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Carnegie: Departments and Donations Expansion
This expansion includes four modules
Carnegie
Andrew Carnegie was a major player in the United States\' steel industry. He was not just one of the richest men in the world; he was also a philanthropist and supporter of social causes. Who can become his equal?
The A.R.T. Project
You are part of the Art Rescue Team, with the aim of fighting against "The White Hand", an organization responsible for many thefts of priceless works across the planet. Your team of specialists, the best in their field, will travel from Japan to Rio de Janeiro via Scandinavia in order to recover stolen works of art. Will you manage to gather, together, enough clues in the allotted time to stop this cultural looting?
Florence
Set in the titular city, Florence tasks players with elevating the status of their family and navigating the city on the night of a grand Carnevale to set up meetings with the ruling Medici figureheads: Cosimo, Giovanni, and Contessina.
Rorschach
Rorschach, named after the Swiss psychiatrist Hermann Rorschach, uses some of his famous inkblot images (and many new ones) to put two teams to the test. The teams earn points by correctly guessing how their members paired randomly selected words with these inkblot images.
Wroth: All Gameplay Bundle
The base game, The Venna, and The Paldeyn! This gets you ALL the gameplay in the Wroth universe Wroth is a 1-4 player area control board game that can be played competitively, cooperatively, or solo. Players choose a faction and vie for control of the island of Wroth by drafting action dice to gain resources, deploying and moving troops, and attacking the opposition - all while trying to hold key positions and dominate the region. Wroth rewards cunning troop management and the clever use of your faction’s elite troops and powerful once-per-game abilities. Wroth can be taught in 10-15 minutes, and is playable in roughly an hour.
Wroth: Metal Troop Tokens Upgrade Kit
The base game, The Venna, and The Paldeyn! This gets you ALL the gameplay in the Wroth universe Wroth is a 1-4 player area control board game that can be played competitively, cooperatively, or solo. Players choose a faction and vie for control of the island of Wroth by drafting action dice to gain resources, deploying and moving troops, and attacking the opposition - all while trying to hold key positions and dominate the region. Wroth rewards cunning troop management and the clever use of your faction’s elite troops and powerful once-per-game abilities. Wroth can be taught in 10-15 minutes, and is playable in roughly an hour.
SETI: Search For Extraterrestrial Intelligence
In SETI: Search for Extraterrestrial Intelligence, a eurogame for 1–4 players, you lead a scientific institution tasked with searching for traces of life beyond planet Earth. The game draws inspiration from current or emerging technologies and efforts in space exploration.
Players will explore nearby planets and their moons by launching probes from Earth while taking advantage of ever-shifting planetary positions. Decide whether to land on their surface to collect valuable samples, or stay in orbit for a broader survey. Additionally, by directing your telescopes to gaze into distant star systems, you may detect traces of alien signals or undiscovered exoplanets, and collect promising data to examine and study back home.
CATAN: Starfarers Duel
In CATAN: Starfarers Duel, you explore the vastness of space, fly to distant planets, buy and sell resources, found colonies, and establish trade relations — all while keeping an eye out for pirates who threaten mischief. Perhaps you also want to arm your spaceship to be in good shape against threats...
The game, which has been extensively revised from 2001\'s Starship Catan, includes five entry missions and features a variable set-up.
Marco Polo 2: In the Service of the Khan
"An epic follow-up to the acclaimed The Voyages of Marco Polo, but a standalone game with no need to own the original. Travel west from Beijing in search of wealth and fame!"
Skate Summer
It\'s Skate Summer and you\'re riding the sun-drenched half-pipes of Pelican Park. Locals know there\'s no ledge too high, no rail too long, and no ramp too dangerous for you and your crew. Nail rad trick combos and show off your skills, but be careful - the longer you stay on your board, the more likely you are to bail!