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Odin
In Odin, you want to empty your hand as quickly as possible, sending all your Vikings out into the world.
The game lasts several hands, with each hand consisting of one or more rounds. The deck contains cards in six suits, each numbered 1-9, and each player starts with a hand of nine cards.
Nemo's War: Ultimate Edition
Jules Verne\'s classic novel Twenty Thousand Leagues Under the Sea tells the story of Captain Nemo and his astounding ship, the Nautilus. The second edition of Nemo\'s War, Victory Point Games\' popular solitaire offering from designer Chris Taylor, is a greatly enhanced offering featuring mass-production printing and amazing Ian O\'Toole art and graphics throughout.
Factory 42 Deluxe + Promo
Strategize, outmaneuver & swindle to solve the Dwarven bureaucracy in a cooperatively competitive worker-placement game.
Factory 42 is a resource management game using worker-placement and a cube tower with new approaches to these mechanics and continues the set of games based in the world of Zanziar. Two to four players compete as Dwarven factory foremen, guiding their workers through the manufacturing process and earning rewards from the fulfillment of government orders. Bureaucracy hinders the process, affecting the supply of materials to the common resource pools and punishing foremen for failing to fulfill orders. The factory production line has to meet quotas, undercut rivals and improve tools.... which may require some shady deals.
Frostpunk: The Board Game
In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences.
Frostpunk: The Board Game - Timber City Expansion
A set of 80 wooden meeples representing buildings (15 mm thickness, varied height and width), containing 18 large buildings (12 different shapes) and 62 small buildings (23 different shapes), to be placed on cardboard buildings tiles from the Core Game.
Frostpunk: The Board Game - Dreadnought Miniature
Contains 1 plastic miniature. Besides being an awesome collector’s piece (190x70x50 mm size!) it will be used in one of the setups and one of the scenarios as an element that will increase the immersive aspect of the game. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.
Frostpunk: The Board Game - Resources Expansion
Contains 98 plastic miniatures. It is a set of beautiful plastic resources that match other plastic components in scale. It simply enhances the overall impression you will get if you play with the Miniatures expansion. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.
Frostpunk: The Board Game - Miniatures Expansion
Contains 120 plastic miniatures in 41 different sculpts, bringing the ultimate look of Frostpunk\'s last city of Earth to the tabletop. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.
Frostpunk: The Board Game - Frostlander Expansion
Contains a set of new game cards that increases replayability. It also adds a new (hardest) difficulty level to the game. Exclusive set of wooden pawns included in the expansion improves the aesthetics of the game.
Reign of Dragoness
Reign of Dragoness is a ladder climbing game. Players seek to be to shed cards from their hand in order to collect points.
Namiji
In Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.
Namiji: Aquamarine
In Namiji, you are two to five fishermen of yesteryear who are about to take a journey of discovery of beautiful and wild marine life. You will need to have a fruitful day at sea to win the game. To do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colourful fish and haul in your crustaceans traps.
Stack 'n Stuff: A Patchwork Game
In this newly illustrated edition, players are on the move. However, packing all your stuff into the moving trucks is quite tricky, costly and time consuming. And the day runs out fast! The last player on the time track is choosing one of the next three furniture patches. After paying the costs for transportation and time for loading, the player places the patch on the truck board. The player who manages to pack their truck best as well as earns the most money during the game is a moving master and wins the game!
Bloodborne: The Board Game
A campaign-based action-adventure game, players will take on the role of Hunters working together against the game to uncover the mysteries hidden within the city of Yharnam and beyond.
Tinners' Trail
In Tinners\' Trail, set in 19th century Cornwall, you represent a mining conglomerate at the height of the tin and copper mining industry. You must buy plots of land across Cornwall in auctions and survey them for tin and copper, always managing your "work points" and money effectively.
Velonimo
It’s a race to the summit!
Get on your bike and ready to race up the mountain to the summit. Score the most points to win the coveted peas and carrots jersey. But watch out, your opponents are trying to knock you off your seat!
Scout
SCOUT for the show!
You have suddenly been appointed as the leader of a circus. Using the members of your circus you must put together a show that will beat out your rivals. Everyone on your team has a specific role. To fill in the gaps on your team, try to scout members away from other circus groups! With the addition of just one extra person you may set off an incredible chain reaction that helps you create a show that no other circus will be able to surpass. Will you battle with your current members? Or will you wait it out and try to recruit different ones? You will feel amazing when you make the right choices in this speedy card game!
AuZtralia: TaZmania
In AuZtralia, humanity came to build a new world after a long war against the Old Ones. They failed. The old terrors were waiting for them and pushed them back to the coast. Now their only hope lies in a nearby small island, TaZmania. Will this be the promised land?
AuZtralia: Revenge of the Old Ones
1932 — the desolate shores of a new world lie before the would-be colonists. They are on a mission to grow food to feed the war-ravaged populations of the world, a war fought against the terrible Old Ones.
The Great Dalmuti: Dungeons & Dragons
A gloat-filled, winner-take-all contest in this D&D-themed version of the classic card game.. One round you’re polishing your royal crown, and the next you’re whacking rats in a filthy alley.
Patchwork Express
A smaller and quicker version of the acclaimed two-player abstract game! The same addictive tile-placing mechanics as the original meet a smaller playing area and larger, less complex pieces for a great on-the-go experience.
Nemo's War 2nd Edition
Jules Verne\'s classic novel Twenty Thousand Leagues Under the Sea tells the story of Captain Nemo and his astounding ship, the Nautilus. The second edition of Nemo\'s War, Victory Point Games\' popular solitaire offering from designer Chris Taylor, is a greatly enhanced offering featuring mass-production printing and amazing Ian O\'Toole art and graphics throughout.
AuZtralia
AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace\'s A Study in Emerald. Following the Restorationist war, the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds.
L.L.A.M.A.
In LLAMA, you want to dump cards from your hand as quickly as you can, but you might not be able to play what you want, so do you quit and freeze your hand or draw and hope to keep playing?