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Clank!: Catacombs – Lairs and Lost Chambers
Delve deeper than ever before in CLANK! Catacombs: Lairs and Lost Chambers!
Strange sounds have been heard beneath the catacombs...Brave the lairs of the enigmatic Sphinx, the petrifying Medusa, or the formidable Living Statues.
Discover lost Chambers, each with a unique power found nowhere else in the dungeon. Collect trophies of your adventures to help your legend grow!
—description from the publisher
Interstellar
Aboard the Starship Exodus, players control seven spacefaring human-machine hybrids embarking on an epic pilgrimage to the stars. The journey will last many decades as you perform actions and place workers to develop technology for survival, terraforming, and colonization along the way. You must also battle many hardships like cancer, stress, or combat against gray goo, and mutineers in a delicate balancing act of tableaux management, decision making, and risky dice rolling. Entire sections of the ship are lost to erosion, lightning, desperation “fryby” star-diving, and foolhardy experiments. Players must negotiate risks and challenges together in a cooperative sense and survive the journey, but competitively, must have the most victory points to win.
Through The Desert: Bazaar
Four modular expansions tweak the classic gameplay of Through The Desert with fun twists without diluting the elegant nature of the gameplay. Add one for a slight change, or bring out all four for experienced players looking for a challenge!
Paperback Adventures
Our intrepid author Paige Turner is back! In Paperback Adventures, you get to play as the protagonist in one of Paige\'s wild brainstorming sessions. Conquer a menagerie of pulp novel characters in this solo deckbuilding word game.
Paperback Adventures - Plothook
As Plothook the Pirate, you can have exciting Paperback Adventures alone or with a friend.
Paperback Adventures - Ex Machina
As Ex Machina, you can have exciting Paperback Adventures alone or with a friend.
Paperback Adventures Character Box
The ending will come. But not how you expect.
More defensive playstyle
Heal damage if you have enough boon counters
Charge your laser over time for a big blast
Damage yourself for stronger card abilities
As long as you have at least one character box, the core box contains everything else you need to play the game. The core box also has space to store the bonus content from each of your character boxes (note: not all content from those boxes), allowing you to set up a new game more quickly.
Paperback Adventures - Damsel
As the Damsel, you can have exciting Paperback Adventures alone or with a friend.
Ticket to Ride Map Collection: Volume 6 – France & Old West
Expand any full game of Ticket to Ride with two new maps! Both France and the Old West offer distinctive new rules to change the way the game is played
Trek 12+1
Open the first page now and discover the adventure that awaits you!
This extension is based on the contents of a travel diary discovered during your stay at the Temple of Machapuchare. This diary has been lost by Max, a famous mountaineer, in an ascent during which he lost some of his equipment. You come across this finely illustrated notebook and you decide to relive Max\'s adventure!
You will go back in time following his footsteps, you will live a personal experience punctuated by encounters... Will the increasing difficulty of this new expedition make you give up?
Through the Desert
Each player attempts to score the most points by snaking caravan routes through the desert, trying to reach oases and blocking off sections of the desert. Many people feel that it is reminiscent of Go.
Clank! Catacombs
The catacombs of the skeletal dragon Umbrok Vessna are mysterious and dangerous. Portals transport you all around the dungeon depths. Wayshrines offer vast riches to intrepid explorers. Prisoners are counting on you to free them. Ghosts, once disturbed, may haunt you to death. Despite all that, it\'s time to leave the board behind with Clank! Catacombs, a standalone deck-building adventure.
Quartermaster General: 1914
Quartermaster General: 1914
1914 is the next title in the critically acclaimed Quartermaster General series by Ian Brody. The game plays between two and 5 players, and takes about an hour and a half to play. If you don\'t know the Quartermaster General series, these games are light, card-driven wargames, but with an emphasis on teamwork. The games play like Euro strategy games, and are enjoyed by wargamers and non-wargamers alike.