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Architects of the West Kingdom: Works of Wonder
Construct glorious buildings and choose your path to victory! In Architects of the West Kingdom: Works of Wonder, builders from far and wide have travelled to partake in the King’s latest endeavour - five glorious monuments to beautify the city. However, not just any architect can be entrusted with such a task. Only those of influence and charitable reputation shall receive this great honour. Will you accompany the Princess as she surveys the projects, or rally support from the elusive Profiteer?
Architects of the West Kingdom: Collector's Box
This deluxe Collector\'s Box is designed to fit Architects of the West Kingdom, Works of Wonder, and all additional content, such as promos, metal coins, and sleeved cards.
Tiny Epic Dungeons
In Tiny Epic Dungeons, players control a band of Heroes exploring a treacherous dungeon in search of the fearsome Dungeon Boss. Heroes make their way through the dungeon one room at a time. Around every corner goblins and ferocious minions seek to block the Heroes’ path. Where there isn’t an enemy, traps are set, ready to spring on even the most prepared Hero.
Anachrony: Exosuit Miniature Pack
The Exosuit Miniatures Set adds 24 super-sized (55 mm tall) Exosuit miniatures to Anachrony, replacing the cardboard Exosuit hex tiles.
Anachrony: Fractures of Time
Anachrony\'s first big-box expansion features new game mechanics, a new Path with 6x super-sized (55mm) miniatures, a new Worker type, a new location, and a reworked Solo mode.
The Great Zimbabwe
The Great Zimbabwe is a game about building a trade based civilization in ancient Africa. It has been inspired by the old kingdoms surrounding the Great Zimbabwe, a world heritage site in Southern Africa. Far into the previous century, colonial governments denied that a civilization that produced such impressive monuments and beautiful artwork could have been African in origin. But of course, this civilization was African, and the country of Zimbabwe itself was proudly named after this impressive cultural heritage.
Sanctum
Sanctum
Sanctum is a competitive strategy game inspired by hack-and-slash RPG video games. Each player controls one of four unique characters as they journey into the heart of the fallen city of Sanctum, building up their skills and arsenals along the way to prepare for the final fight against the Demon Lord.
Multiple players may survive the fight, but only one may claim the glory of purifying Sanctum.
Scythe: Rise Of Fenris
Empires have risen and fallen in the aftermath of the Great War, and Europa stands on the precipice of a new era. The economy is robust, morale is high, and defenses are strong. There are reports from the countryside of strange soldiers with glowing eyes, but they seem distant and harmless.
Scythe: Realistic Resources
This Scythe bundle set includes the realistic resource tokens (made out of resin or zinc) found in the Collector\'s and Art Connoisseur Editions of Scythe. They are to replace the wooden resource tokens that come in the retail version.
Scythe - Metal Coins Upgrade Pack
These 80 custom metal coins are designed specifically for Scythe by artist Jakub Rozalski. They include denominations of $1, $3, $5, $10, and $20.
Scythe: Neoprene Playmat
A sturdy, anti-slip, 36"" x 28"" neoprene playmat displaying the full Scythe board! Protect your game and play in style
It's a Wonderful World
You must develop faster and better than your competitors. You’ll carefully plan your expansion to develop your production power and rule over this new world.
Scythe - Modular Board
The Scythe: Modular Board expansion allows you to change the landscape of Eastern Europa every time you play Scythe thanks to its double-sided game board and four large double-sided landscape tiles. Faction locations, i.e., the home base tiles, change each time you play.
Terra Mystica
In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes into their home environments in competition with the other groups.
The Magnificent
The Magnificent is a tightly designed Eurogame from the creators of Santa Maria set in a mystical world beautifully illustrated by French artist Martin Mottet.
Citadels
Discover the classic game of bluffing and drafting in a bumper new edition! Choose different roles each round (with 27 in the box) and predict your opponents\' choices to acquire gold and erect impressive buildings as you chase the highest-scoring districts.
Junk Art 3.0
Junk Art - Madera
In Junk Art, players are presented with junk from which they must create art. Thus the name.
Terraforming Mars: Colonies
Terraforming Mars: Colonies
Our world has widened before us. Corporations expand their operations to all corners of the solar system in pursuit of minerals and resources. Most places are not suited for terraforming, but building colonies may greatly improve your income and your possibilities in achieving that higher goal — the terraforming of Mars. Send your trade fleet to distant moons! Colonize the clouds of Jupiter! And let your Earth assets propel you to success!
Twilight Imperium 4th Ed.
Twilight Imperium 4th Ed.
For two decades, Twilight Imperium has thrilled gamers with its grand storytelling and tactical strategy. Now players can explore the next step in the Twilight Imperium Legacy with Twilight Imperium Fourth Edition, an epic game of galactic conquest for three to six players.
Race for the Galaxy
Race for the Galaxy
In the card game Race for the Galaxy, players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to them. These are mainly provided by the developments and worlds that are not able to produce, but the fancier production worlds also give these bonuses.
Architects of the West Kingdom
Architects of the West Kingdom is set at the end of the Carolingian Empire, circa 850 AD. As royal architects, players compete to impress their King and maintain their noble status by constructing various landmarks throughout his newly appointed domain. Players will need to collect raw materials, hire apprentices and keep a watchful eye on their workforce. These are treacherous times. Rival architects will stop at nothing to slow your progress. Will you remain virtuous, or be found in the company of thieves and black marketeers?
Tournament at Avalon
Tournament at Avalon
Tournament at Avalon takes players to the land where Excalibur was forged, building on the innovative mechanisms of Tournament at Camelot with new characters, cards, and mechanisms, allowing players to focus on informal diplomacy or alliances alongside the standard combat of the original game. It\'s a deep, challenging experience all on its own, with extra depth and complexity for players who own both games!