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Wave 4: The Power of the Evil Horde - Masters of the Universe: Battleground
Wave 3: Masters of the Universe Faction - Masters of the Universe Battleground
Wave 1: Masters of the Universe Faction - Masters of the Universe Battleground
Heroscape: Master Set – Age of Annihilation
Heroscape: Age of Annihilation Master Set contains a generous amount of content, including 20 new highly detailed, fully assembled unpainted miniatures. Players will be able to draft their armies and play through scenarios that take place during the Battle of All Time. The Heroscape: Age of Annihilation Master Set is for both newcomers and players of yesteryear. It is also compatible with previous and upcoming Heroscape content.
Wave 4: The Power of the Evil Horde - Masters of the Universe: Battleground
The deal has been struck. Trapped in the extra-dimensional prison Hordak agreed to teach the dark arts to the young alchemist in return for his freedom. Now the ancient leader of the Evil Horde is preparing enormous forces to seize what is rightfully his and conquer Eternia. The dark times are upon us. Will our heroes be able to overcome this new threat, or is all hope lost? The Evil Horde is here.
Wave 3: Evil Warriors Faction - Masters of the Universe Battleground
Something is coming. You can smell it, but you wish you couldn\'t. You can hear the mighty tail whips and hope they won\'t get any louder. New Evil Warriors are entering the battleground, and defeat is not an option this time! These villains will stop at nothing to achieve victory. They are even willing to use the smelliest substances in the universe to daze their opponents!
Wave 3: Masters of the Universe Faction - Masters of the Universe Battleground
The most heroic of the spies joins forces with the most mysterious warrior. Is there anything that such a duo cannot achieve? There is only one way to find out – on the battleground, facing armies of the evilest villains to walk Eternia! It\'s good that our heroes bring a new weapon strong enough to turn walls into smoking craters.
Wave 1: Evil Warriors Faction - Masters of the Universe Battleground
Skeletor appears on the battlefield and summons the terror-awakening evil ghost, Scareglow, from the dimension of Infinita along with his trusted henchman, the wild Beast Man. He will provide his allies with teleports to facilitate movement around the arena.
Wave 1: Masters of the Universe Faction - Masters of the Universe Battleground
The Warrior Goddess Teela and the mysterious Sorceress appear on the battlefield. The magical abilities of the Masters of the Universe are growing in strength!
From now on, the enemies will have to face new spells and force fields set in the arena. By the power of Grayskull! The forces of Evil will be overcome!
Wave 2: Legends of Preternia - Masters of the Universe Battleground
The combined powers of the Cosmic Key and the Central Tower allow our heroes to travel back in time to Preternia! During their travels, they will experience a new battleground – The Desolation – multiple terrain pieces, such as swamps and lava pits, and a brand-new challenge – The Hunt. A mighty Tyrantisaurus is lurking in the jungles of this prehistoric world; our brave heroes and not-so-brave villains sooner or later will have to face this monstrosity. Who will be victorious? There is only one way to find out!
Fields of Eternia - Masters of the Universe
Fields of Eternia is an adventure-driven tactics and strategy game that features epic campaigns that can be played solo or with friends and family. Your objective is to rally and recruit troops,complete exciting quests while collecting ancient and powerful artifacts and building vehicles in order to emerge as the victor who conquers Eternia. Skeletor™ finally did it, he went back in time to fight King Grayskull™, long before King Randor and Prince Adam were even in existence.
Heroscape: Age of Annihilation – Battle for the Wellspring
Heroscape: Battle for the Wellspring allows 2 players to take their first steps into the exciting world of the expandable Heroscape miniatures game! Inside this Battle Box are 6 new highly detailed, fully assembled unpainted miniatures which includes three dastardly pirates, a noble wizard, and two familiars. Also included are 4 new scenarios and a new terrain tile - Wellspring water. This game is compatible with previous and upcoming Heroscape releases.
