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  • Mechanism: Action Retrieval
  • Mechanism: Auction/Bidding
  • Mechanism: Command Cards
  • Mechanism: Grid Movement
  • Category: Horror
The Night Cage
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The Night Cage

£38.21 £44.95
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You awake in the dark, your skin cold, your mind blank. You have nothing but your fear, a flickering candle, and a question: How long will your light last? The Night Cage is a fully cooperative, horror-themed, tile-placement game that traps 1 to 4 lost souls within an otherworldly labyrinth of eternal darkness.

Availability: In stock

Sub Terra II: Arima's Light Expansion

£34.95
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The Arima\'s Light expansion for Sub Terra II introduces 5 new characters for explorers to play as, the Magician, the Escape Artist, the Fortune Teller, the Strongman, and the Beastmaster (who also comes with a hound!). Along with these new unusual and intriguing characters Arima\'s light introduces a \'prequel\' game mode where an original cast of characters attempt to lock away the evil magic of Typhaon, the volcanic spirit.

Availability: In stock
Zombie Teenz Evolution Zombie Teenz Evolution
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Zombie Teenz Evolution

£18.68 £25.95
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Zombie Teenz Evolution is a co-operative game: all players win (or lose!) together against the zombies. To win, you must bring the four ingredient crates to the school before the zombies overrun the four buildings in the town.

Availability: Last items in stock
Zombie Kidz Evolution
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Zombie Kidz Evolution

£17.24 £23.95
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Zombies are wreaking havoc! Can you find the antidote before it is too late? Packed full with missions and mystery envelopes, Zombie Teenz Evolution will evolve and change right before your eyes.

Availability: In stock
Anomaly
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Anomaly

£35.97 £59.95
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The goal of each team is to eliminate the other by depleting their health pool. Students share a collective health pool. All students and the Anomaly execute their movement behind a player screen, so it\'s rare to know exactly where another player is. Students will try to signal their location to the other students using location hint cards, and the Anomaly in turn will use these cards to triangulate the students\' positions.

Availability: In stock
Terror Below
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Terror Below

£26.97 £44.95
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Terror Below

Terror Below is a game of government experiments gone wild in the Nevada desert. The faster you move, the more vibrations you make, attracting the attention of the vicious worms underground. Navigate the difficult terrain to collect valuable worm eggs and deliver them to locations around town to claim bounties. If you\'re feeling lucky, collect items and weapons to go hunt \'em.

Availability: In stock
Fearsome Floors
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Fearsome Floors

£29.96 £39.95
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Fearsome Floors

It was fabulous! Fearlessly, you found the 3 fetishes in the Finnish fjord. With light-footed and foxy feints you ferry the fetishes to prince Fieso in France to free the fascinating faerie Fabula.

Availability: In stock
The Night Cage: Shrieking...
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The Night Cage: Shrieking Hollow

£23.96 £29.95
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You awake in the dark with nothing but a candle and...have you done this before? The déjà vu is less troubling than the change it implies. Was the ground always this unstable around you? When the tunnels crumbled into pits, did they always scream? And why does it feel like those screams are getting closer?

Availability: Out of Stock
Spectral
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Spectral

£36.51 £42.95
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Legend tells of the abandoned Spectral Manor coming to life at the stroke of midnight on a Crimson Moon — an event that rarely takes place more than once per century. On that night and that night alone, in certain rooms vast treasures appear, granting unspeakable wealth to those brave enough to find and claim them. But those who enter this mansion do so at their peril as some rooms awaken ghosts and curses that claim any who are foolish enough to enter. Rumors speak of glyphs and sigils found within the manor only on Crimson Moon night; these markings offer hints and clues — indicating both where treasures can be found and where paranormal traps lie in wait.

Availability: Out of Stock
Sub Terra II: Typhaon Wakes
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Sub Terra II: Typhaon Wakes

£27.96 £34.95
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In the Typhaon Wakes expansion for Sub Terra II, players are introduced to three new types of guardian to contend with in their quest to extract the mysterious artifact.

Volatile guardians that can explode and cause massive damage, ranged guardians that can attack from afar, and the eternal guardian, who will not rest until you are gone from the temple.

Availability: Out of Stock
Sub Terra II: Inferno's Edge
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Sub Terra II: Inferno's Edge

£39.96 £49.95
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Sub Terra II: Inferno\'s Edge is a cooperative adventure board game. You and up to five friends must explore a tile-based volcano temple to steal a legendary artifact. To get it, you must find the path to the inner sanctum, unlock the secrets within, then escape the way you came.

Availability: Out of Stock
Vampire: The Masquerade –...
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Vampire: The Masquerade – CHAPTERS

£146.11 £184.95
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Vampire: The Masquerade – Chapters takes place in Montreal, after the appearance of the Second Inquisition and the fall of the Sabbat. Designed around three pillars — story, strategy and roleplaying — the game merge the best elements of RPGs and board games in a totally new way.

Availability: Out of Stock
AuZtralia: TaZmania
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AuZtralia: TaZmania

£21.21 £24.95
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In AuZtralia, humanity came to build a new world after a long war against the Old Ones. They failed. The old terrors were waiting for them and pushed them back to the coast. Now their only hope lies in a nearby small island, TaZmania. Will this be the promised land?

Availability: Out of Stock
AuZtralia: Revenge of the...
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AuZtralia: Revenge of the Old Ones

£16.96 £19.95
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1932 — the desolate shores of a new world lie before the would-be colonists. They are on a mission to grow food to feed the war-ravaged populations of the world, a war fought against the terrible Old Ones.

Availability: Out of Stock
AuZtralia
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AuZtralia

£58.06 £69.95
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AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace\'s A Study in Emerald. Following the Restorationist war, the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds.

Availability: Out of Stock