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EXiT: The Polar Station
A wonderfully mild morning in the Arctic — only -15° Celsius! You belong to a large research organization, which is divided between several stations.
EXiT: The Forgotten Island
The sea is calm. The sun is shining. You’re on the perfect sailing excursion. But then you spot something on the horizon. Dark clouds are rolling in unusually fast. Soon the sun has disappeared and darkness has surrounded you. Everything is absolutely still
EXiT: The Sinister Mansion
You are invited to be a guest at a palatial mansion, but upon arrival, you find yourselves forced to take part in a macabre game. The clock is ticking, and there is not much time left to solve the puzzles. Can you escape the mansion before it’s too late? Difficulty Level: 3 of 5.
EXiT: The Cemetery of the Knight
According to an old legend, a priceless red ruby is said to be hidden in the tomb of Sir Reginald Wreston and it can only be found when the moon is at just the right angle in the night’s sky. The problem is, the moon is only ever at the right angle at midnight on a specific night once every 87 years! But guess what? Tonight is that night! Up until now the crypt has remained sealed, and over the course of centuries, no one has ever succeeded in opening it. “Who knows what might happen tonight …” you think to yourself as you make your way into the darkness. Will you and your group of curious treasure hunters have what it takes to finally solve the mystery and uncover the coveted gem? Difficulty: 3 of 5
EXiT: Kidnapped in Fortune City
Can you solve the riddles and stop the kidnapping before it’s too late?
Criminal activity is rampant in the frontier town of Fortune City, and now the sheriff has disappeared without a trace. With precious little time to find him, players need to work together to solve the crime.
EXiT: The Sunken Treasure
Setting sail for dangerous waters, you embark on a treacherous quest for the legendary treasure of the Santa Maria. While investigating a mysterious shipwreck, something goes terribly wrong and you are trapped deep underwater! Can you solve the riddles of the wreck and recover the treasure before your time is up? Difficulty Level: 2 of 5.
EXiT: The Cursed Labyrinth
Can you solve the riddles and escape the impenetrable labyrinth?
During a tour of a historic castle, your attention is diverted to an intriguing labyrinth in the middle of the castle’s garden. Towering walls separate it from the outside world, and as you pass through the old iron gate in amazement, the sky suddenly darkens, and the wind begins to pick up. With a loud clang, the antique iron gate slams shut behind you! You try to open it, but it’s locked. Suddenly, to your terror, a gargoyle climbs over the gate toward you. Only by working together will you be able to solve the puzzles and escape the mysterious labyrinth.
EXiT: The Mysterious Museum
You are on a trip to the Florence Natural History Museum, intent on visiting the sunken treasure of the Santa Maria. Your relaxing day at the museum is quickly derailed by an incredible adventure! Can you solve the mysteries of the museum and find a way out? Difficulty Level: 2 of 5
EXiT: The Haunted Roller Coaster
Dark corridors, terrifying shrieks, bone-chilling monsters — sounds like a lot of fun, right? At least that’s what you thought when you decided to take a ride on the haunted roller coaster at the amusement park. But suddenly you are stuck in a really freaky place. The ride’s gates are locked tight in front of and behind you. You stumble upon a strange riddle. Can you summon up all your courage to solve the riddles and escape the haunted roller coaster?
EXiT: The House of Riddles
You and your fellow detectives are summoned to an abandoned house. Never wanting to turn down an unsolved mystery, you arrive at the house. Suddenly, you hear screams and see that the entrance has shut behind you. What’s happening here? Will you be able to crack the case and find your way out of the house?
EXiT: The Enchanted Forest
What you had planned to be a relaxing walk in the woods suddenly takes a very different turn. As you are walking over a bridge, it unexpectedly disappears behind you and you begin to encounter strange fairytale creatures and even stranger puzzles. What\'s going on here — and how are you ever going to find your way out of this forest again?Difficulty: 2 of 5
EXiT: The Stormy Flight
Team spirit, creativity, mystery and speed are in demand at EXIT: The Game – The Stormy Flight. The 1-4 players have little time to bring a complicated situation under control again: The players are part of the crew of a passenger plane headed to Barbados. Suddenly they get into the middle of an electrical storm. Water penetrates the machine and parts of the technology fail. Will the team be able to repair the aircraft and land safely? There is not much time left...
