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Cyclades: Legendary Edition
In the Cyclades archipelago, off the shores of a divided Greece, players develop their cities and compete for supremacy under the watchful gaze of the gods.
In Cyclades: Legendary Edition, designers Bruno Cathala and Ludovic Maublanc have reworked the Cyclades base game and its many expansions to make gameplay more dynamic and fluid.
1212 Las Navas de Tolosa
1212: Navas de Tolosa is a small tactical wargame for 2 players that allows you to revive this famous medieval battle of the Reconquista where two very different ways of understanding war face each other: the Christian one represented by the kingdoms of Castile, Aragon and Navarre, and the Muslim one represented by the Almohad Empire. Through action points, players move their troops across the battlefield and fight fiercely to death, but only if they learn to play their cards wisely they will be able to claim victory.
Watergate
In Watergate, one player assumes the role of a Journalist, while the other embodies the Nixon Administration—each with a unique set of cards.
Halls of Hegra
From an abandoned mountain fortress you command a group of Norwegian volunteers fighting numerically superior German forces in the early days of WW2.
Hegemony: Lead Your Class to Victory
The Nation is in disarray and a war is waging between the classes. The working class faces a dismantled welfare system, the capitalists are losing their hard-earned profits, the middle class is gradually fading and the state is sinking into a deep deficit. Amidst all this chaos, the only person who can provide guidance is... you. Will you take the side of the working class and fight for social reforms? Or will you stand with the corporations and the free market? Will you help the government try to keep it all together, or will you try to enforce your agenda no matter the cost to the country?
Age of Steam Deluxe: Expansion Volume I
Railway expansion continues as steam-belching iron horses roar into new territory.
This volume includes the 9 previously available expansion maps for Age of Steam Deluxe as well as a punchboard money chip chart for identifying money chip denominations.
Frostpunk: The Board Game - Timber City Expansion
A set of 80 wooden meeples representing buildings (15 mm thickness, varied height and width), containing 18 large buildings (12 different shapes) and 62 small buildings (23 different shapes), to be placed on cardboard buildings tiles from the Core Game.
Frostpunk: The Board Game - Dreadnought Miniature
Contains 1 plastic miniature. Besides being an awesome collector’s piece (190x70x50 mm size!) it will be used in one of the setups and one of the scenarios as an element that will increase the immersive aspect of the game. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.
Frostpunk: The Board Game - Resources Expansion
Contains 98 plastic miniatures. It is a set of beautiful plastic resources that match other plastic components in scale. It simply enhances the overall impression you will get if you play with the Miniatures expansion. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.
Frostpunk: The Board Game - Miniatures Expansion
Contains 120 plastic miniatures in 41 different sculpts, bringing the ultimate look of Frostpunk\'s last city of Earth to the tabletop. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.
Wreckland Run
Wreckland Run takes place in a post-apocalyptic landscape known as the Wrecklands that\'s filled with marauders and other dangers. Wreckland Run is played across a campaign consisting of 7 chapters. With each new chapter, the continuing story will unfold in the campaign book. You will be instructed to open up a new envelope that adds exciting new bosses, enemies, and gameplay twists. The contents of these are secret for now. Do not reveal them until you’ve been instructed to!
Namiji: Aquamarine
In Namiji, you are two to five fishermen of yesteryear who are about to take a journey of discovery of beautiful and wild marine life. You will need to have a fruitful day at sea to win the game. To do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colourful fish and haul in your crustaceans traps.
The Ming Voyages
"The Ming Voyages" are the seven journeys made by the Chinese treasure fleet of oceanic junks between 1405 and 1433.
Stack 'n Stuff: A Patchwork Game
In this newly illustrated edition, players are on the move. However, packing all your stuff into the moving trucks is quite tricky, costly and time consuming. And the day runs out fast! The last player on the time track is choosing one of the next three furniture patches. After paying the costs for transportation and time for loading, the player places the patch on the truck board. The player who manages to pack their truck best as well as earns the most money during the game is a moving master and wins the game!
Tinners' Trail
In Tinners\' Trail, set in 19th century Cornwall, you represent a mining conglomerate at the height of the tin and copper mining industry. You must buy plots of land across Cornwall in auctions and survey them for tin and copper, always managing your "work points" and money effectively.
Prehistories: Evolutions
Find new ways to go hunt with your tribes with various special mechanisms
Viticulture World: Cooperative Expansion
In the Viticulture World expansion for Viticulture (a top-30 ranked game on BoardGameGeek), cooperate with members of your extended winemaking family (or play solo) in 7 asymmetric continents as you try to achieve global recognition. Balance the growth of your individual vineyard with the combined effort of your fellow players to gain influence within the region.
Dungeon Decorators
From time beyond memory, a great evil overlord has plagued the land, his ruthless cruelty matched only by his ruthlessly poor decorating taste. That evil overlord has died, and numerous pretenders are vying to take over his throne. And everyone knows that the first step on the journey to becoming a legendary evil boss is to set up a nefarious lair.
Doctor Who: Don't Blink
The TARDIS has crashed on a derelict spaceship full of Weeping Angels: terrifying killers that can be stopped only by staring at them. But if you dare to stop looking — if you even blink — they\'ll send you out of time. Will the Doctor and companions be able to get all the pieces to repair the TARDIS in time? Or will the Weeping Angels succeed when so many adversaries have failed before?
Wolfenstein: The Old Blood
This isn\'t the first time that BJ has visited Castle Wolfenstein. In 1946, he and Agent One, Richard Wesley, successfully infiltrated the fortress. The objective was simple; grab some intel and get out. What they discovered within the walls of the Castle were unspeakable horrors.
Start your campaign in Castle Wolfenstein and find a way to escape while Rudi Jäger is on your back! Navigate through the streets of Wulfburg and discover what the Nazis are secretly working on!
Wolfenstein: The Board Game
Wolfenstein: The Board Game takes place in the legendary Castle Wolfenstein and — like the action of the flagship, award-winning games developed by MachineGames, Wolfenstein: The New Order and Wolfenstein: The New Colossus — occurs in the early 1960s in a world in which the Nazis won the Second World War.
Cartaventura Oklahoma
Third exciting instalment in the Cartaventura series!
Small box, big adventure!
Prehistories
You are the leader of a prehistoric tribe, deciding which members of your tribe go hunting and what prey they want to catch. To guide you, the Elders have created challenges that you can complete by painting on the wall of your cave.