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Bargain Quest: Brick & Mortar
Brick & Mortar is an expansion for Bargain Quest that lets the shopkeepers engage in direct competition during special Shopping Events! It\'s time to wage war against your rivals alongside new heroes, items, and employees in the thrilling Retail Rumble game mode!
Keydom's Dragons
Dragons have plundered the land of Keydom and now hoard their treasures in their networked caves near Keytown. Competitively, players send their group of townspeople into the dragon caves to recover the treasures piece by piece. Other townsfolk go to the city for help, support, and artifacts. But beware: not every worker comes back with full hands, sometimes a competitor is faster! Only the player who collects the most artifacts will emerge glorious from the game! Keydom\'s Dragons is a retheme of Aladdin\'s Dragons with exciting new solo and 2-player modes.
Tiny Epic Kingdoms (2nd Edition)
You are a tiny kingdom with big ambition. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver at the mention of your name. The conflict? All of the other kingdoms want the same thing and there\'s not enough room for everyone to succeed.
The Red Dragon Inn: Smorgasbox
Roxana, the Adventurous Chef headlines the latest expansion to The Red Dragon Inn series of games. Bring this slicing and dicing elf to the party for some wining and dining fun as you fight, drink, gamble and eat your way to victory! Be the last adventurer standing at the end of the night and claim victory!
The Red Dragon Inn: Allies - Ohava vs Murgath
One is a senior grand cleric in the service of the Great Divines (the good Gods), and the other is a brash, self-absorbed, ruthless warlord who literally cannot put down his blessed blade. The two clash in the next set to join the infamous party at our beloved tavern.
Abyss
Jockey for the throne of an evocative underwater city in this game of development, combination and collection. Recruit allies and influential Lords of the Abyss then prosper with cunning and clever timing!
Roll Player: Fiends & Familiars
Roll Player: Fiends & Familiars
In Roll Player: Fiends & Familiars, players can add more depth to their hero by adding a familiar to their character. These creatures add more options during character creation and help each player explore the mechanics of the game in new and different ways.
Roll Player: Monsters & Minions
Roll Player: Monsters & Minions
Monsters & Minions is an expansion to the critically acclaimed character creation game Roll Player. In Roll Player: Monsters & Minions, not only do players compete to construct the greatest fantasy characters, they must also gather information about the monstrous threat looming, and prepare for a final showdown against the beast. This expansion adds a 5th player, a combat system, and many more options to build characters including new races, backstories, classes, alignments, traits, weapons, skills, and all-new scrolls.
Krysis
The economy was clearly on the wrong track and created a civilization on shaky grounds. It is a world full of chaos and panic. The old values were all gone. After all the resources had been exhausted, magic was mortgaged and technical developments were forgotten. The people of the real and the fantasy worlds struggled to survive in caves.
Ettin
In Ettin, you will lead one of eight nations to victory in a series of fast-paced wars, and you won’t do it alone! Players make pairs of allies (Like a two-headed Ettin!), sharing units and strategies as they face their enemies on either side.
Hermagor
Hermagor
In a distant land, many years ago there rose a great and wealthy city. Its name, now forgotten by most, was Hermagor. Commerce was the source of its richness, because from all its territory men, artisans, and adventurers brought to the city all kinds of merchandise to sell there: weapons, ancient books, precious relics, and the rare dragon eggs.
Guild Master
Trouble is on the rise. And for adventuring guilds this spells opportunity.
High Frontier 4 All - Module 1: Terawatt & Futures
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily. This module also optionally introduces Futures, special game goals to earn victory points.
High Frontier 4 All - Module 2: Colonization
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernals upgrade your Colonies to give you extra VP, according to the Hydration of nearby Factories. They also award Colonists, which you can take to Sites to perform extra Operations there.
A Game of Thrones: The Board Game – Mother of Dragons
Cross the Narrow Sea with the Mother of Dragons expansion for A Game of Thrones: The Board Game! Clawing their way into power, this expansion includes a side board of the Free Cities of Essos and an overlay of the Eyrie, as well as new characters and mechanics to bring House Targaryen and House Arryn into the fray. As you make your claim to the Iron Throne, you can call other Houses to your cause with the new vassal mechanic, or even ask for aid from the Iron Bank of Braavos. But be cautious, for the Iron Bank will have its due, and if your campaign proves to be a poor investment, the money lenders\' retribution will be swift.
A Game of Thrones: The Board Game
In the second edition of A Game of Thrones: The Board Game, three to six players take on the roles of the great Houses of the Seven Kingdoms of Westeros, as they vie for control of the Iron Throne through the use of diplomacy and warfare. Based on the best-selling A Song of Ice and Fire series of fantasy novels by George R.R. Martin, A Game of Thrones is an epic board game in which it will take more than military might to win. Will you take power through force, use honeyed words to coerce your way onto the throne, or rally the townsfolk to your side? Through strategic planning, masterful diplomacy, and clever card play, spread your influence over Westeros!
High Frontier 4 All
This is the 4th ed of Phil Eklund\'s signature game High Frontier. It started with Rocket Flight (1999), a game with the vision to let "Each player start as a spacefaring company in the year 2020 trying to make a profit in trade and technology development." Now that we are at that year, High Frontier has evolved into a modular system open to enthusiasts to keep it updated ever farther into the future.
High Frontier 4 All - 6th Player Add On
All the components needed to play the High Frontier 4 All core game, module 1, and module 2 as a 6-player game.
Aquatica
Aquatica is a deep, but easy to learn family engine builder about underwater kingdoms.
The Artisans of Naqala - Five Tribes
"A new tribe of artisans change up the game of Five Tribes, allowing players to craft goods or magic items for points or special powers! Also includes new tiles and markets plus two new Djinns."
Inis
Inis is a game deeply rooted in Celtic history and lore in which players win by being elected King of the Island (Inis). Players can try to achieve one of three different victory conditions
Rising Sun
Master honour, negotiation and warfare in a feudal Japan where the ancient gods have returend to rebuild the empire! This spiritual successor to the smash-hit Blood Rage will test players\' skill to the limits
The Isle of Cats
You are citizens of Squalls End on a rescue mission to The Isle of Cats and must rescue as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique tile and belongs to a family, you must find a way to make them all fit on your boat while keeping families together
Five Tribes
Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up for grabs! The oracles foretold of strangers who would manoeuvre the Five Tribes to gain influence over the legendary city-state. Will you fulfil the prophecy? Invoke the old Djinns and move the Tribes into position at the right time, and the Sultanate may become yours!