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Marvel: Damage Control
In Damage Control, each player leads a rival cleanup crew tasked to finding and securing the dangerous artifacts and technologies buried in the rubble. Represented by a pile of scattered, mostly facedown cards, each rubble card represents a powerful item. Notable relics include Doc Ock’s severed tentacles, damaged Ultron Drones, Terrigen Crystals, and more!
Rocketmen
A deck-building game with an innovative twist of preparing your missions on the Launch Pad, temporarily removing part of your assets from the deck you play. To win, you must find a balance between the „mission” and „money” parts of your deck and use them efficiently, as the victory conditions reward those who are the fastest.
Autumn Harvest: A Tea Dragon Society Card Game
Explore the secrets of Tea Dragon caretaking in this enchanting game of friendship and fantasy!
Collect Growth tokens and cards to create memories with your Tea Dragon in this light deckbuilding card game.
Transformers Deck-Building Game
In Transformers Deck-Building Game, you take on the role of one of the mighty Autobots. Travel and explore the Matrix and transform between your different modes as you gain allies, find relics, and acquire technology to do battle with the Decepticons. But be warned! As your deck grows, more powerful Decepticons will rise up to challenge you.
Arctic Scavengers: Base Game + HQ + Recon Expansions
In the year 2097, each player is the leader of a small tribe of survivors. Resources, tools, medicine, and mercenaries are all in scarce supply. Each tribe is pitted against other tribes in a fight for survival. The players build up their tribes, skirmish against other players’ tribes, and can even bluff on the way to victory.
Roll for the Galaxy: Rivalry
Roll for the Galaxy: Rivalry
Roll for the Galaxy: Rivalry, the second expansion for Roll for the Galaxy, consists of three expansions in one box.
First, it adds expansion content to the base game: 62 more game dice, a new die type, start factions, home worlds, and more than double the number of game tiles for the bag as in Ambition, the first expansion for Roll. This material is compatible with Ambition, but that expansion is not required to play Rivalry. If you are familiar with the dice from Ambition, then you can add this content and start playing immediately. (If not, you\'ll need to read about the new dice.)
Invincible: The Hero-Building Game
There\'s no rest for the wicked — or anyone who has to deal with them! You\'re a young hero trying to learn your powers and to deal with being a teenager as well as the villains and problems that surround you...which seem to get more and more complicated as you go!
Based on Robert Kirkman\'s iconic comics and the series adapted by Amazon Video, Invincible: The Hero-Building Game has you step into the shoes of Atom Eve, Rex Splode, Robot, and Invincible to work together to protect Earth.
High Frontier 4 All - Module 1: Terawatt & Futures
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily. This module also optionally introduces Futures, special game goals to earn victory points.
High Frontier 4 All - Module 2: Colonization
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernals upgrade your Colonies to give you extra VP, according to the Hydration of nearby Factories. They also award Colonists, which you can take to Sites to perform extra Operations there.
High Frontier 4 All
This is the 4th ed of Phil Eklund\'s signature game High Frontier. It started with Rocket Flight (1999), a game with the vision to let "Each player start as a spacefaring company in the year 2020 trying to make a profit in trade and technology development." Now that we are at that year, High Frontier has evolved into a modular system open to enthusiasts to keep it updated ever farther into the future.
High Frontier 4 All - 6th Player Add On
All the components needed to play the High Frontier 4 All core game, module 1, and module 2 as a 6-player game.
Exploration - Not Alone
NOT ALONE: Exploration is the first expansion for NOT ALONE.