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  • Difficulty level: Medium
  • Mechanism: Card Drafting
  • Mechanism: Simulation
  • Category: Civilization
  • Category: Fantasy
Witchstone: Full Moon
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Witchstone: Full Moon

£14.36 £17.95
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It\'s full moon in the magical world of Witchstone, and as everyone knows, witches and wizards develop very special powers during a full moon. Their abilities become more powerful, and the potion in their cauldrons even more effective.

Availability: Last items in stock
Oath: Chronicles of Empire...
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Oath: Chronicles of Empire and Exile

£92.36 £119.95
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Oath: Chronicles of Empire and Exile is a one to six player strategy board game where players will guide the course of history in an ancient land. They might attempt to bolster the power of the Chancellor or scheme to bring the kingdom to ruin. The consequences of one game will ripple through those that follow, changing what resources and actions future players may have at their disposal and even altering the game\'s core victory condition.

Availability: Last items in stock
Skytear: Kurumo
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Skytear: Kurumo

£20.97 £29.95
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You can use these contents to challenge a friend with the starter box. Or you can freely mix and combine these heroes and cards with your existing Skytear collection.

Martial honor is the creed of Kurumo’s warriors, a creed made tangible in their blades.

Availability: Last items in stock
Skytear: Outsiders
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Skytear: Outsiders

£20.97 £29.95
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Each outsider in this expansion was a hero, now consumed by the power of Skytear.

Gulbjarn, Terror of the Endless Night, stalks the wilds, crippling his foes with fear.

Availability: Last items in stock
Skytear: Stormsear
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Skytear: Stormsear

£20.97 £29.95
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Stormsear is an advanced expansion that helps you mix red and yellow heroes together in the same team. Stormsear is recommended to players already owning the Kurumo and Nupten faction expansions.

Availability: Last items in stock
Skytear: Winterdeep
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Skytear: Winterdeep

£20.97 £29.95
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Winterdeep is an advanced expansion that helps you mix blue and green heroes together in the same team. Winterdeep is recommended to players already owning the Taulot and Liothan faction expansions.

Availability: Last items in stock
Alchemists: The King's Golem
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Alchemists: The King's Golem

£22.46 £24.95
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"Add a new layer of logic-puzzles and deduction to Alchemists with four modular expansions! Can you figure out how to animate a golem - and, equally importantly, can you convince the king that you are making progress?" 

Availability: In stock
Hero Realms: Journeys -...
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Hero Realms: Journeys - Discovery

£3.96 £4.95
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Quest to discover powerful Artifacts! Each quest gives you a secret objective – complete it and you earn a magical artifact to add to your deck. Finish all three of your quests and you win

Availability: In stock
Hero Realms: Journeys -...
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Hero Realms: Journeys - Conquest

£3.96 £4.95
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Undertake noble quests and emerge victorious! Each quest gives you a secret objective – complete it and you earn a magical artifact to add to your deck. Finish all three of your quests and you win

Availability: In stock
Res Arcana: Perlae Imperii
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Res Arcana: Perlae Imperii

£15.96 £19.95
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Res Arcana: Perlae Imperii, the second expansion for Res Arcana, adds a new essence type — pearls — to aid mages in creating powerful artifacts in their quest for mystical domination. As their purity is coveted by all, pearls of power both add versatility to existing strategies and open up new paths to victory.

Availability: In stock
Abyss Abyss
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Abyss

£41.76 £54.95
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Jockey for the throne of an evocative underwater city in this game of development, combination and collection. Recruit allies and influential Lords of the Abyss then prosper with cunning and clever timing!

Availability: Last items in stock
Res Arcana: Lux et Tenebrae
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Res Arcana: Lux et Tenebrae

£15.96 £19.95
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In a dark cathedral, a mage harnesses the power of demons to enhance her spells. In an alchemical laboratory, a diviner inscribes a scroll of destruction. Meanwhile, a bard and beastmaster seek out the prismatic dragon and golden lion to keep these forces of darkness at bay. This expansion introduces new mages, places of power, artifacts and more plus ways to play with up to five players, scaling rules for fewer players, as well as new mechanics in scrolls and demons.

Availability: In stock
High Frontier 4 All -...
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High Frontier 4 All - Module 1: Terawatt & Futures

£11.86 £13.18
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This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily. This module also optionally introduces Futures, special game goals to earn victory points.

Availability: Out of Stock
High Frontier 4 All -...
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High Frontier 4 All - Module 2: Colonization

£17.06 £18.95
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This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernals upgrade your Colonies to give you extra VP, according to the Hydration of nearby Factories. They also award Colonists, which you can take to Sites to perform extra Operations there.

Availability: Out of Stock
7 Wonders 2nd Edition: Cities
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7 Wonders 2nd Edition: Cities

£18.21 £24.95
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7 Wonders: Cities, the second expansion for 7 Wonders, includes optional team rules, adds an 8th player (base game supports 7 players), a new type of card (black, representing the remains of cities), and new cards of old types (two new wonders: Petra and Byzantium, 3 new guild and 6 new leader cards). This expansion is more aggressive, with greatly increased interaction between players, who are still trying to score more points than anyone else.

Availability: Out of Stock