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Rulebenders
A theme-traveling adventure with pirates, zombies, dinosaurs, wizards, and more!
Embark on a fascinating adventure through multiple themes like pirates, sci-fi, fantasy, prehistoric, zombies, and more in Rulebenders, a theme-traveling game that twists the rules of the game (literally and figuratively) and will create a unique game experience every time you play!
Factory 42 Deluxe + Promo
Strategize, outmaneuver & swindle to solve the Dwarven bureaucracy in a cooperatively competitive worker-placement game.
Factory 42 is a resource management game using worker-placement and a cube tower with new approaches to these mechanics and continues the set of games based in the world of Zanziar. Two to four players compete as Dwarven factory foremen, guiding their workers through the manufacturing process and earning rewards from the fulfillment of government orders. Bureaucracy hinders the process, affecting the supply of materials to the common resource pools and punishing foremen for failing to fulfill orders. The factory production line has to meet quotas, undercut rivals and improve tools.... which may require some shady deals.
Mint Works
Mint Works is a light and straightforward worker placement game. Its compact size makes it easy to put in your pocket and take it anywhere. Its simple rules make it easy to introduce new players to the genre of worker placement.
Deadly Dinner: Killing Woodstock
Deadly Dinner - Killing Woodstock is set in San Francisco, 1970: Ten people have one goal: Reviving the legendary Woodstock Festival. A tranquil San Francisco commune, an up-and-coming rock band, and a tough motorcycle gang are united by their love of music, peace, and mind-expanding drugs. However, the festival turns into a death trip for the commune’s spiritual leader. Once the guru was found murdered, peace, love, and happiness were over.
Trinidad Deluxe
1580, South America: a new colony born on the ashes of the previous settlement. The difficulties are many: the natives who try to repel the invader, the laking of resources, the English Corsairs who threaten destruction. Will you succeed in the challenge?
Woodcraft
In Woodcraft, you play as forest people running competing workshops in the woods, with you gathering wood and crafting goods for your customers. Along the way, you hire helpers, improve your workshop, and buy different types of wood and other tools to create the best workshop you can.
Arkwright: The Card Game
Discover a streamlined version of the critically acclaimed “Arkwright” boardgame. A highly economical strategic game for up to 4 players. It’s a big game, in a small, affordable box.
Dune: Betrayal
In the social deduction game Dune: Betrayal, players take on the identity of one of the iconic characters of Dune, each representing a distinct role within the factions vying for control amid the sands of Dune.
Industry
From the clay pit to the robot factory, you must steer your burgeoning industrial empire through five different eras in this exciting auction game. Experience the discovery of steam power, electricity and the first machines – then put them to work for you. Build factories, then secure rail lines and shipping rights for your business; in the end these will be worth valuable bonus points.
Good control and clever planning will make you the most successful industrial magnate!
Rob 'n Run
Rob ‘n Run is an enjoyable cooperative game for 2-5 robbers.
Every round another player is “The Boss”, who is trying to give his fellow accomplices hints for the necessary tools to crack the safes. Run away with the gold and reach the airport, but don’t get caught. During the game you always feel the police’s breath down your neck.
Coal Country
Coal Country is rife with corruption. Many mine foremen “influence” various aspects of the mining industry. It is your job as the boss to determine where to send your most influential foremen. Your job as boss is made more difficulty by the ever-shifting nature of the markets.
Alan's Adventureland
In Alan’s Adventureland players are a part of the design team for a new amusement park. There are four themed neighborhoods within the facility, and each player is responsible for constructing the attractions in one of those neighborhoods: Animal Kingdom, Tour America, Sky World, and Foreign Lands. Each turn represents the passage of one week.
Rails of New England
New England Rails is a business game set in 19th century New England for two to five players. Each player takes on the role of a would-be business tycoon seeking to increase profits by expanding business holdings and connecting them by railroad to major cities.
Piratissimo
Which pirate ship will be the first to bring ten pieces of treasure to the safe harbor? A stormy and exciting family game for 2 to 4 treasure hunters aged from 6 to 99 years. With 2 game variations.
Epic Resort
Players compete to build the best resort for attracting fantasy heroes and tourists looking for fun and relaxation. The more you attract, the more likely monsters will attack
Overview
Hire and train your workers, build and upgrade your attractions, and convince your battle weary heroes to fight just one more time so without letting too many tourists get eaten! Gain Victory points by upgrading attractions and giving Heroes the rest they need. The highest scoring player when all monsters are defeated is the winner.
Chiyo's Secret
Will these lovers make a quick escape, or will their story end in tragedy? In this hidden role game taking place in feudal Japan, players decide the fate of a pair of star-crossed fugitive lovers, Chiyo and Fusanobu, at the climax of their epic love story. There are four teams: Loyal Allies, who seek to capture Chiyo and Fusanobu and send them to be executed for their crimes.
Transatlantic
Transatlantic is a game for 2-4 players, ages 14 and up.
2 to 4 players lead their own shipping companies, which transport freight, mail, and passengers around the globe. They purchase new steamships from the market, each of them historical with their individual technical data (tons, knots etc.).
Caribbean
The board shows the Caribbean in the 18th century. Six pirate ships lie in wait on the sea. They are ready to pillage the rich ports or to rob the booty from other ships. The sea is divided into spaces. Each player has three safe havens marked in his color on the board.
Ghost Chase
One player is the ghost and the others the ghost chasers. The chasers try to capture the ghost and the ghost tries to elude capture in this exciting game. The chasers can cooperate, but only one can win by capturing the ghost. If the ghost eludes capture until the end of the game, he wins!
Time Pirates
Players are skipping through time to steal various artifacts from ancient civilizations. Each of the time periods have only two pathways, so travel is somewhat limited. When in an era, you can refill the tiles, collect tiles, or move on.
Ultimate Werewolf
16th Century: Suddenly the peaceful country life is over for the inhabitants, because there are some unfriendly werewolves hiding in the small village. The werewolves are slowly spreading and a real danger for all the humans, who live there. Can you rescue the complete village with the other loyal citizens before it is destroyed?
Guild Master
Trouble is on the rise. And for adventuring guilds this spells opportunity.