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Red Dragon Inn 9: The Undercity
You and your heroic companions have celebrated, brawled, and spent your hard earned gold night after night at Greyport\'s legendary tavern. But what of those daring souls who make their lives beneath the cobblestone roads that take you to The Red Dragon Inn? Let\'s take a trip down below, and visit the Undercity
Cover Your Cookies
Prepare yourself for sweet success, or watch your good fortune crumble in this spinoff of our best-selling game, Cover Your Assets. Cookies are up for grabs! Take them for yourself by pairing them into batches. Then stack them one atop the other. But watch out! Your top batch is up for grabs, and can be swiped! Mixer cards and Club Collectors add to the fun in this new family classic.
Ticket to Ride: Northern Lights
Welcome to the North! While traveling through Finland, Sweden, Norway and Denmark, you will get to know the most beautiful places in the Nordic countries. Relax in the bustle of the countries\' port cities or be charmed by the wonderful fjords on the north side of the Arctic Circle. Build railways through the forests, countryside and fells that mark the region. Establish ferry lines between the picturesque Turku archipelago and the colorful city of Bergen. Create the greatest transport network in Pohjola!
The Red Dragon Inn: Allies – Melvyn vs. Marah
The Greyport Mages\' Collegium is the premiere school of magic in all the land. But what happens when one of its professors goes rogue? Well, then, it\'s up to our heroes to stop her!
Isle of Trains: All Aboard
Welcome to the Isle of Trains, where you are the conductor, and constructor of one of the island’s locomotives. You’ll build trains and load a range of goods to complete contracts across the island, and also deliver passengers to their destinations.
Isle of Trains: All Aboard is a card-based engine building game where cards have multiple uses: You can use cards as locomotives, freight cars, passenger cars, or buildings to improve the effectiveness and abilities of your train. Cards can also be spent to pay for the construction of your new train cars and buildings, or you can use your cards as cargo and load them onto available freight cars.
Without Fail
Without Fail is a party game of seemingly easy challenges that are made horribly difficult by the other players.
Crack List
Town-country-river game meets Uno.
Players race to empty their hands. In turns, players attempt to play a card by giving a word starting with the letter on one of their hand cards matching the Crack List category.
The most difficult letters include some "take that" cards, and multiple Crack List cards are used during a single game, changing the categories of words to guess.
Race to Moscow: Giant Playing Mat
1260 x 840 mm, 2 mm thick, one side printed eco-leather playing mat. The mat is language independent.
Slyville: Jester's Gambit
Jester’s Gambit, the first expansion for Slyville, introduces two new types of cards: Events and Hidden Agendas, to spice up the struggle of the guild leaders in the slyest of all medieval cities! In fact, medieval cities were home to very different types of people, not only pious monks, humble scholars, and trustworthy merchants, but also those who are mischievous, cunning, and dishonest.
1941: Race to Moscow - Axis Aircraft Expansion
Axis Aircraft Expansion upgrade - a set of three Ju.87 and one S.boat miniatures in players colors.
Dimensions:8cm x 30cm x 6cm
Weight:140 g
Age of Steam Deluxe: Expansion Volume I
Railway expansion continues as steam-belching iron horses roar into new territory.
This volume includes the 9 previously available expansion maps for Age of Steam Deluxe as well as a punchboard money chip chart for identifying money chip denominations.
I'm a Little Crabby
I’m A Little Crabby is a game of secret hand signals, suspicious friends, and hidden identities. Pick a partner and establish a secret signal, then collect a set of four matching cards. Once you get a matching set, try to tell your partner by using your secret signal. Be careful - if your opponents intercept your signal first, you lose a point. Hide everything and suspect everyone in this game of secret signals.
Saboteur 2
In Saboteur, each player takes on the role of a gold-digging dwarf or a saboteur who wants to hinder exploration of the gold mines — but each player knows only his own role, so the digging may or may not go as planned!
Saboteur is required to use this expansion.
