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Carnegie: Departments and Donations Expansion
This expansion includes four modules
The Battle of Versailles
"The Battle of Versailles" was a fashion show held in 1973 in Versailles, France that pitted five American designers against five French designers. The American designers, including Anne Klein, Halston, Oscar de la Renta, Stephen Burrows, and Bill Blass, were considered to be more innovative and less traditional than the French designers: Yves Saint Laurent, Hubert de Givenchy, Emanuel Ungaro, Pierre Cardin, and Christian Dior. The American designers ended up winning the competition and solidifying their place in the fashion world. The event was widely covered in the media, and is considered a turning point in the history of fashion.
Carnegie
Andrew Carnegie was a major player in the United States\' steel industry. He was not just one of the richest men in the world; he was also a philanthropist and supporter of social causes. Who can become his equal?
Fantastic Factories - Subterfuge
Subterfuge is an expansion to Fantastic Factories that adds new blueprints as well as direct player interaction in the form of contractors that you can hire to steal resources, cards, or even dice!
Terraforming Mars
In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things.
High Frontier 4 All - Module 1: Terawatt & Futures
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily. This module also optionally introduces Futures, special game goals to earn victory points.
High Frontier 4 All - Module 2: Colonization
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernals upgrade your Colonies to give you extra VP, according to the Hydration of nearby Factories. They also award Colonists, which you can take to Sites to perform extra Operations there.
Anno 1800: The Board Game
In Anno 1800, a board game based on the popular PC game from Ubisoft, you continuously build up your own industry to develop your home island.
High Frontier 4 All
This is the 4th ed of Phil Eklund\'s signature game High Frontier. It started with Rocket Flight (1999), a game with the vision to let "Each player start as a spacefaring company in the year 2020 trying to make a profit in trade and technology development." Now that we are at that year, High Frontier has evolved into a modular system open to enthusiasts to keep it updated ever farther into the future.
High Frontier 4 All - 6th Player Add On
All the components needed to play the High Frontier 4 All core game, module 1, and module 2 as a 6-player game.
Fantastic Factories: Manufactions
Manufactions is an expansion to Fantastic Factories that introduces all new blueprints, contractors, vitamin resources, and corporate factions that grant players unique powers.
Terraforming Mars: Turmoil
Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet.
The expansion includes new corporations, new projects, and a new type of cards — Global Events, from dust storms to riots to rising alloy demand — that give you something to plan for 3 generations in advance.