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Traitors Aboard
Traitors Aboard is a hidden role party game that combines strategy, bluffing, and social interactions.
Inside Job
Strange things are happening here! Someone is trying to disrupt the agents\' joint missions. But who is "The Insider"?
Unlock 9! Legendary Adventures
A co-operative game inspired by escape rooms that uses cards and a companion app allowing you to search scenes, combine objects, and solve riddles. Includes three scenarios: Action Story, Robin Hood:Dead or Alive, and Sherlock Holmes: The Burnt Angels Case.
Shamans
You are a Shaman protecting the spirit worlds from the threat of the shadows since the dawn of time, but could the danger come from your own ranks? Will you be able to read through the schemes of your corrupted rivals and find yourself on the right side of this age-old struggle?
Unlock! Mythic Adventures
Three brand-new adventures to test your skills in the game that brings the thrill of cooperative, escape-room-style puzzle-solving to your tabletop! A fully standalone experience, using an app to guide you through three exciting worlds full of differing challenges.
Unlock! Timeless Adventures
Discover three new interactive challenges that bring escape-room-style gameplay to your tabletop, supported by a handy app! Foil a nefarious plot at the circus, race for a precious jewel in early-20th-century Paris, and repair the timeline when a time machine goes badly wrong.
Unlock! Exotic Adventures
Three more incredible escape-room-style adventures! Work together to confront the monster under the bed, dinosaurs and more in this cooperative puzzle game.
Unlock! Secret Adventures
Discover three fantastic new scenarios for the game that brings the escape-room experience to your tabletop! Solve mysteries and riddles with your friends in these cooperative adventures, supported by a companion app that can provide clues, check codes and monitor your remaining time.
Unlock! Escape Adventures
Bring the excitement of an escape room to your tabletop with three scenarios that pit you against the clock to find a way out by solving clues and puzzles! Includes three cases and a tutorial.
Guild Master
Trouble is on the rise. And for adventuring guilds this spells opportunity.
Everdell: The Complete Collection
Dive tailfirst into the world of Everdell with the Complete Collection. Build a city of critters and constructions and explore the Emerald Valley and beyond; celebrate the Bellfaire, wonder at Newleaf’s mechanical marvels, trek into the Spirecrest Mountains, explore the underwater depths of Pearlbrook, and chance the dangers of Mistwood. Play against automated opponents including the dastardly Rugwort and cunning Nightweave and meet heroes of renown like Corrin Evertail himself. Everdell is easy to learn, yet offers satisfying strategic depth and endless replayability. Will the sun shine brightest on your city?
Let's Go! To Japan
In Let\'s Go! To Japan, you are a traveler planning, then experiencing your own dream vacation to Japan.
The game consists of thirteen rounds in which players draw activity cards illustrated by Japan-based artists and strategically place them in different days in their week-long itinerary. These can\'t-miss tourist attractions will have you bouncing between Tokyo and Kyoto as you try to puzzle out the optimal activities to maximize your experience while balancing your resources. The game ends with a final round in which you ultimately go on your planned trip, activating each of your cards in order along the way.
The player who collects the most points by the end of their trip wins!
Meadow - Cards & Sleeves Pack
Take care of your Meadow and protect it with special card sleeves! The set includes 300 transparent sleeves in Meadow cards size, providing protection from dirt, moisture and loss of color. Additionally, there is an envelope with 6 cards as a mini-expansion to the game!
Bang! - 4th Edition
Recreate an old-fashioned spaghetti western shoot-out, with each player receiving a Character card to determine special abilities and a Role card to determine their goal. Outlaws must kill the Sheriff, Deputies must protect him, the Renegade needs to be the last person standing and the Sheriff must kill all Outlaws and Renegades! Who will be left standing once the bullets are fired?