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  • Minimum age: 14
  • Category: Action / Dexterity
DiceBot MegaFun DiceBot MegaFun
  • -45%
  • -45%

DiceBot MegaFun

£13.72 £24.95
Free Shipping

In the future, robots battle it out to the amusement of humans. Players are the robots who must reach into the junkyard to grab dice displaying various parts and place them on their robot sheet. Each player places 6 parts dice onto their sheet – 5 in the body area and one in the head.

Availability: In stock
Last-Second Quest
  • -30%
  • -30%

Last-Second Quest

£24.47 £34.95
Free Shipping

You only have seconds to prepare for your next Adventure! Can you grab everything you need in time? In Last-Second Quest, you and your opponents are archetypical adventurers, with a gridded board representing your backpack, staring at a shared pile of items. Each round a quest is revealed with a unique set of required and forbidden items, and you only have seconds to fill your storage board with as many of the required items you can, while avoiding the forbidden ones. Once everyone is done, you take turns defending your choices, then score based on how well you prepared, and how few empty spaces are left over. The best prepared adventurer wins!

Availability: In stock
A'Writhe: A Game of... A'Writhe: A Game of...
  • -40%
  • -40%

A'Writhe: A Game of Eldritch Contortions

£23.97 £39.95
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Summon the Great Old Ones by having them align their bodies over Arkham. Players gather in teams of two: one is the cultist and the other a Great Old One. The cultist is assisting the Great Old One and attempting to summon them to our plane. To do this, the cultist instructs their deity, with great veneration, to place an appendage on top of an Arkham landmark to complete a specific pattern.

Availability: In stock
Kluster
  • -22%
  • -22%

Kluster

£15.56 £19.95
Free Shipping

Kluster is a dexterity game for 1 to 4 players, that is quick to play, easy to transport, incredibly fun, and accessible to everyone. ...and it\'s still full of strategy!Kluster?s rules can be explain in no time: Magnetic stones are equally shared between players, who must, in turn, place one stone inside the area delimited by the cord. The first player to get rid of his or her magnets wins. But beware, when stones kluster together during one player?s turn, he or she collects them

Availability: Out of Stock