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  • Language: English
  • Mechanism: Prisoner's Dilemma
  • Mechanism: Rondel
  • Mechanism: Simulation
  • Category: Economic
  • Category: Fantasy
  • Category: Fighting
Shuffle & Swing
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Shuffle & Swing

£42.36 £52.95
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The mice Shuffle and Swing met on a starry night while dancing the Cheeseyton under the moonlight. Their love for jazz brought them together and has kept them together for over three decades. A few years back, they opened their very own instrument factory and called it their "Fabulous Factory of Marvelous Musical Gadgets for Giants".

Availability: In stock
Finca
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Finca

£26.96 £29.95
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The players take the roles of Mallorcan farmers, who strive to harvest as many of the island‘s tropical fruits: figs, almonds, olives, oranges, grapes, and lemons, as possible. The players deliver their harvested fruits to the island communities, which have constantly changing requirements during the course of the game. For these deliveries, the players receive victory points. In the end, the player with the most victory points is the winner.

Availability: In stock
Cuba: The Splendid Little War
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Cuba: The Splendid Little War

£39.96 £49.95
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Cuba: The Splendid Little War, from designer Javier Garcia de Gabiola, is a two-player simulation of the third War of Cuban Independence, which lasted from 1895 to 1898. (This was the last of the three liberation wars fought between Cuba and Spain; the previous wars were the Ten Years\' War (1868-1878) and the Little War (1879-1880). One player controls the forces of the Spanish colonial government, fighting to retain Cuba; the other player controls the Cuban rebels fighting for their independence.

Availability: In stock
Windmill Valley
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Windmill Valley

£46.53 £57.45
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It’s the late 19th century, and more than 9000 windmills dot the landscape of the Netherlands, some of them purpose-built to dry the lowlands, called polders. In the polders between these windmills are fields filled with colorful tulips—the flower that once was a part of the turbulent history of the first financial bubble but is now simply a quintessential part of the Dutch landscape, especially on the famous Bloemen Route (or “Flower Route”).

Availability: In stock
Terminus
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Terminus

£48.36 £54.95
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You and your competitors’ transit companies have been hired by the city to build new subway lines and commercial developments to improve the city\'s bottom line.

Availability: In stock
Crossing Oceans
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Crossing Oceans

£52.66 £61.95
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Towards the end of the 19th Century, ever larger and faster ocean liners revolutionized the growing maritime traffic. Daring shipping companies opened steamship lines to the most important ports worldwide. Modern steel juggernauts replaced traditional sailing ships and competed intensely for dominance on the major shipping routes.

Availability: Last items in stock
Evolution: Another World
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Evolution: Another World

£20.97 £34.95
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We know a great deal about the evolution on Earth (and we hope that Evolution: New World helped you with that too). It\'s an exciting story of various creatures acquiring defensive & offensive traits to adapt to the ever-changing environment. What we don’t know is if there might be other worlds where completely different creatures dwell. Will the same laws of evolution apply there too? It\'s time to find out!

Availability: In stock
Magnate: The First City
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Magnate: The First City

£58.46 £74.95
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Build a city, make a fortune.

“In Magnate: The First City, you’re a property developer out to build an empire in the midst of a citywide property boom.

By snapping-up valuable land and constructing the right buildings in the right locations, you’ll attract high value tenants and start raking in the big bucks. But beware: as the city grows, everything you build will also open up new opportunities for your competitors. Will you make a fortune? Or will you be caught out when the boom inevitably turns to bust in a game-ending market crash?”

Availability: In stock
John Company: Second Edition
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John Company: Second Edition

£93.46 £109.95
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In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.

Availability: Last items in stock
Hegemony: Lead Your Class...
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Hegemony: Lead Your Class to Victory

£63.32 £74.49
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The Nation is in disarray and a war is waging between the classes. The working class faces a dismantled welfare system, the capitalists are losing their hard-earned profits, the middle class is gradually fading and the state is sinking into a deep deficit. Amidst all this chaos, the only person who can provide guidance is... you. Will you take the side of the working class and fight for social reforms? Or will you stand with the corporations and the free market? Will you help the government try to keep it all together, or will you try to enforce your agenda no matter the cost to the country?

Availability: Last items in stock
War of the Ring: The Card...
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War of the Ring: The Card Game - Free Peoples Card Box and Sleeves

£13.46 £17.95
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War of the Ring The Card Game - Free Peoples Card Box and Sleeves is the new addition to our new War of the Ring - The Card Game, and it features wonderful art created for the Free Peoples cards, including the Free Peoples logo by Francesco Mattioli, the iconic "Doors of Durin" art by John Howe, and the “Phial of Galadriel” illustration by Domenico Cava.

Availability: Last items in stock
Tiny Epic Kingdoms (2nd...
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Tiny Epic Kingdoms (2nd Edition)

£22.76 £29.95
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You are a tiny kingdom with big ambition. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver at the mention of your name. The conflict? All of the other kingdoms want the same thing and there\'s not enough room for everyone to succeed.

Availability: Last items in stock
Mandragora
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Mandragora

£9.57 £15.95
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The school of magic is buzzing with excitement. It\'s almost time for the final test.

The apprentice witches go from shop to shop to find the magic items to demonstrate their skills in casting spectacular spells. Mandragores, a kind of Swiss Army knife of witchcraft, are particularly sought after.

Be careful with cursed scrolls, as the terrible curse they contain could very well cost you the victory!

Availability: Last items in stock
Clinic: Deluxe Edition –...
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Clinic: Deluxe Edition – 5th Extension

£21.21 £24.95
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Occasionally, I’ve heard it said that some players build their clinic nearly the same way every time, and that the construction part of the game lacks variety. So, in The Extension, I added Urban Design 1.0 to require different floor plans, and Underground Utility Work to reduce the available space and to resize and reconfigure your player boards however you want.

Availability: In stock
Techno Witches
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Techno Witches

£14.97 £24.95
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Heinrich Glumpler is well-known for his original game ideas. With Zauberstauber (Magic Duster), he\'s tackled witches - but not the kind of witches that are known to most, that is, wrinkled old crones that fly about on dusty broomsticks.

Availability: In stock
Imperial
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Imperial

£35.97 £59.95
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Each player represents an international investor. The players attempt to increase their capital and gaining influence in the most powerful European nations.

Availability: In stock
Navegador
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Navegador

£35.97 £59.95
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In the 15th century, the Portuguese Prince Henry the Navigator (Henrique o Navegador) summoned the best cartographers and navigators of his time and instructed them to explore the shores of the African coastline . They thereby won expertise in navigation and shipbuilding, heralding the Age of Exploration and enabling Portugal to later to find a sea trade route to India and China. In the height of its power Portugal controlled the sea trade from Brazil to Japan and attained overwhelming wealth with the trade monopoly on spices.

Availability: In stock
Kingswood
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Kingswood

£17.97 £29.95
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The King has assembled the most prominent town guilds and issued them a challenge: rid the surrounding forest of monsters. Defeating monsters will earn your guild widespread fame and glory!

Availability: In stock
High Frontier 4 All -...
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High Frontier 4 All - Module 1: Terawatt & Futures

£11.86 £13.18
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This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily. This module also optionally introduces Futures, special game goals to earn victory points.

Availability: Out of Stock
High Frontier 4 All -...
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High Frontier 4 All - Module 2: Colonization

£17.06 £18.95
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This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernals upgrade your Colonies to give you extra VP, according to the Hydration of nearby Factories. They also award Colonists, which you can take to Sites to perform extra Operations there.

Availability: Out of Stock