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There are 120 products.

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  • Minimum age: 14
  • Mechanism: Action Points
  • Mechanism: Simulation
  • Category: Economic
  • Category: Horror
  • Category: Trains
  • Category: Wargame
The Lair of Dagon - Arkham...
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The Lair of Dagon - Arkham Horror: The Card Game

£10.85 £16.95
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The separate timelines of your Innsmouth investigations are quickly converging, as the pieces of your memory begin to click into place. You’ve seen uncanny happenings and sinister meetings, and it’s clear that the Esoteric Order of Dagon lies at the heart of the conspiracy. It’s time for you to step across the nightmare frontier and venture into the Order’s decrepit and crumbling halls… and the tidal caves that lie beneath.

Availability: Last items in stock
Horror in High Gear -...
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Horror in High Gear - Arkham Horror: The Card Game

£10.85 £16.95
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Innsmouth is overrun! You and Agent Harper just barely escaped from the coastal fishing hamlet, and now, you’re driving quickly toward Falcon Point Lighthouse—where you hope you can draw more connections between the shattered pieces of your memory. You’ve only been on the road for mere moments, however, before you catch sight of headlights in your rearview mirror. You’re not alone on these desolate, winding roads—and it’s a high-speed chase to the finish!

Availability: In stock
The Labyrinths of Lunacy -...
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The Labyrinths of Lunacy - Arkham Horror: The Card Game

£16.90 £21.95
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Think of this as a test of the human will...

The Labyrinths of Lunacy is a unique, 80-card standalone scenario for Arkham Horror: The Card Game. You and your fellow investigators are the prisoners of a mysterious mastermind — locked into a terrifying dungeon and forced to complete a series of twisted riddles to find your way to freedom. This scenario debuted at Gen Con 2017 and can accommodate as many as twelve investigators in its Epic Multiplayer Mode. Additional rules support standard tables and allow you to experience The Labyrinth of Lunacy as a three-part mini campaign.

Availability: Last items in stock
Tinners' Trail
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Tinners' Trail

£30.36 £39.95
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In Tinners\' Trail, set in 19th century Cornwall, you represent a mining conglomerate at the height of the tin and copper mining industry. You must buy plots of land across Cornwall in auctions and survey them for tin and copper, always managing your "work points" and money effectively.

Availability: Last items in stock
2 Minutes to Midnight
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2 Minutes to Midnight

£70.16 £89.95
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2 Minutes to Midnight is a fresh design exploring the Cold War in 5-year turns starting in 1946 and running for 9 turns to 1990.

Availability: Last items in stock
Star Trek Ascendancy -...
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Star Trek Ascendancy - Romulan Escalation Pack

£6.26 £6.95
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15 Starships and 5 Control Nodes for use with Star Trek: Acendancy

Escalate your Game!

Build more Starships!

Control more Planets!

When using Escalation Packs, make sure all players have access to the same number of Starships and Control Nodes.

Availability: In stock
Clinic: Deluxe Edition –...
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Clinic: Deluxe Edition – 5th Extension

£21.21 £24.95
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Occasionally, I’ve heard it said that some players build their clinic nearly the same way every time, and that the construction part of the game lacks variety. So, in The Extension, I added Urban Design 1.0 to require different floor plans, and Underground Utility Work to reduce the available space and to resize and reconfigure your player boards however you want.

Availability: In stock
Clash of Cultures:...
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Clash of Cultures: Monumental Edition

£104.96 £139.95
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Clash of Cultures: Monumental Edition brings back the classic game of exploration, expansion, and development with all new updates! Grow your civilization, advance your culture and tech, and leave your mark by building Wonders.

Availability: In stock
Zombicide: Invader
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Zombicide: Invader

£84.66 £109.95
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It\'s a fight for survival in the dark reaches of space! Work together to defend yourselves against an onslaught of murderous aliens in this sci-fi spin on the hugely popular action game.

Availability: In stock
The Innsmouth Conspiracy...
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The Innsmouth Conspiracy Expansion - Arkham Horror: The Card Game

£25.37 £32.95
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"Take your first steps in a twisting, time-jumping tale in this deluxe expansion for Arkham Horror: The Card Game! An aura of decrepitude and decay hangs over the city of Innsmouth like the ocean fog, while its shoreline is pocked with half-flooded tidal tunnels and unnatural coves. Discover its secrets with five new investigators and a host of never-before-seen mechanics!"

