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A'Writhe: A Game of Eldritch Contortions
Summon the Great Old Ones by having them align their bodies over Arkham. Players gather in teams of two: one is the cultist and the other a Great Old One. The cultist is assisting the Great Old One and attempting to summon them to our plane. To do this, the cultist instructs their deity, with great veneration, to place an appendage on top of an Arkham landmark to complete a specific pattern.
Curio: The Lost Temple
Not all the puzzles of the world have been solved! A sinkhole formed west of the Tigris river in the heart of Mesopotamia revealing a large stone door with curious, unknown markings. A special team of archaeologists, from all over the world, ventured to the site to solve its puzzle, allowing them inside. Therein, a massive man-made cavern, stretching for what seemed to be a mile straight down, could be seen. But just as the team decides to leave, the door slams shut, sand slowly filling up from the ground, and a revelation of new puzzles that must be solved. Will they do it in time?
Tawantinsuyu: The Inca Empire
Gather your people from the villages below and use their unique abilities to strategically place them where they can perform the greatest tasks for you. Climb the steps of the Sun Temple, reaping the rewards of your piety. Build structures that both nourish your people and provide you with benefits no other has at their disposal. Muster an army and conquer villages in the four realms of Tawantinsuyu. Prove yourself a worthy successor to Pachacuti and lead the Inca to glory!
Kibble Scuffle
Wow, you have a lot of cats, and they all need to eat! Clash their personalities in fun and exciting ways to feed them kibble and win the game. Using the game box as a cat food box to store the food cubes, players take turns placing their cats at bowls and resolving their abilities. For example, the Pounce Cat removes a cat at a bowl. The Greedy Cat eats two food cubes. The Mangy Cat forces another cat to move away from their bowl. Once there are 5 cats at any food bowl, the feeding (scoring) phase begins, followed by a new round.
Magic: The Gathering – Heroes of Dominaria Board Game
In Magic: The Gathering – Heroes of Dominaria Board Game, players take on the role of a powerful hero as they travel to the lands of Dominaria. As the player explores the ancient lands, they need to build sites, rediscover lost artifacts, and confront the sinister Cabal in order to gain the resources needed to save the multiverse before rival heroes do.
Light vs. Dark - Quarriors!
In Quarriors! Light vs. Dark, players take on the roles of Quarriors, mighty mystical warriors who have the power to capture dangerous quarry from the untamed Wilds! They must conjure the mysterious powers of Quiddity, cast powerful spells, and summon their creatures to battle if they hope to overcome rivals and earn their rightful place as the Champion!
Quarriors! Dice Building Game
Quarriors! the game of uber strategic hexahedron monster combat mayhem! Designed by Mike Elliott and Eric M. Lang, Quarriors! is a unique blend of strategy and chance featuring the dice building game mechanic!
Quest of the Qladiator - Quarriors!
The 3rd expansion set to the 2011 hit – Quarriors™ Dice Building Game™. Featuring an all-new “Lock” mechanic allowing some Creatures to have long-lasting game effects!
Ettin
In Ettin, you will lead one of eight nations to victory in a series of fast-paced wars, and you won’t do it alone! Players make pairs of allies (Like a two-headed Ettin!), sharing units and strategies as they face their enemies on either side.
Formidable Foes
Formidable Foes is an exploration game for 2-6 players. The players are heroes who are exploring the dungeon, battling monsters and making gold. The player who amasses the most gold by the end of the game is the winner.
The Difference between Women & Men
What do you think? What do women think about men who shave – or don’t? Do they know what men dream about? Do men know what women dream about? In this fun (we hope) and free-wheeling game, there are no wrong answers, but there can be some very strange or interesting ones.
Dragonriders
Climb aboard your trusty steed and lift off for the race of your life! The players race their dragons on a course in a deep and winding canyon. You have some magic to use to aid your cause, or hinder your opponents.
Transatlantic
Transatlantic is a game for 2-4 players, ages 14 and up.
2 to 4 players lead their own shipping companies, which transport freight, mail, and passengers around the globe. They purchase new steamships from the market, each of them historical with their individual technical data (tons, knots etc.).
Techno Witches
Heinrich Glumpler is well-known for his original game ideas. With Zauberstauber (Magic Duster), he\'s tackled witches - but not the kind of witches that are known to most, that is, wrinkled old crones that fly about on dusty broomsticks.
Gone Fishing!
Who is the best angler? One player takes the role of the two anglers and tries to catch as many fish as possible. The other player takes the role of the fish and with bluff and skill tries to hinder the anglers from catching fish. The angler player decides where to fish, but must do so in the dark as the fish cards are placed face down.
Phoenicia
Empires rise and fall. In the buffer areas and crossroads between civilizations, however, a clever ruler can sometimes adopt new ideas, establish trade, and found a city state.
Gloria Mundi
Gloria Mundi is a board game for 2-6 players set during the fall of Rome. You’re a Roman statesman struggling to survive in this era of cultural decline and political chaos. While foreign invaders and domestic incompetents devour the last resources of the Empire, you’ll try to build your career out of the rubble.
Caribbean
The board shows the Caribbean in the 18th century. Six pirate ships lie in wait on the sea. They are ready to pillage the rich ports or to rob the booty from other ships. The sea is divided into spaces. Each player has three safe havens marked in his color on the board.
Submarine
Evidence of Atlantis! Is this mythic civilization a reality? Pictures from the oceanic bathyscaphe Neptune XIII seem to prove the existence of an ancient civilization under the sea. It discovered what may be vestiges of the mythic civilization of Atlantis.
Mall World
Players compete in the building of Mall World. It is scheduled to be the largest indoor shopping mall in the world. In the planning, it is important to get the right shops in the right locations.
Fifth Avenue
Building in New York City is booming and everyone wants to get in on the new fad – buildings that touch the sky: skyscrapers! Players compete to build their sky scrapers in the best locations, but what is a good location? One with shopping – and the more shopping, the better!
O Zoo le Mio
All players are zoo directors and try to attract the most visitors to their zoos. Success comes to the player who creates the largest attractions.
Mammoth Hunters
Imagine a cold and windy autumn day about 30,000 years ago. For hours the hunters have shadowed the mammoth herd. Will they succeed? Will they be able to bring down one of the huge beasts? If they succeed, the beast will feed the tribe for many weeks
Message to the Czar
The governors have important messages that must reach the czar as quickly as possible. Because the governors live in provinces in the far reaches of his empire, a governor must be clever and a little lucky to be the first to get his message to the czar, winning the game and the favor of the czar.