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Clank! In Space!
Clank! In! Space!
The evil Lord Eradikus has all but conquered the galaxy, and is now on a victory lap across the sector in his flagship, Eradikus Prime. He may rule with an iron grip, but his most prized artifacts are about to slip through his cyborg claws.
Space Dealer: All-Zeit
All-Zeit is an expansion for Space Dealer, which brings you 44 new cards. Ten white wooden cubes are provided for the new "Energy Shield" and "Chronosphere" technologies. Both German and English rules are included.
Temporum
In some of the best versions of reality, the Egyptians discover America, the industrial revolution happens early, and robots take over. In others, the Renaissance produces a plutocracy which leads to a utopia(or perhaps to anarchy). It’s all in the subtle details.
Clank! In Space!: Cyber Station 11
Episode XI
Cyber Station 11
Eager to prove her worth to Lord Eradikus, COMMANDER PREON has built a research station on the edge of civilized space. There, she\'s developing strange and powerful CYBERWARE -- and using all the best of it to augment her own half- mechanical body.
Junk Orbit
Space — the final junkyard. Good thing one planet\'s trash is another planet\'s treasure! In Junk Orbit, you\'re captain of your own scavenger ship, picking up space junk and transporting it to any city that will take it. Launch your junk ... uh, *cargo* ... out of your airlock to propel your ship! Race to deliver your cargo as you navigate the orbits of nearby planets and moons!
Beyond the Sun
Beyond the Sun is a space civilization game in which players collectively decide the technological progress of humankind at the dawn of the Spacefaring Era, while competing against each other to be the leading faction in economic development, science, and galactic influence.
Steampunk Rally
Steampunk Rally is a strategy game that incorporates steampunk as more than just a bit of chrome. Using a unique dice-placement mechanism, players take on the roles of famous inventors from the turn of the last century like Nikola Tesla and Marie Curie, constructing fantastical contraptions that make use of steam, heat and electricity in an attempt to win a no-holds-barred race through the Swiss alps.
High Frontier 4 All - Module 1: Terawatt & Futures
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily. This module also optionally introduces Futures, special game goals to earn victory points.
High Frontier 4 All - Module 2: Colonization
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernals upgrade your Colonies to give you extra VP, according to the Hydration of nearby Factories. They also award Colonists, which you can take to Sites to perform extra Operations there.
Star Trek: Ascendancy - Cardassians Dice Pack
Contains 9 Cardassians themed dice.
High Frontier 4 All
This is the 4th ed of Phil Eklund\'s signature game High Frontier. It started with Rocket Flight (1999), a game with the vision to let "Each player start as a spacefaring company in the year 2020 trying to make a profit in trade and technology development." Now that we are at that year, High Frontier has evolved into a modular system open to enthusiasts to keep it updated ever farther into the future.
High Frontier 4 All - 6th Player Add On
All the components needed to play the High Frontier 4 All core game, module 1, and module 2 as a 6-player game.
Star Trek: Ascendancy - Romulans Dice Pack
Contains 9 Romulan themed dice.
Star Trek: Ascendancy - Klingons Dice Pack
Contains 10 Klingon themed dice.
Catan: Junior
Introduce children aged 6-9 to the classic game of trading and development with this simplified version of Catan!
Star Trek: Ascendancy
Boldly go where no one has gone before. In Star Trek: Ascendancy — a board game of exploration, expansion and conflict between the United Federation of Planets, the Klingon Empire, and the Romulan Star Empire — you control the great civilizations of the Galaxy, striking out from your home worlds to expand your influence and grow your civilization.
Star Trek Ascendancy - Ferengi Starbases
This pack includes 3 resin models to replace the corresponding tokens.
Contains:
3 Ferengi Starbase models
Star Trek Ascendancy - The Breen Confederacy
Little is known about the secretive Breen, not their appearance, and not even whether they are a single species, or several. Intensely territorial, the Breen annihilated the Klingon fleet sent to conquer them, leaving the Klingons no wiser as to who or even what they were facing
Star Trek Ascendancy - The Dominion War
Through their Vorta commanders and Jem\'Hadar super soldiers, the Founders rule as Gods, bringing order to the galaxy. The discovery of the Bajoran Wormhole brought this ancient civilisation onto conflict with the more youthful civilisations of the Alpha Quadrant.
Star Trek Ascendancy - Klingon Starbases
This pack includes 3 resin Klingon Starbase models to replace the tokens in the Star Trek: Ascendency board game.
Contains:
3 Klingon Starbases
Star Trek Ascendancy - Federation Starbases
This pack includes 3 resin models to replace the tokens in the board game.
Contains:
3 Starbase Models
Pandemic: On the Brink
"Raise the stakes and increase the challenge in this expansion for Pandemic. Introduces new event cards, new roles, rules for five players and three new challenges as you deal with Virulent Strains, strange Mutations and one player turning against the others as a Bio-Terrorist!"
Dune: Imperium – Rise of Ix
Conflict spreads across the Imperium in Dune: Imperium – Rise of Ix, the first expansion to the award-winning board game. Enter the fray as one of three new Great Houses with unique leader abilities. Acquire technological innovations from the planet Ix for a lasting strategic advantage. Deploy fearsome dreadnoughts to rule the skies above Arrakis. Dispatch subtle infiltrators to outmaneuver your opponents. Dominate the Imperium in the new Epic game mode for a more intense, high-stakes challenge.
Welcome To The Moon
Welcome to the Moon uses the same flip-and-write game mechanisms as the earlier title Welcome To..., but now you can play in a campaign across eight adventure sheets. On a turn, you flip cards from three stacks to create three different combinations of a starship number and a corresponding action, then all players choose one of these three combinations. You use the number to fill a space in a zone on your adventure sheet in numerical order, and everyone is racing to be the first to complete common missions.