Availability: Last items in stock
The Forgotten Age Expansion...
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The Forgotten Age Expansion - Arkham Horror: The Card Game

£24.71 £32.95
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"The third deluxe expansion for Arkham Horror: The Card Game sees your team of investigators embark on a scientific expedition to the rainforests of Southern Mexico in two new scenarios, which can be played as standalone adventures or as the beginning of a new campaign. Introduces five new investigators as well as 64 player cards and 87 encounter cards, including an all-new exploration deck that presents new challenges for you to overcome."

Availability: In stock
The Dream-Eaters Campaign...
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The Dream-Eaters Campaign Expansion - Arkham Horror: The Card Game

£55.96 £69.95
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There is a hidden realm outside the world of the waking: a realm of whimsy, imagination, and nightmares. After occult author Virgil Gray writes about his adventures in these “Dreamlands,” you decide to set forth and learn the truth for yourself. Nothing could have prepared you for the terrible wonders that dwell on the other side…

Availability: Out of Stock
Western Legends: Blood Money
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Western Legends: Blood Money

£29.96 £39.95
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To become a legend, it takes grit, cunning, and a little luck. Problem is, you ain\'t the only one looking to make a reputation for yourself. So you have to be willing to risk it all, every hard-earned dollar, every drop of blood, to write your name across the face of history.

Availability: Out of Stock
High Frontier 4 All -...
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High Frontier 4 All - Module 1: Terawatt & Futures

£11.86 £13.18
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This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily. This module also optionally introduces Futures, special game goals to earn victory points.

Availability: Out of Stock
High Frontier 4 All -...
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High Frontier 4 All - Module 2: Colonization

£17.06 £18.95
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This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernals upgrade your Colonies to give you extra VP, according to the Hydration of nearby Factories. They also award Colonists, which you can take to Sites to perform extra Operations there.

Availability: Out of Stock
Wave 1: Masters of the...
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Wave 1: Masters of the Universe Faction - Masters of the Universe Battleground

£12.71 £14.95
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The Warrior Goddess Teela and the mysterious Sorceress appear on the battlefield. The magical abilities of the Masters of the Universe are growing in strength!

From now on, the enemies will have to face new spells and force fields set in the arena. By the power of Grayskull! The forces of Evil will be overcome!

Availability: Out of Stock
The Drowned City Campaign...
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The Drowned City Campaign Expansion - Arkham Horror: The Card Game

£55.96 £69.95
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It was supposed to be one last job. At the behest of shadowy antiquarian Randall Tillinghast—who presents them with an offer they can’t refuse—our investigators travel to the South Pacific and the vast, alien city of R’lyeh. However, the more they explore, the more terrors they discover, and as a looming sense of dread grows, they find themselves—and all of Arkham—faced with a colossal threat.

The time has come. Cthulhu has awakened, and Arkham will never be the same.

Availability: Out of Stock
Dune: War for Arrakis
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Dune: War for Arrakis

£107.76 £139.95
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Arrakis is a desert world seemingly dead and barren, yet here lies the most important resource in the galaxy: Spice. Without Spice, space travel is impossible, and humans become little clusters on isolated planets. The noble House that controls Arrakis and the production of Spice wields great power. The Emperor gave Arrakis to House Atreides, but then he conspired to replace them with their old rivals, House Harkonnen. Baron Harkonnen crushed the Atreides in a treasonous attack, and now rules the planet with an iron fist. 

Availability: Out of Stock
The Feast of Hemlock Vale...
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The Feast of Hemlock Vale Campaign Expansion - Arkham Horror: The Card Game

£55.96 £69.95
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When renowned botanist Dr. Rosa Marquez receives a strange sample from the secluded and mysterious Hemlock Isle, her instincts tell her that something is amiss. Following the recommendation of an old colleague, she invites the investigators to join her on a survey of the island. Nothing could prepare them for what they find: deadly, mutated wildlife and a strange, malignant presence permeate the isle, all while the local residents prepare for a festival, seemingly unaware of the danger. The investigators only have three days to find out what lurks beneath Hemlock Vale before its people meet a terrible fate.

Availability: Out of Stock
The Drowned City...
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The Drowned City Investigator Expansion - Arkham Horror: The Card Game

£35.96 £44.95
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The people of Arkham have weathered many threats. Eldritch horrors, dark cults, and ghoulish hauntings have plagued the city for years, and each incident was resolved by brave investigators from all walks of life. But now, Arkham faces its greatest threat to date, and it falls to our intrepid investigators to come together and ensure the city’s survival.

Availability: Out of Stock