EXiT Puzzle: The Sacred Temple
In Exit: The Game + Puzzle – The Sacred Temple, an exciting race through the jungle begins on a small island in the Indian Ocean, but before the players can explore the mysterious temple, they have to solve tricky puzzles and assemble four puzzles. Everyone on the team must do everything they can to achieve the goal while shaking off annoying treasure hunters.
EXiT Puzzle: The Deserted Lighthouse
You trudge along the dark, rocky coast seeking shelter from the raging storm. Drenched to the bone, you look up to see a brilliant beam of light pierce the curtains of rain. A lighthouse! But suddenly and inexplicably, the light goes out. You glance out into the water and spot a ship. It is heading straight for the cliffs! You realize that it is up to you to race to the top of the lighthouse and turn it on again before the ship crashes on the cliffs! But many puzzling obstacles stand in your way...
Ride The Rails: Australia And Canada Expansion
This expansion features a double-sided game board of Australia and Canada. Australia: New Long Distance hexes are available to connect far away cities which provide massive bonuses. The rugged terrain reduces your build capacity even further! Canada: Multiple clusters of cities await your connections. Toronto provides a bonus for all railroad companies connecting there. Both maps feature new ways in which the 6 railroad companies are introduced in the game!
Lockup: A Roll Player Tale
During the Dragul Invasion of Nalos, King Taron’s loyal soldiers throw captured minions into Kulbak Prison, where enchanted gates and Construct guards make escape all but impossible. Once each year, Taron releases the toughest gang of war prisoners into the royal Colosseum.
Scythe - Modular Board
The Scythe: Modular Board expansion allows you to change the landscape of Eastern Europa every time you play Scythe thanks to its double-sided game board and four large double-sided landscape tiles. Faction locations, i.e., the home base tiles, change each time you play.
Root: The Exiles And Partisans Deck
Mix things up with an alternative deck of cards. This deck replaces the old deck and contains a fresh roster of special powers for players to craft, many based on the factions themselves. Frustrated by the Woodland Alliance\'s guerrilla tactics? Develop the ability to fight in the shadows yourself! But, be careful, many new powers come with new vulnerabilities.
Root: The Underworld Expansion
Delve deeper into the world of root with the Underworld Expansion, which adds two new factions and a new board.
Claim Reinforcements: Maps
The realm has a hard time. No successor to the throne and lots of struggle for power. Magical locations will now play an important role in the harsh battles. Convince the Basilisks and Unicorns to help you in your claim while the Phoenix faction is impressive and dangerous for everybody. The Claim Reinforcements games are an expansion. You will need Claim or Claim2 to play the game.
Spartacus: A Game of Blood and Treachery
In Spartacus: A Game of Blood & Treachery, an exciting game of twisted schemes and bloody combats inspired by the hit STARZ Original series, each player takes on the role of Dominus, head of a rising house in the ancient Roman city of Capua. Each house is competing for Influence to gain the favour of Rome. Through a combination of political schemes and glorious battles on the arena sands your house will rise in fame and stature. As Dominus, you have a variety of resources at your disposal. Guards protect you from schemes launched by rivals. Slaves run your household and earn gold. Gladiators compete to bring glory to themselves and influence to their Dominus. Will you be the honourable player whose word is their bond or the treacherous schemer whose alliances change with the wind?
My First Adventure: Ochre Land
Once the story is over, you can start again and live a brand-new adventure with new characters
Trek 12+1
Open the first page now and discover the adventure that awaits you!
This extension is based on the contents of a travel diary discovered during your stay at the Temple of Machapuchare. This diary has been lost by Max, a famous mountaineer, in an ascent during which he lost some of his equipment. You come across this finely illustrated notebook and you decide to relive Max\'s adventure!
You will go back in time following his footsteps, you will live a personal experience punctuated by encounters... Will the increasing difficulty of this new expedition make you give up?
SOS Dino
The four volcanoes which were peacefully laying dormant have just erupted! Help Marie, Freddy, Nessie and Louis reach safety! Avoid the lava flows and meteorites, collect the eggs and seek shelter in the mountains.