No products in the cart.
Active filters
Interstellar
Aboard the Starship Exodus, players control seven spacefaring human-machine hybrids embarking on an epic pilgrimage to the stars. The journey will last many decades as you perform actions and place workers to develop technology for survival, terraforming, and colonization along the way. You must also battle many hardships like cancer, stress, or combat against gray goo, and mutineers in a delicate balancing act of tableaux management, decision making, and risky dice rolling. Entire sections of the ship are lost to erosion, lightning, desperation “fryby” star-diving, and foolhardy experiments. Players must negotiate risks and challenges together in a cooperative sense and survive the journey, but competitively, must have the most victory points to win.
Through The Desert: Bazaar
Four modular expansions tweak the classic gameplay of Through The Desert with fun twists without diluting the elegant nature of the gameplay. Add one for a slight change, or bring out all four for experienced players looking for a challenge!
Clinic: Deluxe Edition And Expansions Bundle
This bundle includes the Deluxe edition of the base game plus extensions 1, 2, 3, 4 and 5!
Your Town Center is flourishing, but as the city grows, the need for emergency medical care grows with it.
Magnate: The First City
Build a city, make a fortune.
“In Magnate: The First City, you’re a property developer out to build an empire in the midst of a citywide property boom.
By snapping-up valuable land and constructing the right buildings in the right locations, you’ll attract high value tenants and start raking in the big bucks. But beware: as the city grows, everything you build will also open up new opportunities for your competitors. Will you make a fortune? Or will you be caught out when the boom inevitably turns to bust in a game-ending market crash?”
Exoworld Survival: Launch Edition
Exoworld Survival is a cooperative colony-building game, set in the alien landscape of a new planet. Each turn, you use your character actions to expand your colony with new modules, manage unique crises, and achieve self-sufficiency on a variety of unique exoplanets. The cooperative game has endless replayablity with a wide variety of exoplanet scenarios, characters, and modules.
My Island
Modeled after 2020\'s My City, My Island is a competitive legacy game in which you develop your own unique island from connected hexagons. Over 24 games, you will experience the history of your island and discover its secrets, with each of the individual games featuring new rules and game materials with which you will permanently change your island.
Hegemony: Lead Your Class to Victory
The Nation is in disarray and a war is waging between the classes. The working class faces a dismantled welfare system, the capitalists are losing their hard-earned profits, the middle class is gradually fading and the state is sinking into a deep deficit. Amidst all this chaos, the only person who can provide guidance is... you. Will you take the side of the working class and fight for social reforms? Or will you stand with the corporations and the free market? Will you help the government try to keep it all together, or will you try to enforce your agenda no matter the cost to the country?
Millennium Blades
Millennium Blades
Millennium Blades is a CCG-Simulator -- A game in which you play as a group of friends who play the fictional CCG "Millennium Blades".
Clinic: Deluxe Edition – 4th Extension
This is the last extension for Clinic Deluxe Edition released for the non Essen fair in 2020.
Undaunted: Stalingrad
Stalingrad, 1942. Before you awaits a grueling conflict in this cornerstone battleground. As the bullets and bombs tear the city asunder, only through wits and valor can you seize the cornerstone of the entire Eastern Front and change the course of history.
2 Minutes to Midnight
2 Minutes to Midnight is a fresh design exploring the Cold War in 5-year turns starting in 1946 and running for 9 turns to 1990.
Cleopatra and the Society of Architects - Deluxe Edition
Designed by Bruno Cathala and Ludovic Maublanc, Cleopatra and the Society of Architects is a fun and engaging family game that includes a true, three-dimensional palace that players compete to build.
Clinic: Deluxe Edition – 5th Extension
Occasionally, I’ve heard it said that some players build their clinic nearly the same way every time, and that the construction part of the game lacks variety. So, in The Extension, I added Urban Design 1.0 to require different floor plans, and Underground Utility Work to reduce the available space and to resize and reconfigure your player boards however you want.
Clinic: Deluxe Edition – 3rd Extension
Clinic: Deluxe Edition – 3rd Extension adds 12 expansions and 3 related variants to Clinic: Deluxe Edition
Clinic: Deluxe Edition – 2nd Extension
Clinic: Deluxe Edition – The Extension 2 adds 13 expansions and 1 variant to Clinic: Deluxe Edition
Agricola: Corbarius Deck
Expands WizKids C-Deck from 60 to 168 occupation and minor improvement cards.
Agricola: Bubulcus Deck
Discover 120 new occupation and minor improvement cards for use with the revised edition of Agricola.
Guatemala Café
The players take on the roles of coffee plantation owners. They try to grow different kinds of coffee and to reap the benefits as often as possible. If they manage to ship the coffee from the harbor, they can even multiply their well-earned profits.
Agricola: The 15th Anniversary Box
Celebrate the 15th anniversary of Uwe Rosenberg\'s Agricola with this special edition box, featuring the revised version of the Agricola base game, the complete Artifex and Bubulcus expansion decks, as well as a host of promo items previously thought to be long gone. All of these returning items and cards have been adapted to fit the revised edition of the game.
Escape Plan: KS Bundle (Includes Upgrade Pack)
The bank job was a success – hey, you told them it would work. Now you and the rest of the crew are laying low until the heat cools down. Most of the cash is hidden away for safe-keeping and the rest has been laundered through various businesses around town. Everything’s going according to the plan until the cops get an anonymous tip. Accusations are made, fingers are pointed, and after a heated argument, you decide to go your separate ways.
Through the Desert
Each player attempts to score the most points by snaking caravan routes through the desert, trying to reach oases and blocking off sections of the desert. Many people feel that it is reminiscent of Go.
High Frontier 4 All - Module 1: Terawatt & Futures
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily. This module also optionally introduces Futures, special game goals to earn victory points.
High Frontier 4 All - Module 2: Colonization
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernals upgrade your Colonies to give you extra VP, according to the Hydration of nearby Factories. They also award Colonists, which you can take to Sites to perform extra Operations there.
Dune: War for Arrakis
Arrakis is a desert world seemingly dead and barren, yet here lies the most important resource in the galaxy: Spice. Without Spice, space travel is impossible, and humans become little clusters on isolated planets. The noble House that controls Arrakis and the production of Spice wields great power. The Emperor gave Arrakis to House Atreides, but then he conspired to replace them with their old rivals, House Harkonnen. Baron Harkonnen crushed the Atreides in a treasonous attack, and now rules the planet with an iron fist.