Saboteur
Players take on the role of dwarves. As miners, they are in a mine, hunting for gold. Suddenly, a pick axe swings down and shatters the mine lamp. The saboteur has struck. But which of the players are saboteurs? Will you find the gold, or will the fiendish actions of the saboteurs lead them to it first? After three rounds, the player with the most gold is the winner.
Ticket to Ride: San Francisco
Welcome to the Bay! Souvenirs weigh heavy in your bag as you lean out from the cable car. Sunlight shimmers through the mist that obscures your view of Alcatraz and the Golden Gate Bridge. San Francisco is truly the Golden City! In this fast-paced Ticket to Ride game, players race one another to visit the most iconic locations of the city, and collect souvenirs along the way. The elegantly simple gameplay of this stand-alone version of Ticket to Ride is ideal for both beginners and seasoned players.
The Red Dragon Inn: Allies – Piper vs. Ripsnarl
One is a skilled hunter, the eagle-eyed sniper who never misses a shot. The other is a fearsome werewolf, who is both a formidable villain and a literal party animal.
The Red Dragon Inn: Allies – Adonis vs the Lich King
This bard’s pretentious title (self-given, of course) makes him the envy of other bards… Okay, not really, but he can carry a tune and he’s good in a fight. He uses his three preferred instruments, the flute, the lyre and the drum, to cast bardic magic or just bash bad guys over the head!
Gloomier: A Night at Hemlock Hall
Return to Gloom\'s original dark Victorian setting in Gloomier: A Night at Hemlock Hall. Gloomier builds on the Wellington-Smythe family, hosting a gruesome gathering at Hemlock Hall.
Slyville
Medieval cities were home to very different types of people. Not only pious monks, humble scholars and trustworthy merchants, but also those mischievous, cunning and dishonest. In Slyville, a board game of bluff and deceit, you become one of the latter kind. As head of a guild operating in one of the world\'s major trade and cultural centers of the Middle Ages, you will be sending your trusted right-hand men to various districts of the city to find trade bargains, make deals, and provide the organization with more power and wealth — not always in a way that is completely legal, but for sure fun and entertaining!
Colt Express: Bandits - Doc
Each one of the six Colt Express: Bandits expansions allows the players to compete against the game itself, which is operating under the rules of that particular expansion. A new story is told each time as every expansion creates a specific goal and new actions for the bandit played by the game. That bandit may win, and if that happens, all the players lose. Thus you need to work together against this "bot", while keeping in mind that in the end, there is only one winner — the richest bandit, of course.
Colt Express: Bandits - Cheyenne
Each one of the six Colt Express: Bandits expansions allows the players to compete against the game itself, which is operating under the rules of that particular expansion. A new story is told each time as every expansion creates a specific goal and new actions for the bandit played by the game. That bandit may win, and if that happens, all the players lose. Thus you need to work together against this "bot", while keeping in mind that in the end, there is only one winner — the richest bandit, of course.
Magellan: Elcano
September 20, 1519: The activity on the deck is frantic. Sailors run from side to side, loading the final batch of supplies. On the royal stand in the harbour, the preparation is intense. The King has arrived to watch the fleet set sail: five mighty ships, commanded by five shrewd captains whose intelligence will be put to the test in the years to come. The cannons roar, giving the departure signal. The anchors are pulled up, and the sails unfurled. The voyage that will circle the globe has just begun.
The Red Dragon Inn 8: The Pub Crawl
A new standalone expansion to the award-winning series! Our illustrious heroes have spent many an hour (and many a coin!) at Greyport\'s legendary tavern, the Red Dragon Inn. But even the most loyal customers want a change in scenery once in a while...So what do our heroes do when the same four tavern walls are getting a little dull? Pub crawl!
The Red Dragon Inn: Allies - Evil Pooky
A late-night "research" session has opened a portal to unknown realms. From that portal leaps Pooky\'s evil doppelganger, ready to wreak havoc in our heroes\' beloved tavern!