In From the Abyss, a new expansion for Unfathomable, the SS Atlantica and its journey to Boston are submerged in even deeper peril. New, horrifying monsters emerge from the depths of the Atlantic Ocean to assail the ship, and the waters of the ocean itself have grown violent enough to sweep the passengers overboard. New treacheries are here to sabotage the ship, and with the mythos deck doubling in size, fresh dangers will threaten the Atlantica at every turn.
Spectral
Legend tells of the abandoned Spectral Manor coming to life at the stroke of midnight on a Crimson Moon — an event that rarely takes place more than once per century. On that night and that night alone, in certain rooms vast treasures appear, granting unspeakable wealth to those brave enough to find and claim them. But those who enter this mansion do so at their peril as some rooms awaken ghosts and curses that claim any who are foolish enough to enter. Rumors speak of glyphs and sigils found within the manor only on Crimson Moon night; these markings offer hints and clues — indicating both where treasures can be found and where paranormal traps lie in wait.
Western Legends: Blood Money
To become a legend, it takes grit, cunning, and a little luck. Problem is, you ain\'t the only one looking to make a reputation for yourself. So you have to be willing to risk it all, every hard-earned dollar, every drop of blood, to write your name across the face of history.
Unfathomable
The year is 1913. The steamship SS Atlantica is two days out from port on its voyage across the Atlantic Ocean. Its unsuspecting passengers fully anticipated a calm journey to Boston, Massachusetts, with nothing out of the ordinary to look forward to. However, strange nightmares plague the minds of the people aboard the ship every night; rumors circulate of dark shapes following closely behind the ship just beneath the waves; and tensions rise when a body is discovered in the ship’s chapel, signs of a strange ritual littered around the corpse. This voyage began like any other, but now it seems that the Atlantica may never reach its destination.