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Knitting Circle: Kickstarter Edition
Knitting Circle is a stand-alone follow up to the puzzle game Calico! In this tile-laying game for the whole family, players are knitters competing to create the coziest, most beautiful assortment of garments.
Meadow: Adventure Book
Immerse yourself in the serene beauty of nature with Meadow: Adventure Book, an expansion for the beloved game Meadow. Embark on a journey through diverse landscapes, each illustrated with stunning watercolor art, as you hike into nature and observe its wonders. This expansion captures the relaxed, cozy, and inspiring atmosphere of the base game, offering new ways of exploring Meadow surroundings.
Dorfromantik: Sakura
Dorfromantik - Sakura is the stand-alone successor to the Spiel des Jahres 2023 Dorfromantik - The Board Game.
Dorfromantik - Sakura takes the players into the idyllic landscape of Japan with many new challenges. Sakura is the Japanese word for cherry blossom, which comes into the game as a new element. In addition, there are now more than 40 achievements from 6 boxes to unlock.
These and other surprises await the players in Dorfromantik - Sakura.
Terraforming Mars: Amazonis And Vastitas
A double-sided game board presenting two new maps for Terraforming Mars, each with new milestones and awards:
- Amazonis Planitia - An expanded board with 30 additional hex spaces on Mars, 2 extra ocean tiles and longer terraforming tracks to support massive 5 player games.
- Vastitas Borealis - Terraform the northern waste of Mars.
Terraforming Mars: Automa
Terraforming Mars: Automa provides a new solo experience when playing Terraforming Mars. Instead of racing against the clock, the Automa lets you compete against corporations run by algorithms and special cards, and makes it possible for you to add any expansions to create the challenge you are looking for.
Terraforming Mars: Prelude 2
Terraforming Mars: Prelude 2, the sixth expansion for Terraforming Mars, focuses on cross-expansion effects, prelude cards with ongoing effects and actions, and more project cards for your tableau...not to mention five new corporations.
Most of the cards are specifically connected to other expansions of Terraforming Mars (Venus, Colonies, Turmoil), but the 5 Corporations and 15 of the Prelude cards are playable without any of these other expansions.
Undergrove
For over 300 million years, trees have traded nutrients with fungi in a vast underground network. Scientists continue to make new discoveries about this hidden world.
In Undergrove, you are a towering evergreen with an ancient symbiotic connection to the fungi in your forest. As new mushrooms appear, your options expand for converting nutrients and helping your seedlings. Using cube conversion, tile placement, area control, and a tiny bit of engine building, you’ll need to claim the most advantageous locations and optimize your actions to leave the best legacy in the forest. The player with the greatest number of successful seedlings, wins!
Oceans: Legends of the Deep
Legends of the Deep brings cultural legends, high fantasy, and mythologies from around the globe into the Oceans ecosystem.
Oceans is a journey from the known world into the unknown, where you discover powerful traits that hardly seem possible in the realm of biology. With Legends of the Deep, you will discover things beyond the world of science!
Dorfromantik: The Duel
After the great success of Dorfromantik: The Board Game, the next part of the Dorfromantik world is no longer about working together, but about friendly competition. The basic principle of the Spiel des Jahres 2023 is retained, but now both sides continue to expand their own landscape with the tile they have just revealed. Two new types of assignments also come into play with double and all-around assignments, which can also be combined with Dorfromantik: The Board Game. Two independently playable modules also provide more challenge, more variety, more interaction. Four of the new special tiles can also be integrated into Dorfromantik: The Board Game and played cooperatively.
Kahuna
"Who will rule the South Seas? Two Kahuna - ancient sorcerers of the Pacific - compete for dominance on an archipelago consisting of twelve small islands. Using their magic and wisdom, they struggle for control of the islands. They anxiously await the cards handed to them by fate. But when the time is right, they move to capture one, two, or even more islands, trying to gain the upper hand. At the mercy of the magical powers of the South Seas, they quickly realize that even the best magic is no good without strategy."
Alchemists: The King's Golem
"Add a new layer of logic-puzzles and deduction to Alchemists with four modular expansions! Can you figure out how to animate a golem - and, equally importantly, can you convince the king that you are making progress?"
Terraforming Mars: Colonies
Terraforming Mars: Colonies
Our world has widened before us. Corporations expand their operations to all corners of the solar system in pursuit of minerals and resources. Most places are not suited for terraforming, but building colonies may greatly improve your income and your possibilities in achieving that higher goal — the terraforming of Mars. Send your trade fleet to distant moons! Colonize the clouds of Jupiter! And let your Earth assets propel you to success!
Terraforming Mars: Venus Next
Terraforming Mars: Venus Next, the second expansion for the Terraforming Mars base game, has players building flying cities and making the atmosphere more hospitable on the deadly planet Venus.
Terraforming Mars: Hellas & Elysium
Terraforming Mars: Hellas & Elysium, the first expansion for Terraforming Mars,
For Crown & Kingdom
The king lies weakened on his deathbed. His Majesty has but days to live, and has failed to produce an heir. Any of the local dukes or duchesses could be next in line, as long as they are able to gain the approval of the people. Each has set off on a heroic campaign around the kingdom. They vie for fame, for glory, and for the crown!
Dokmus
Lead your tribe to glory on the island of Dokmus and become a legend!
Deadwood 1876
There’s gold in the Black Hills of South Dakota, and you’ve come to find (or steal) your share. You’re staying at one of the three major establishments in Deadwood where you and your associates are working together to steal some of the gold-filled safes floating around town. But you suspect that the “friends” you’re working with are secretly plotting to keep all the gold for themselves. Will you be ready to turn on them before they shoot you in the back?