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Sub Terra II: Typhaon Wakes
Purchasing this product will get you 139 points , which equals to £1.39
£34.95In the Typhaon Wakes expansion for Sub Terra II, players are introduced to three new types of guardian to contend with in their quest to extract the mysterious artifact.
Volatile guardians that can explode and cause massive damage, ranged guardians that can attack from afar, and the eternal guardian, who will not rest until you are gone from the temple.
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In the Typhaon Wakes expansion for Sub Terra II, players are introduced to three new types of guardian to contend with in their quest to extract the mysterious artifact.
Volatile guardians that can explode and cause massive damage, ranged guardians that can attack from afar, and the eternal guardian, who will not rest until you are gone from the temple.
In addition to these new guardian types and several new tile types, players will also have access to a new one vs many mode, where one player takes the role of the spirit of the mountain, Typhaon.
This player will control the resolution of hazards at the end of explorer player turns using a light handbuilding mechanic. This gives that player control over the evil machinations of the mountain.
Data sheet
- Minimum players
- 1
- Maximum players
- 6
- Average game length
- 75 min
- Minimum age
- 10
- Easy Transport
- No
- Language
- English
- Difficulty level
- Easy
- Mechanism
- Action Points
Cooperative Game
Dice Rolling
Grid Movement
Map Addition
Modular Board
Network and Route Building
Solo / Solitaire Game
Tile Placement
Variable Player Powers - Category
- Adventure
Dice
Exploration
Fantasy
Horror
Mythology
Specific References