Heroscape: The Grove at Laur's Edge
Heroscape: The Grove at Laurs Edge Terrain Pack Expansion includes 3 Laur jungle trees, 6 Laur jungle underbrush pieces, and a setup guide to maximize your use of these striking new terrain features.
Skytear: Kurumo
You can use these contents to challenge a friend with the starter box. Or you can freely mix and combine these heroes and cards with your existing Skytear collection.
Martial honor is the creed of Kurumo’s warriors, a creed made tangible in their blades.
Skytear: Outsiders
Each outsider in this expansion was a hero, now consumed by the power of Skytear.
Gulbjarn, Terror of the Endless Night, stalks the wilds, crippling his foes with fear.
Skytear: Taulot
You can use these contents to challenge a friend with the starter box. Or you can freely mix and combine these heroes and cards with your existing Skytear collection.
The heroes of Taulot strike from the tunnels of their home, their innate hivemind.
Tiny Epic Kingdoms (2nd Edition)
You are a tiny kingdom with big ambition. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver at the mention of your name. The conflict? All of the other kingdoms want the same thing and there\'s not enough room for everyone to succeed.
Blood Rage
Take control of Viking clans and battle to gain as much glory as possible before Ragnarok consumes the land! This visually striking game is fast-paced but highly strategic.
Spartacus: A Game of Blood and Treachery
In Spartacus: A Game of Blood & Treachery, an exciting game of twisted schemes and bloody combats inspired by the hit STARZ Original series, each player takes on the role of Dominus, head of a rising house in the ancient Roman city of Capua. Each house is competing for Influence to gain the favour of Rome. Through a combination of political schemes and glorious battles on the arena sands your house will rise in fame and stature. As Dominus, you have a variety of resources at your disposal. Guards protect you from schemes launched by rivals. Slaves run your household and earn gold. Gladiators compete to bring glory to themselves and influence to their Dominus. Will you be the honourable player whose word is their bond or the treacherous schemer whose alliances change with the wind?
Río de la Plata
In 1536 Pedro de Mendoza founded the city of Buenos Aires along the Rio de la Plata river. After five years, the settlers were forced to leave the city exhausted by difficulties and the continuous attacks from the Querandies natives.
Antike Duellum
Antike Duellum is a 2-player version of Antike by Mac Gerdts, designer of Concordia.
Both players lead an ancient civilization. On one side, the Carthaginians play against the Romans. On the other side, the Greeks play against the Persians. Each nation starts with three cities, which produce marble, iron, and gold. These resources are used to develop the civilizations.
20th Century
In the 20th Century, every region strives to develop. Some become financial leaders, others become centers of learning. Science and commerce propel nations into the future – but what kind of future? Growth produces waste, and advances come with a cost to the environment. How will you mitigate the inevitable ecological catastrophes?
Phoenicia
Empires rise and fall. In the buffer areas and crossroads between civilizations, however, a clever ruler can sometimes adopt new ideas, establish trade, and found a city state.
Empire's End
You lead a grand civilization at the height of its influence, but can you save it from collapse? In Empire\'s End, 2-4 players compete to keep calamity at bay. Empire\'s End marries the intuitive and elegant mechanism of reverse-bidding with engine-building, long-term planning, and strategic depth. The result is a game with a quick tempo, abundant tension, and multiple challenging paths to victory.
High Frontier 4 All - Module 1: Terawatt & Futures
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily. This module also optionally introduces Futures, special game goals to earn victory points.
High Frontier 4 All - Module 2: Colonization
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernals upgrade your Colonies to give you extra VP, according to the Hydration of nearby Factories. They also award Colonists, which you can take to Sites to perform extra Operations there.
High Frontier 4 All
This is the 4th ed of Phil Eklund\'s signature game High Frontier. It started with Rocket Flight (1999), a game with the vision to let "Each player start as a spacefaring company in the year 2020 trying to make a profit in trade and technology development." Now that we are at that year, High Frontier has evolved into a modular system open to enthusiasts to keep it updated ever farther into the future.