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Dune: Betrayal
In the social deduction game Dune: Betrayal, players take on the identity of one of the iconic characters of Dune, each representing a distinct role within the factions vying for control amid the sands of Dune.
Chocolate Factory
Make the best chocolate you can and sell it all to corner shops and department stores. Earn the most profit to become the champion chocolatier!
Mykerinos: The Nile
This Mykerinos add-on was made available at Essen 2007. It includes 6 new tiles and 4 tokens. The players will sail on the Nile and meet a new character, governor Greenwish.
Asteroyds
Asteroyds is a racing and programming game for 2-6 players.
Each player takes on the role of a famous Shuttle Racer Pilot and they have been drawn to a deadly event put on by a mega-rich entrepreneur that has recently bought the Ujitos system.
Cartagena - 2nd Edition
First, you can choose which part of the story to play. The basic-game reproduces only the first part of the jailbreak: the escape from the fortress to the sloop; but you may also choose to play the second part through the island of Tortuga or the whole story as well. You can also shorten or stretch the game, varying the number of board segments and/or pirates.
For Crown & Kingdom
The king lies weakened on his deathbed. His Majesty has but days to live, and has failed to produce an heir. Any of the local dukes or duchesses could be next in line, as long as they are able to gain the approval of the people. Each has set off on a heroic campaign around the kingdom. They vie for fame, for glory, and for the crown!
Alan's Adventureland
In Alan’s Adventureland players are a part of the design team for a new amusement park. There are four themed neighborhoods within the facility, and each player is responsible for constructing the attractions in one of those neighborhoods: Animal Kingdom, Tour America, Sky World, and Foreign Lands. Each turn represents the passage of one week.
Rattlebones
Welcome, girls and boys. My name is Rattlebones, and you have been cordially invited to spend the day at my Fabulous Festival of Dice! Play games! Win prizes! Ride the train! I’ll be wandering about the park, and if you’re the first one to find me, you win! Won’t that be delightful?
Temporum
In some of the best versions of reality, the Egyptians discover America, the industrial revolution happens early, and robots take over. In others, the Renaissance produces a plutocracy which leads to a utopia(or perhaps to anarchy). It’s all in the subtle details.
Rails of New England
New England Rails is a business game set in 19th century New England for two to five players. Each player takes on the role of a would-be business tycoon seeking to increase profits by expanding business holdings and connecting them by railroad to major cities.
Darjeeling
In 1835, the British East India Company leased the region around the location of the modern-day city of Darjeeling.
The British strategically placed the trading post to build a sanatorium there as well!
Season of Prophecy Pack - Twilight of the Gods
New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation!
Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.
Season of Apocalypse Pack - Twilight of the Gods
New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation!
Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.
Season of Epiphany Pack - Twilight of the Gods
New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation!
Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.
Darkest Night: Miniatures Set
Darkest Night: Second Edition brings a unique fantasy world to your table through its story and theme. With the miniatures set, you can add some extra flair to your Darkest Night board game or use the Darkest Night characters with any of your other games.
Marvel Strike Teams
Wizkids is thrilled to announce the brand-new strategy game that puts players in the shoes of some of their favorite Marvel Universe heroes and villains, Marvel Strike Teams. Designed by Andrew Parks, 2 to 5 players will face off in a classic battle of good versus evil, where one player is the leader of the villain side while the rest are heroes, battling the villain and trying to save the world.
Marvel Strike Teams: Avengers Initiative
Avengers Initiative is the first expansion for Marvel Strike Teams, the tabletop strategy game that allows you to send a strike team of heroes to invade the base of a villainous mastermind in order to complete challenging scenarios.
Dark.net
Boost your rep by intercepting transmissions, hiring informants, extending your network and more! The tech-future which mankind has been working towards is finally upon us! Sadly, the tech-future is not all we thought it was cracked up to be; technology couldn’t save us from ourselves and there are no hoverboards or floating cars in sight. Contrary to our hopes and dreams, four mega corporations dominate and dictate every aspect of our lives.
Tawantinsuyu: The Inca Empire
Gather your people from the villages below and use their unique abilities to strategically place them where they can perform the greatest tasks for you. Climb the steps of the Sun Temple, reaping the rewards of your piety. Build structures that both nourish your people and provide you with benefits no other has at their disposal. Muster an army and conquer villages in the four realms of Tawantinsuyu. Prove yourself a worthy successor to Pachacuti and lead the Inca to glory!
Dragonriders
Climb aboard your trusty steed and lift off for the race of your life! The players race their dragons on a course in a deep and winding canyon. You have some magic to use to aid your cause, or hinder your opponents.
Transatlantic
Transatlantic is a game for 2-4 players, ages 14 and up.
2 to 4 players lead their own shipping companies, which transport freight, mail, and passengers around the globe. They purchase new steamships from the market, each of them historical with their individual technical data (tons, knots etc.).
Techno Witches
Heinrich Glumpler is well-known for his original game ideas. With Zauberstauber (Magic Duster), he\'s tackled witches - but not the kind of witches that are known to most, that is, wrinkled old crones that fly about on dusty broomsticks.
Passing Through Petra
At the intersection of the most well-traveled trade routes in the old world lies a city within rose-colored cliffs. A place where caravans miles long enter the city, through a narrow canyon called “the Siq.” Inside, traders from faraway lands find shelter and a place to trade their wares among the stunning buildings carved into towering red rocks.
Gloomy Graves
Can you bury the competition?
In Gloomy Graves, you work as a gravedigger in a dark fantasy world where epic battles rage continuously. The corpses of pixies, goblins, unicorns, cyclops, and dragons have begun to pile up, so you’ve got your work cut out for you…