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Sea Salt & Paper: Extra Salt
A mini-expansion for Sea Salt & Paper, presented as a booster pack: 8 new cards with 5 new effects.
Darkest Dungeon: Musketeer Hero
A new Hero joins the fray! Add The Musketeer to your roster of Heroes to aid you against the many challenges of the Darkest Dungeon. Use his skills to safely dispose of enemies from a distance and carve your path through the darkness!
Darkest Dungeon: Crimson Court
This box adds a new location to the Darkest Dungeon: The Board Game, the Courtyard. The once green and lush gardens of the estate have fallen to decay. Now all you can see is the faintglow of the bloodlight, and a once lavish green place now infested with bloody insect-borne threats... and their unsuspecting victims.
Challengers! Beach Cup
Challengers! Beach Cup is an interactive deck-management game for 1-8 players that plays in about 45 minutes independent of player count. With the tournament gameplay style, you meet another opponent every round.
Expeditions
The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory.
Hive Of The Ghoul-Kin - Epic Encounters
Confront formidable, flesh-eating foes with this Epic Encounters warband box!
Ghouls teem in the darkness, stealing up from their subterranean kingdom to filch corpses wherever they can find them. There’s not an undisturbed graveyard to be found on the continent.
Doomlings
Somewhere on a doomed and distant planet, life has emerged, competing for supremacy until the world’s inevitable destruction. The object of the game is to score the most points by the time the world ends. Score points by playing Traits for your Doomlings’ species, making them more adaptable, resilient, and mischievous. As your Doomlings assert their dominance, Catastrophes will befall the planet, causing setbacks for each competing species. When the third Catastrophe inevitably strikes, the world ends, and the Doomlings with the strongest set of traits gets to look the Apocalypse in the eye and declare…“I scored the most points!”
Café New Edition
In 1713, King D. João V ordered Sergeant Melo de Palheta to travel to French Guiana in order to secretly obtain coffee seeds to plant in Brazil. In 1800, Brazil was already one of the largest coffee producers in the world. Drinking coffee became popular in Portuguese culture, and coffee beans from Brazil, Sao Tome and Principe, Angola, and Timor were among the most prized at the turn of the 20th century. In this game, players run companies that produce, process, and sell coffee to the most exclusive coffee shops of the Portuguese Bélle Époque.
This new edition includes the Café: EXPRESSO expansion.
Challengers
Challengers! is an interactive deck-management game for 1-8 players that plays in about 45 minutes independent of player count. With the tournament gameplay style, you meet another opponent every round.
Paperback Adventures - Plothook
As Plothook the Pirate, you can have exciting Paperback Adventures alone or with a friend.
Paperback Adventures - Damsel
As the Damsel, you can have exciting Paperback Adventures alone or with a friend.
Zuuli
The fierce and friendly pick and pass card game.
Collect enclosures, rescue animals and install upgrades over 3 years and build the highest scoring wildlife park you can in this fast paced card game. Don\'t let the cutesy looks fool you into thinking this is going to be easy though! Can you keep the Lions away from the Anteaters on the Savannah plains? Are your sloths lonely or living a happy life on an Open-Air island? Your Zuuli adventure awaits!
Innovation: Third Edition
This game by Carl Chudyk is a journey through innovations from the stone age through modern times. Each player builds a civilization based on various technologies, ideas, and cultural advancements, all represented by cards. Each of these cards has a unique power which will allow further advancement, point scoring, or even attacking other civilizations. Be careful though, as other civilizations may be able to benefit from your ideas as well!
The Spill
Offshore rig, DeepWell 4, has blown out and is spilling crude oil into the ocean at an alarming rate! Your response team must work together to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.
Machina Arcana - To Eternity
The brand-new ‘To Eternity’ expansion adds more value by bringing the core Machina Arcana experience to a new level!
Experience the conclusive resolution and thrilling climax to the entire Machina Arcana saga. The stakes have never been higher as you decide the very fate of the world itself.
Machina Arcana - From Beyond
The "From Beyond" expansion introduces a new type of non-linear scenario where players make choices, exploring different paths of the scenario with every playthrough.
Explore ritual chapters where you must advance by gathering the correct ritual components, execute mysterious evocations and conjure unknown horrors from beyond!
Decrypto
Communicate safely! Join the greatest Encryptor team in the world!
Your mission: transmit secret codes to your teammates without letting the opposing team intercept.
Decrypto is a “scramble communication” game: you must give clues to your teammates that are precise enough so they can understand you, but vague enough to make sure your opponents don’t get the message…
Spyfall
Everyone gets a card showing the same location - except for the Spy, who just gets told that they are the spy. Can the players ask the right questions to work out who the spy is without giving away their location? An exquisitely hilarious party game of bluffing, deduction and suspicion
Temple Rush
Roll the dice to pick your bricks and place them to skilfully build 3D temples. Temple Rush is an exciting race combining special player powers to be the first one to finish.
Mysterium
A team of psychics gather in a haunted house as they attempt to decipher a restless spirit\'s cryptic visions about the nature of their untimely demise! Time is short; you\'ll have to work together to figure out what one of the players is trying to tell you.
Dixit - 2021 Refresh
Each round, one player gives a clue to an abstract art card with the aim of having at least one player - but not everyone! - guess correctly. This easy-to-learn party game has won many awards, including the 2010 Spiel des Jahres.
Dixit 9 - 10th Anniversary
Celebrate 10 years of the pioneering game of creative communication! Illustrators from each previous expansion return to contribute art to this 84-card set, breathing new life into your games of Dixit with a contrast of abstract styles.
Windmill Cozy Stories
The playful wind wanders around the world, whirling from one windmill to another. Along the way, he catches the stories as they are told.
He carries them past our windows, throws them as dewdrops at our feet, and hides them in the rustle of the leaves high above our heads. They are hidden everywhere, speaking softly to us. So on bright spring mornings or warm autumn evenings, when we go out into the garden or sit by the fire, we listen to the hispers of the wind and share his cozy stories.