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Cuba: The Splendid Little War
Cuba: The Splendid Little War, from designer Javier Garcia de Gabiola, is a two-player simulation of the third War of Cuban Independence, which lasted from 1895 to 1898. (This was the last of the three liberation wars fought between Cuba and Spain; the previous wars were the Ten Years\' War (1868-1878) and the Little War (1879-1880). One player controls the forces of the Spanish colonial government, fighting to retain Cuba; the other player controls the Cuban rebels fighting for their independence.
España 1936
ESPAÑA 1936 is a game of historical simulation that recreates the facts occurred during the Spanish Civil War (1936-39).
It is played on a board depicting Spain and divided in connected zones, with counters at operational level. It has cards to develop the events of the war and to modify decisive battles. It does not have any CRT, and the combats are simple but real for the conflict. The turn and the combats are alternative, which creates a great interaction between the players. Thought for beginners and experts alike.
Veracruz 1631
Veracruz was the most significant port of the New World. From its docks, thousands of galleons full of valuable goods sailed to the Spanish crown. However, hundreds of them sank due to rough weather.
Healthy Heart Hospital (Third Edition)
Healthy Heart Hospital is a cooperative hospital game, where every patient is counted in dollars. Every game is different with a variety of doctors, nurses, and hospital administrators to choose from. Healthy Heart Hospital is easy to learn and features exciting cube-based gameplay. You will be dying to see each cube!
Age of Muskets Volume I: Tomb for an Empire
Age of Muskets is a rule set that covers the campaigns from the late XVII century to the first half of the XIX. It emphasizes Command and Control as well as the uncertainty and friction of any military operation. Players take command of an army of the period, represented by their headquarters, and control their attached units, their men and equipment. The purpose is to re-create all the relevant factors of war at the operational level in the pre-industrial age.
Race to Moscow: Giant Playing Mat
1260 x 840 mm, 2 mm thick, one side printed eco-leather playing mat. The mat is language independent.
1941: Race to Moscow - Axis Aircraft Expansion
Axis Aircraft Expansion upgrade - a set of three Ju.87 and one S.boat miniatures in players colors.
Dimensions:8cm x 30cm x 6cm
Weight:140 g
Star Trek: Ascendancy – Ferengi Escalation Pack
Contains 15 Starships and 5 Control Nodes.
Star Trek: Ascendancy - Federation Dice Pack
Contains 9 Federation themed dice.
Star Trek: Ascendancy - Andorians Starbases
Upgrade your game with 3 handmade resin Starbases.
Undaunted: Stalingrad
Stalingrad, 1942. Before you awaits a grueling conflict in this cornerstone battleground. As the bullets and bombs tear the city asunder, only through wits and valor can you seize the cornerstone of the entire Eastern Front and change the course of history.
Imperial Struggle + Update Kit
Imperial Struggle is a two-player game depicting the 18th-century rivalry between France and Britain. It begins in 1697, as the two realms wait warily for the King of Spain to name an heir, and ends in 1789, when a new order brought down the Bastille. The game is not merely about war: both France and Britain must build the foundations of colonial wealth, deal with the other nations of Europe, and compete for glory across the span of human endeavor.
2 Minutes to Midnight
2 Minutes to Midnight is a fresh design exploring the Cold War in 5-year turns starting in 1946 and running for 9 turns to 1990.
Star Trek Ascendancy - Romulan Escalation Pack
15 Starships and 5 Control Nodes for use with Star Trek: Acendancy
Escalate your Game!
Build more Starships!
Control more Planets!
When using Escalation Packs, make sure all players have access to the same number of Starships and Control Nodes.
Star Trek Ascendancy - Ferengi Dice Pack
Contains 9 Ferengi themed dice, with a Ferengi symbol replacing the \'6\' face. For use with Star Trek: Ascendancy.
Spyfall
Everyone gets a card showing the same location - except for the Spy, who just gets told that they are the spy. Can the players ask the right questions to work out who the spy is without giving away their location? An exquisitely hilarious party game of bluffing, deduction and suspicion
The Isle of Cats Duel
In The Isle of Cats Duel — a competitive, standalone game designed specifically for two players — you are citizens of Squalls End on a rescue mission to the Isle of Cats and must save as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique tile and belongs to a family; you must find a way to make them all fit on your boat while keeping families together.
Survive The Island
Survive The Island is a cutthroat game in which players seek to evacuate their adventurers — especially those of a high value — from a sinking island to maximize their score.
An island made up of forty hex-tiles is slowly sinking into the ocean as tiles are removed from the board. Each player controls ten people (valued 1-5) that they try to move towards the safety of the surrounding islands before the main island\'s volcanoes finally erupt. Players can either swim or use rafts to travel, but must avoid sea serpents, kaiju, and sharks on their way to safety.
Days And Nights: Red Army Miniature Pack
Days & Nights: Red Army Pack is an add-on pack that contains 28 miniatures compatible with both Days of Ire and Nights of Fire. It also contains a small deck expansion to Nights of Fire, and an additional deck allowing campaign play.
In Campaign mode you can play a game of Days of Ire followed by a game of Nights of Fire (solo, cooperative, or conflict mode up to 1v2 supported), and have the winner decided only at the end!
Days Of Ire: Budapest 1956
It\'s 1956, and waves of protest in Poland are once again showing cracks of the Eastern European communist bloc. Emboldened by these signs, students and intellectuals in Budapest, the Hungarian capital, organize a protest of previously unseen magnitudes. As the communist leadership sweeps in to kill the movement in its tracks a violent response is provoked, thus sparking the Revolution of the 23rd of October.
The Shipwreck Arcana
The Shipwreck Arcana is a compact, co-operative game of deduction, evaluation, and logic. Each player\'s doom constantly changes as they draw numbered fate tiles from the bag. By choosing which fate to give up and which card to play it on, you can give your allies enough information to identify the fate you\'re holding...which is important, as the active player cannot communicate with their allies during their turn!
Dune: War for Arrakis
Arrakis is a desert world seemingly dead and barren, yet here lies the most important resource in the galaxy: Spice. Without Spice, space travel is impossible, and humans become little clusters on isolated planets. The noble House that controls Arrakis and the production of Spice wields great power. The Emperor gave Arrakis to House Atreides, but then he conspired to replace them with their old rivals, House Harkonnen. Baron Harkonnen crushed the Atreides in a treasonous attack, and now rules the planet with an iron fist.