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High Frontier 4 All - Module 1: Terawatt & Futures

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This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily. This module also optionally introduces Futures, special game goals to earn victory points.

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This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily. This module also optionally introduces Futures, special game goals to earn victory points.

Module 1 adds the following components:

  • 1 Drawer Box 160mmx255mmx30mm  
  • 1 Rules booklet (24 pages)  (210 x 148.5 mm, portrait) 
  • 5 Player board Extensions(108 x 148.5 mm) (Freighter) Rounded corners 
  • 5 big wooden cubes (in 5 player colors) for freighters (12 mm)
  • 30 golden plastic discs for Isotope FT  (12 mm)
  • 10 wooden stars (Orange 20 mm) for futures.
  • 8 wooden sticks for Space Elevators (Gray, 4mmx4mmx20mm)
  • 14 cards ( 57x89mm ivory core)
  • 7 GW Thrusters 
  • 7 Freighter Fleets 
  • 4 Ziplock bag (100x150mm)
SIERRAMADREGAMES-304511

Data sheet

Minimum players
1
Maximum players
5
Average game length
240 min
Minimum age
14
Easy Transport
No
Language
English
Difficulty level
Medium
Mechanism
Auction/Bidding
Deck, Bag, and Pool Building
Hand Management
Network and Route Building
Point to Point Movement
Simulation
Variable Player Powers
Category
Civilization
Economic
Exploration
Industry / Manufacturing
Science Fiction
Space Exploration

Specific References

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