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  • £5.00 - £70.00

Board Games

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  • Mechanism: Hidden Roles
  • Mechanism: Stat Check Resolution
  • Mechanism: Time Track
  • Mechanism: Voting
  • Category: Horror
Werewolves: Night of the...
  • -20%
  • -20%

Werewolves: Night of the Vampires

£12.36 £15.45
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Wherever werewolves are up to mischief, vampires are not far away. This is also the case with the sequel to the communication game, Werewolves - Night of the Vampires, in which the bloodsuckers are loose. 

Availability: In stock
The Werewolves of Miller's...
  • -25%
  • -25%

The Werewolves of Miller's Hollow

£8.21 £10.95
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The all-time-classic party game! Werewolves have infiltrated the village and are feasting on a new victim every night. Can you identify who among you is hiding a dark secret and root them out before it\'s too late?

Availability: In stock
Cult of the Deep
  • -40%
  • -40%

Cult of the Deep

£26.97 £44.95
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A hidden role dice game for 4-8 players and a play time of 45-60 minutes. You are a cultist trying to establish your faction’s rise to power.

Availability: Last items in stock
AuZtralia: TaZmania
  • -15%
  • -15%

AuZtralia: TaZmania

£21.21 £24.95
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In AuZtralia, humanity came to build a new world after a long war against the Old Ones. They failed. The old terrors were waiting for them and pushed them back to the coast. Now their only hope lies in a nearby small island, TaZmania. Will this be the promised land?

Availability: Last items in stock
AuZtralia
  • -17%
  • -17%

AuZtralia

£58.06 £69.95
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AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace\'s A Study in Emerald. Following the Restorationist war, the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds.

Availability: Out of Stock