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Root - A Game of Woodland Might & Right
Root A Game of Woodland Might & Right
Root is a game of adventure and war in which 2 to 4 (1 to 6 with the \'Riverfolk\' expansion) players battle for control of a vast wilderness.
Go Cuckoo!
On your turn in Zum Kuckuck!, you take one standing stick and put it on the nest. If both ends of the stick have the same color, you may choose to lay an egg on it. Otherwise, you take another stick whose top color is the same as the hiding color of the previous one, up to three sticks. After laying an egg or putting the third stick with different colors, your turn ends. There are penalties for a stick touching the ground or eggs falling from the nest.
Century: Spice Road
Travel the silk road to establish trade routes and fulfil demands for certain goods in this family-friendly strategy card game.
Concordia
Two thousand years ago, the Roman Empire ruled the lands around the Mediterranean Sea. With peace at the borders, harmony inside the provinces, uniform law, and a common currency, the economy thrived and gave rise to mighty Roman dynasties as they expanded throughout the numerous cities. Guide one of these dynasties and send colonists to the remote realms of the Empire; develop your trade network; and appease the ancient gods for their favor ? all to gain the chance to emerge victorious!
Ankh: Gods of Egypt – Pantheon
The Pantheon expansion introduces a whole new set of five Egyptian gods, each bringing their own abilities and warriors to the fight against oblivion. The introduction of each new god into the game not only gives new options to the player who controls them, but also changes the landscape for everyone on the table.
Meeple Towers
Build the high-rises of tomorrow, where meeples will live, work, and play! Meeple Towers is a strategic and abstract tower building game. Players take turns playing action cards that let you add workers, supports, or new tiles to create a growing multi-level 3D structure. You score points based on your contributions, your supporting structures, and how good you make life for your meeples. The builder with the most points wins!
Cat Tower
“Meow! It looks so delicious!” Fatty Catty stares, drooling at the dried fish hung high on the shelf. It’s not just Fatty Catty, but all of the cats are attracted to it, wondering how to reach the yummy fish far beyond their leap. Maybe if they stand on each other’s backs they can grab the fish. Let’s help them make a Cat Tower!
Transatlantic
Transatlantic is a game for 2-4 players, ages 14 and up.
2 to 4 players lead their own shipping companies, which transport freight, mail, and passengers around the globe. They purchase new steamships from the market, each of them historical with their individual technical data (tons, knots etc.).
Roll for the Galaxy
Roll for the Galaxy
Roll for the Galaxy is a dice game of building space empires for 2-5 players. Your dice represent your populace, whom you direct to develop new technologies, settle worlds, and ship goods. The player who best manages his workers and builds the most prosperous empire wins!
Famiglia
Famiglia
The players control two rival gangs and try to recruit additional gang members from the four families (La Famiglia, The Accountants, The Brutes, The Mercenaries) on the Street. The player, who uses the special abilities of the different families better than his opponent, will get the most influential gang and win the game.
Tinderblox
The fun mint-tin sized dexterity game that gamers and non-gamers will love!
Tinderblox sets players in a campfire setting, where each player will attempt to grow the fire. But watch out! Place the blocks badly and you risk burning down the camp!
Last Light: Infinity
New challengers have arrived to squabble over the last star in the known universe!
INFINITY adds 10 new aliens to Last Light and adds components to bring the game up to eight players while keeping the same speed of gameplay!
Last Light
Last Light is a fast-paced 4x game with 3D planets and a rotating board in which players playing asymmetrical alien factions simultaneously gather light right before the heat death of the universe. Each turn, players select an action card, then all players take their actions simultaneously, exploring planets, mining for resources, gaining new technologies, and commanding fleets all while racing to the center of a rotating board to the last known white dwarf star to gather light for their civilization to survive.
Roam
Welcome to Arzium, land of ancient civilizations, bizarre creatures, unexplained wonders, and vibrant characters. A great sleeping sickness has spread across the land, sending every type of creature to wander for hundreds of miles in a dazed, incoherent march. It’s your job to seek them out and wake them from their sleep, recruiting them to help you find even more lost souls!
The March Of Progress
Your goal in The March of Progress is to control countries through the playing of action cards so that you generate victory points (VPs) during scoring. Whoever has the most VPs at the end of the game wins.
Raptor
Mamma Raptor has escaped from her run and laid her eggs in the park. A team of scientists must neutralize her and capture the baby raptors before they run wild into the forest.
Colt Express Big Box
The base game, the two expansions, and an additional bandit! Play a Wild West Bandit in for the money OR the Marshal, Samuel Ford, for law and honor.
Root: Resin Clearing Markers
Make your Woodland beautiful and more visible with these 12 resin clearing markers.
Junk Art 3.0
Junk Art - Madera
In Junk Art, players are presented with junk from which they must create art. Thus the name.
Colt Express
Players control outlaws who have all come to rob the same train, programming their actions in advance as they climb up and down, loot valuables, avoid the Marshal and shoot at each other! Winner of the 2015 Spiel des Jahres award.