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Dark.net
Purchasing this product will get you 101 points , which equals to £1.01
£44.95Boost your rep by intercepting transmissions, hiring informants, extending your network and more! The tech-future which mankind has been working towards is finally upon us! Sadly, the tech-future is not all we thought it was cracked up to be; technology couldn’t save us from ourselves and there are no hoverboards or floating cars in sight. Contrary to our hopes and dreams, four mega corporations dominate and dictate every aspect of our lives.
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Boost your rep by intercepting transmissions, hiring informants, extending your network and more! The tech-future which mankind has been working towards is finally upon us! Sadly, the tech-future is not all we thought it was cracked up to be; technology couldn’t save us from ourselves and there are no hoverboards or floating cars in sight. Contrary to our hopes and dreams, four mega corporations dominate and dictate every aspect of our lives.
In Dark.net, players will intercept transmissions to gain valuable information via their data network. Players will use fences to buy and sell information so they can boost their ability to gather even more information.
To boost their Reputation, players will:
- Accrue Credits
- Extend Their Network
- Hire Informants
- Install Network Boosters
- Make Contacts
- The player with the most Rep at the end of the game is the winner.
COMPONENTS:
- 4 Starting Networks
- 4 Player Aides
- City Board
- 12 Network Boosters
- 16 Informants
- 20 Contacts
- 7 Dice
- 100 Information Cubes
- 40 Network Extensions
- 16 Response Cards
- Credits Cubes
- Various Tokens
- 12-Page Rule Book
Data sheet
- Minimum players
- 2
- Maximum players
- 4
- Average game length
- 60 min
- Minimum age
- 14
- Easy Transport
- No
- Language
- English
- Difficulty level
- Medium
- Mechanism
- Dice Rolling
Modular Board
Random Production
Tile Placement - Category
- Science Fiction
Specific References